Commit Graph
164 Commits
Author SHA1 Message Date
Robert 81ec5bfe8f Gradient editor - WIP commit 2020-03-13 13:05:33 +01:00
Robert 6cf40fa008 Core - Ensure application data folder exists
UI - Properly catch exceptions during exception display
UI - Display fatal exceptions during Core creation, even before Core initialisation
2020-03-12 10:00:53 +01:00
Robert 10eaf82ed0 Gradient editor - Added stops creation
Core - ColorGradient can now return a color at a certain position
2020-03-11 17:27:33 +01:00
Robert 98294956b1 Gradient editor - WIP commit 2020-03-10 17:29:53 +01:00
SpoinkyNL 38b6ca32a3 UI - Added gradient editor dialog 2020-03-09 22:35:16 +01:00
Robert 11b3dcdce9 Core - Moved layer properties to their own class 2020-03-09 17:22:27 +01:00
SpoinkyNL 0ebf24c51b UI - Ensure proper restart and shutdown 2020-03-03 20:00:21 +01:00
Robert 16af36bc57 Plugins - Added descriptions
Settings - Plugin settings tab
UI - Catch exceptions during exception dialog display
Plugins - Implemented enable/disable of plugins (WIP)
Novation - Added Launchpad Mini layout and image
2020-03-03 16:08:05 +01:00
SpoinkyNL 73245a3d4b Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert fbc9d20db7 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 14:50:37 +01:00
Robert 15bac30362 Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert 2bcee30e11 Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 13:25:38 +01:00
Robert 8489b8f553 Plugins - Disabled local copy of project references 2020-02-25 16:16:17 +01:00
SpoinkyNL f704e66296 Noise brush - Added default values
Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL 5710acb321 UI - Implemented tray icon
UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL 46a738e1a0 Core port - Updated NuGet packages 2020-02-22 14:22:29 +01:00
Robert 318a679744 Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL ed26a9a5e5 Merge remote-tracking branch 'origin/master' 2020-02-18 19:15:28 +01:00
Robert 7d993159dc Profile editor - Improved profile loading and UI population
Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
SpoinkyNL 24f34f76b4 Corsair - Added VOID layout and Virtuoso PH layout
Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
SpoinkyNL eff52cac58 Noise brush - Fixed noise algorithm usage 2020-02-13 23:34:50 +01:00
Robert a05af16391 Noise brush - Fixed for new render system 2020-02-13 17:38:51 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert f5e95e43be Core - Implemented clipping modes 2020-02-13 15:10:04 +01:00
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert f1a1c7d34c SKColor keyframe engine - Avoid overflowing bytes with certain easings 2020-02-11 16:58:56 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
SpoinkyNL 128a656f4b Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL 3adc39c488 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert 5478c2531e Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
SpoinkyNL c0957a3075 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL f528e882c4 Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL fd9dd626f8 Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert f57aca3475 Fix shape positioning on layer LED selection change 2020-01-30 17:34:50 +01:00
Robert cd1b75750e Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
SpoinkyNL 5e3eba563b Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
Robert 9367f07189 Fixed a crash when minimizing
Test brush respects opacity setting
2020-01-23 14:31:05 +01:00
SpoinkyNL 6e31122ac4 Finished anchor movement
Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
SpoinkyNL b2507202bd Some attempts at proper anchor movement.. 2020-01-20 08:53:17 +01:00
Robert da5fc75836 Implemented translations properly on top of the layer shape 2020-01-16 17:20:54 +01:00
Robert 4e9ece621f Hooked up rotation and opacity 2020-01-15 17:26:24 +01:00
Robert f071871695 Code cleanup 2020-01-14 17:25:13 +01:00
Robert c97b479779 Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00