Commit Graph
72 Commits
Author SHA1 Message Date
SpoinkyNL 1d35a02d5b Plugins - Removed plugin info from constructor 2020-06-07 21:51:56 +02:00
SpoinkyNL 33bb3ffa6c Layer brushes - Make enable-disable process consistent with plugins 2020-06-07 15:00:40 +02:00
SpoinkyNL 4de0c59d85 Layer brushes - Render now always originates from 0,0
RGB.NET brushes - GetBrush is no called after properties are initialized
Profile editor - Fixed inputs not responding to updates from the visualization tools when keyframes are disabled
2020-06-03 14:40:35 +02:00
SpoinkyNL efee645bfb Layer brushes - Added RGB.NET-based layer brushes
Layer brushes - Added sample RGB.NET-based color brush
Layer properties - Save on gradient edit dialog close
Layer properties - Fix layer brush keyframes not working after changing layer brush
2020-05-31 21:58:06 +02:00
SpoinkyNL e6080eb897 Nuget - Updated packages
Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL 8456817a2b Layer properties - Restored much functionality on the reworked VMs 2020-05-24 22:05:04 +02:00
SpoinkyNL 2fd522bafb Datamodels - A few small fixes to fix errors during startup
Layer properties - Reimplemented property tree
Stylet - Add support for binding views to generic VMs
2020-05-17 18:54:15 +02:00
Robert a9c9d06354 UI - Restructured layer property VMs 2020-05-01 09:08:00 +02:00
SpoinkyNL 5e3d23af41 UI - My poor UI :< I regret starting this refactor 2020-04-30 00:12:24 +02:00
Robert bbeb471754 Core - Added ways for the core to easily access brush properties
%*/@ me, dealing with generic types in APIs is tricky
2020-04-29 12:49:11 +02:00
Robert 492ee5c8c1 Conditions - Refactor layer properties WIP 2020-04-29 11:42:16 +02:00
Robert f3898b5500 Conditions - Refactor layer properties WIP (needed for consistency..) 2020-04-28 17:29:20 +02:00
Robert 11b3dcdce9 Core - Moved layer properties to their own class 2020-03-09 17:22:27 +01:00
SpoinkyNL f704e66296 Noise brush - Added default values
Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL 24f34f76b4 Corsair - Added VOID layout and Virtuoso PH layout
Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert f5e95e43be Core - Implemented clipping modes 2020-02-13 15:10:04 +01:00
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
SpoinkyNL 128a656f4b Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL 3adc39c488 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert 5478c2531e Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
SpoinkyNL c0957a3075 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL f528e882c4 Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL fd9dd626f8 Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert f57aca3475 Fix shape positioning on layer LED selection change 2020-01-30 17:34:50 +01:00
Robert cd1b75750e Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
SpoinkyNL 5e3eba563b Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
Robert 9367f07189 Fixed a crash when minimizing
Test brush respects opacity setting
2020-01-23 14:31:05 +01:00
SpoinkyNL 6e31122ac4 Finished anchor movement
Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
SpoinkyNL b2507202bd Some attempts at proper anchor movement.. 2020-01-20 08:53:17 +01:00
Robert da5fc75836 Implemented translations properly on top of the layer shape 2020-01-16 17:20:54 +01:00
Robert 4e9ece621f Hooked up rotation and opacity 2020-01-15 17:26:24 +01:00
Robert f071871695 Code cleanup 2020-01-14 17:25:13 +01:00
Robert c97b479779 Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00
SpoinkyNL ac7e0d4f78 Implemented keyframe easing 2020-01-12 23:49:10 +01:00
SpoinkyNL b734fa2f8f Added layer properties and keyframes to persistent storage 2020-01-08 21:54:58 +01:00
Robert acdb90897e Started work on the keyframe engine to tie everything together! 2020-01-08 14:35:29 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 39cc8bfbdb Added a few property inputs 2020-01-07 22:47:40 +01:00
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL eb963eb409 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
SpoinkyNL b74a1b2871 Implemented ellipse shape application 2019-12-17 22:42:17 +01:00