SpoinkyNL
7cfe9a46ee
Profiles - Added enter, main and exit timelines
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Display conditions - Fleshed out most of the UI
2020-07-12 22:27:30 +02:00
SpoinkyNL
0e873a48cf
Core - Renamed LayerService to RenderElementService
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Display conditions - Implemented persistent storage
2020-07-10 23:00:35 +02:00
Robert
956707b23d
Profiles - Improved handling of enabling/disabling plugins
2020-06-30 21:39:29 +02:00
Robert
2c2b0ca3e1
UI - Removed Fody, begone arrogant devs!
2020-06-30 20:41:46 +02:00
SpoinkyNL
75b0ee8151
Profiles - Abstracted property elements and effect elements
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Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
58a964b872
Meta - Code cleanup
2020-06-13 22:27:51 +02:00
SpoinkyNL
b2ab142dbd
Layers - Seperated activation and removal of layers/effects
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Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
2493c2cbf1
Layer effects - WIP commit
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Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL
728baa1b7f
Layer timeline - Show keyframes of collapsed groups
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Profile editor - Don't reload UI elements on undo/redo if there's nothing to undo/redo
Layer properties - Properly show/hide properties
2020-05-29 17:21:29 +02:00
SpoinkyNL
dd000e7bed
Nuget - Updated packages
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Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL
221c8bc7e7
Layer properties - Restored much functionality on the reworked VMs
2020-05-24 22:05:04 +02:00
SpoinkyNL
7b238e241e
Datamodels - A few small fixes to fix errors during startup
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Layer properties - Reimplemented property tree
Stylet - Add support for binding views to generic VMs
2020-05-17 18:54:15 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
SpoinkyNL
9f8fc9f70e
Core - Add HidSharp to force plugins to share the HidSharp types
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Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
73f7bdbf1e
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
0c245ba83d
Added undo/redo to profile editor
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Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
Robert
0958c3af9f
Implemented basic keyframes
2020-01-09 21:13:29 +01:00
Robert
94df1544c5
Need this on another PC :))
2019-12-17 20:27:50 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
SpoinkyNL
a2871541b9
WIP - Added a BitmapBrush to replace the GraphicsDecorator
2019-12-11 00:04:23 +01:00
Robert
8f3d2f1ff5
Added dark mode 🦇
2019-12-06 17:34:06 +01:00
Robert
49cf96e12c
Surface resize fixes
2019-12-04 19:58:55 +01:00
Robert
8ba2e58c5d
Implemented layer element saving
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Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
9148323ad5
Implemented layer elements
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Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502
Implemented layer LED assignment
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Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert
06f014a294
Added a Material-styled scrollbar
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Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 23:31:41 +01:00
Robert
3084869d75
Fixed default profile creation
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Don't allow dropping a folder into itself
2019-11-25 19:27:55 +01:00
SpoinkyNL
602a0e6fee
Added folder/layer renaming
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Implemented profile saving
2019-11-24 23:01:11 +01:00
SpoinkyNL
086f2fc1f9
Updated for RGB.NET's changes regarding rotation
2019-11-21 08:45:38 +01:00
Robert
97907c97eb
Implemented profile creation, deletion and activation
2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8
Moved from EF and SQLite to LiteDB
2019-11-20 19:19:13 +01:00
Robert
d4dd371a50
Added profile deserialization
2019-11-19 22:19:35 +01:00
SpoinkyNL
8e04fa1a01
Fix build
2019-11-18 21:46:01 +01:00
Robert
fd942dab25
Started work on profiles
2019-11-18 20:11:17 +01:00
Robert
5340e6c6d4
Code cleanup
2019-11-13 19:57:23 +01:00
SpoinkyNL
05eed5ba00
Made devices aware of the plugin that loaded them
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Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
ce383468ea
Added dialog system
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Added surface delete
2019-10-26 21:54:25 +02:00
Robert Beekman
93cd704c6c
Added a debugger, ironed out rendering pipeline
2019-10-24 23:53:38 +02:00
Robert Beekman
4add877156
Made SurfaceService solely responsible for keeping the surface and the config in sync and saved
2019-10-24 00:05:36 +02:00
Robert
49e6dbf09b
Working on render logic
2019-10-23 20:10:02 +02:00
Robert Beekman
7cd8bc246c
Implemented surface config loading/saving/activating
2019-10-22 22:52:02 +02:00
Robert
91cd23dadf
Fully implemented the surface service which contains all storage logic
2019-10-22 22:19:35 +02:00
SpoinkyNL
10bc3f84dd
Added active surface-config management code
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Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
71f53c0833
Redid some of the surface editor and started working on layout saving
2019-09-18 22:26:10 +02:00