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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

211 Commits

Author SHA1 Message Date
SpoinkyNL
8a45039863 Projects - Fixed RGB.NET references 2020-04-07 19:46:35 +02:00
SpoinkyNL
0de9604ca0 Gradient editor - Implemented stop create/remove and edit 2020-03-15 10:42:23 +01:00
Robert
d0fbd63592 Gradient editor - WIP commit 2020-03-13 23:45:25 +01:00
SpoinkyNL
d96c8a1879 UI - Started work on the gradient picker service now that my POC works 2020-03-12 23:16:29 +01:00
Robert
d009b11e97 Core - Ensure application data folder exists
UI - Properly catch exceptions during exception display
UI - Display fatal exceptions during Core creation, even before Core initialisation
2020-03-12 19:34:53 +01:00
SpoinkyNL
2aec2ab000 UI - Added gradient editor dialog 2020-03-09 22:35:16 +01:00
Robert
0a5f16a0f4 Core - Moved layer properties to their own class 2020-03-09 19:57:17 +01:00
Robert
88ac5a3951 UI - Fixed a few events that weren't being unsubscribed 2020-03-06 20:27:57 +01:00
SpoinkyNL
e23b994a9f Logitech - Prevent plugin enable failure during PID listing
Corsair - Added non-pro Scimitar support
UI - Plugin buttons caps like the rest of them
2020-03-03 21:39:04 +01:00
SpoinkyNL
002ae29638 UI - Ensure proper restart and shutdown 2020-03-03 20:00:21 +01:00
Robert
c62997ca41 Plugins - Added descriptions
Settings - Plugin settings tab
UI - Catch exceptions during exception dialog display
Plugins - Implemented enable/disable of plugins (WIP)
Novation - Added Launchpad Mini layout and image
2020-03-03 23:18:00 +01:00
SpoinkyNL
57d82fafa8 Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
16b221d2f8 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert
c3b2c981da Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 23:19:38 +01:00
Robert
9b62ba5f3d Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
Robert
cd109d61a2 UI - Added WIP notices 2020-02-26 19:48:11 +01:00
Robert
002901be7e Corsair - Attempt to actually include layouts/images in publish 2020-02-25 20:48:36 +01:00
Robert
bcf61ecb1a Build - Attempt to reduce build size by enabling trimming 2020-02-25 20:32:07 +01:00
Robert
83b4e029a8 Plugins - Disabled local copy of project references 2020-02-25 20:27:42 +01:00
SpoinkyNL
41c381cd50 UI - Rewrote screen activation logic
UI - Changed autorun method to shortcut in startup folder to avoid permission issues
UI - Properly added Robot Mono font and use it in the exception dialog
2020-02-24 22:07:40 +01:00
Robert
2b66ba656b UI - Restructured resources directory
UI - Fixed a few memory leaks
2020-02-24 21:15:21 +01:00
SpoinkyNL
8b95243a7c Noise brush - Added default values
Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL
3ec90766aa UI - Implemented tray icon
UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
a79c56eaa1 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
29a75b7ad8 Core port - Updated NuGet packages 2020-02-22 14:22:29 +01:00
Robert
73f7bdbf1e Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
SpoinkyNL
05cc032271 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
Robert
7a7fffeb3d Profile editor - Improved profile loading and UI population
Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 23:27:38 +01:00
Robert
b7da732920 Added keyframe multiselect and group movement 2020-02-17 20:28:13 +01:00
SpoinkyNL
014552e591 Noise brush - Fixed noise algorithm usage 2020-02-13 23:34:50 +01:00
Robert
18b38658e9 Noise brush - Fixed for new render system 2020-02-13 20:31:54 +01:00
Robert
6f95c609b6 Project cleanup 2020-02-13 19:38:43 +01:00
Robert
73115898de Core - Implemented clipping modes 2020-02-13 19:26:22 +01:00
Robert
51a21b7a8a UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL
4f66d09755 Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert
9b1d28840c Refactored shape brushes to use the properties system 2020-02-11 19:10:31 +01:00
SpoinkyNL
022e14e98d Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL
8f073a5d42 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert
dd9c701738 Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0 Added shape properties 2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL
436994129a Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert
960584cc3c Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
0794966e38 Fix shape positioning on layer LED selection change 2020-01-30 22:08:38 +01:00
Robert
5a44e5fbe8 Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad Added rotating rotation cursors (think about that one for a sec!) 2020-01-28 19:51:43 +01:00
SpoinkyNL
c3a11386b4 Shape tools now take active transformations into consideration 2020-01-27 22:03:47 +01:00
SpoinkyNL
fabb385556 Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2 Added rotation 2020-01-23 23:30:01 +01:00