Commit Graph
60 Commits
Author SHA1 Message Date
SpoinkyNL 64a1010100 Profile editor - Redesigned adding/removing timeline segments
General module - Added some basic window information to the data model
Profiles - Don't render when opacity is 0
Profile editor - Render non-selected layers in their main segment
Profile editor - Condition editor fixes
2020-07-24 23:04:21 +02:00
Robert c75ce321e2 Profiles - Improved handling of enabling/disabling plugins 2020-06-30 16:16:47 +02:00
SpoinkyNL ac45c4d5d3 Plugins - Added timeout for plugin enable
Plugins - Delete lock file even on exception, only leave it in place on crash
Plugins - Added --ignore-plugin-lock startup argument
UI - Renamed -autorun argument to --autorun
2020-06-29 23:24:49 +02:00
SpoinkyNL 98ec26304a Data model - Added data model visualization view model
Debugger - Split debugger into different tabs
Debugger - Added data model debugger
2020-06-29 00:22:16 +02:00
SpoinkyNL 566bdd3a89 Datamodel - WIP stuff, need this on a diff. PC 2020-06-23 22:49:27 +02:00
SpoinkyNL 2bbe6b6b07 Corsair - Added Dominator Platinum RGB layout
Core - Improved startup logging
2020-06-21 23:50:43 +02:00
SpoinkyNL ff8544bb23 Core - Fixed plugins not loading, oops 2020-06-20 18:39:56 +02:00
SpoinkyNL 4889c2a7d1 CoolerMaster - Updated SDK
Meta - Cleaned up Nuget packages
2020-06-20 18:03:05 +02:00
SpoinkyNL df7b75a7a1 Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 15:25:13 +02:00
SpoinkyNL 9f778d840f Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL fd991112a9 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL e6080eb897 Nuget - Updated packages
Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL 8c0d62a00b Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 12:11:53 +02:00
Robert 15bac30362 Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert 318a679744 Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
Robert 7d993159dc Profile editor - Improved profile loading and UI population
Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL 5e3eba563b Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
Robert f071871695 Code cleanup 2020-01-14 17:25:13 +01:00
SpoinkyNL 5dbd35208b WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
Robert b9471abdec Added shared UI library and finished the ColorPicker 2019-12-09 13:02:59 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert 0e3afef6ca Skia WIP 2019-12-02 17:37:33 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
SpoinkyNL 6cf3344ce7 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert 2fb2e5444c Moved from EF and SQLite to LiteDB 2019-11-20 15:02:53 +01:00
Robert bb56a45a7f Started work on profiles 2019-11-18 17:33:20 +01:00
Robert da4b691717 Code cleanup 2019-11-13 14:08:26 +01:00
SpoinkyNL 39f2920c90 Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL 6ebceacd13 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL f72f145c7e Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman 28fc7b5dcc Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert 9badc666e8 Working on render logic 2019-10-23 17:35:13 +02:00
SpoinkyNL e26516bce0 Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL a34786fb5d Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL a35774eeb4 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
Robert Beekman f79c2725da Added built-in plugin copying 2019-08-21 12:12:50 +02:00
SpoinkyNL 8cd8b051f7 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL 6e23c079b1 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL ac577e87cc Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
SpoinkyNL f63a7b91c8 Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL 0b3fa7a53a Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL 8ccac7f073 Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
Robert Beekman 90cd27b0c6 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL aa32c8aae4 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL 1ae5a18c8e Added some views, I really just need this code on adifferent machine 2019-04-09 19:38:07 +02:00
SpoinkyNL 60544e7814 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00