Robert
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7a7fffeb3d
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Profile editor - Improved profile loading and UI population
Layer properties - Added drag-editing to float input (to be expanded to all)
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2020-02-18 23:27:38 +01:00 |
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SpoinkyNL
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4b1b0248f5
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Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
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2020-02-16 01:56:45 +01:00 |
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Robert
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6f95c609b6
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Project cleanup
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2020-02-13 19:38:43 +01:00 |
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Robert
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960584cc3c
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Adjusted anchor calculations for simplified render process
Project cleanup
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2020-01-31 22:15:32 +01:00 |
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SpoinkyNL
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fabb385556
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Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
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2020-01-26 11:35:39 +01:00 |
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SpoinkyNL
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f8fc30ace2
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Added rotation
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2020-01-23 23:30:01 +01:00 |
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Robert
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ae330c3769
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Code cleanup
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2020-01-14 19:18:24 +01:00 |
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SpoinkyNL
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a2871541b9
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WIP - Added a BitmapBrush to replace the GraphicsDecorator
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2019-12-11 00:04:23 +01:00 |
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Robert
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cec6fb45dc
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Added shared UI library and finished the ColorPicker
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2019-12-09 19:25:45 +01:00 |
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SpoinkyNL
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96a057df23
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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Robert
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b8a678c97f
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Skia WIP
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2019-12-02 20:14:28 +01:00 |
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SpoinkyNL
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9148323ad5
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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SpoinkyNL
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086f2fc1f9
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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66f7dc94c8
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Moved from EF and SQLite to LiteDB
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2019-11-20 19:19:13 +01:00 |
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Robert
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fd942dab25
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Started work on profiles
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2019-11-18 20:11:17 +01:00 |
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Robert
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5340e6c6d4
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Code cleanup
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2019-11-13 19:57:23 +01:00 |
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SpoinkyNL
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eecbe4636e
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Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
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2019-11-10 17:36:18 +01:00 |
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SpoinkyNL
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05eed5ba00
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Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
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2019-11-03 11:38:28 +01:00 |
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SpoinkyNL
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8777e8975f
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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Robert Beekman
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93cd704c6c
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Added a debugger, ironed out rendering pipeline
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2019-10-24 23:53:38 +02:00 |
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Robert
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49e6dbf09b
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Working on render logic
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2019-10-23 20:10:02 +02:00 |
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SpoinkyNL
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10bc3f84dd
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Added active surface-config management code
Added surface-config creation
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2019-10-16 00:00:26 +02:00 |
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SpoinkyNL
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71f53c0833
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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SpoinkyNL
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bc9dccef31
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Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
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2019-08-24 13:08:48 +02:00 |
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Robert Beekman
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254a8e311f
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Added built-in plugin copying
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2019-08-21 12:12:50 +02:00 |
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SpoinkyNL
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090c726880
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Added Corsair support as a plugin
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2019-08-11 16:58:43 +02:00 |
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SpoinkyNL
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1146de1fc5
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Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
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2019-08-11 01:23:13 +02:00 |
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SpoinkyNL
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8f4bb37fa4
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Added most of the settings code, doesn't work because SQLite is weird
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2019-04-17 20:47:23 +02:00 |
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SpoinkyNL
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bfc320c0ac
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Changed plugins to abstract classes
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2019-04-16 00:24:50 +02:00 |
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SpoinkyNL
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cdda228713
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Added plugin unloading
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2019-04-14 12:43:39 +02:00 |
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SpoinkyNL
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dba48a2b6a
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Plugins have their own AppDomain now (TODO: dispose on plugin unload)
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2019-04-13 12:13:44 +02:00 |
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Robert Beekman
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571a3fe168
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Removed the rest of CS Script and removed old plugin projects
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2019-04-10 16:05:19 +02:00 |
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SpoinkyNL
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4e565f9d76
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Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
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2019-04-10 00:33:21 +02:00 |
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SpoinkyNL
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d5db17c0e3
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Added some views, I really just need this code on adifferent machine
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2019-04-09 19:38:07 +02:00 |
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SpoinkyNL
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e6f5dde7f7
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Added GDI-based rendering test
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2018-04-15 18:41:31 +02:00 |
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SpoinkyNL
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31e9eb511b
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More core rendering
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2018-04-07 14:24:49 +02:00 |
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SpoinkyNL
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9a2ea0c2b3
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Removed seperate plugins project since you're always referencing both..
Added more loading logic
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2018-04-06 19:54:25 +02:00 |
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SpoinkyNL
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31affd01b3
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Project cleanup
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2018-03-04 22:29:04 +01:00 |
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SpoinkyNL
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aada338dcc
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Further expanded plugins
Added navigation between modules
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2018-02-25 19:48:22 +01:00 |
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SpoinkyNL
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0c47b9a2fb
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Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
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2018-01-13 00:06:28 +01:00 |
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SpoinkyNL
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7d4c5dbae6
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Started on RGB.NET implementation
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2018-01-09 00:09:22 +01:00 |
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SpoinkyNL
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8760b7f838
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Some more plugin stuff, lovely commit messages ikr
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2018-01-08 19:10:59 +01:00 |
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SpoinkyNL
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c761c880ed
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Added some more plugin architecture (modules are now a type of plugin)
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2018-01-07 14:54:09 +01:00 |
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SpoinkyNL
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f093520ce8
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Added some module architecture
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2018-01-06 21:04:29 +01:00 |
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SpoinkyNL
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ab3f2b1fd8
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Project cleanup
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2018-01-05 17:00:19 +01:00 |
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