1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

48 Commits

Author SHA1 Message Date
Robert
606c1b80f2 RGB.NET - Updated for latest development branch 2021-02-07 22:29:30 +01:00
SpoinkyNL
bd6c93b292 Devices - Added option to disable devices 2021-02-01 19:54:28 +01:00
SpoinkyNL
10e6cdc54b Code style - Omit the type in a new expressions 2020-12-18 17:54:01 +01:00
Robert Beekman
36058efc4d Merge pull request #517 from Artemis-RGB/feature/color-calibration
Added Per device color calibration
2020-12-12 21:11:41 +01:00
Diogo Trindade
a504a5f4e1 Calibration - Moved color calibration reversion to ArtemisLed 2020-12-12 15:16:26 +00:00
SpoinkyNL
186d012087 Core - Simplified and improved render scaling 2020-12-08 22:54:54 +01:00
Diogo Trindade
f3636c6984 Surface Editor - Added TextBoxes to the calibration window 2020-12-08 14:55:50 +00:00
Diogo Trindade
af99c256ab Calibration - Initial color calibration 2020-12-07 19:20:57 +00:00
SpoinkyNL
f05740a5f1 Core - Provide BitmapBrush with the currently active surface
UI - Small style change to the confirmation dialog
Surface - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LedId
2020-12-04 23:35:13 +01:00
SpoinkyNL
75eefd6d86 Core - Fixed an oopsie 2020-12-01 00:10:27 +01:00
Robert
c5e3750172 UI - Added device layout path to device debugger, this closes #494 2020-11-30 20:27:56 +01:00
SpoinkyNL
2963bc992c Input - Don't repeatedly trigger keydown 2020-11-23 21:07:44 +01:00
SpoinkyNL
f1f0abfec5 Input - Polished up UI
Input - Added events to service
2020-11-23 19:41:48 +01:00
SpoinkyNL
810db36191 Input - Added basic input stuff 2020-11-22 00:01:55 +01:00
SpoinkyNL
fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert
a3cd32f6c4 Core - Added XML comments to all remaining public members/methods
Core - Refactored a lot of code for nullable reference types
2020-11-16 20:16:06 +01:00
SpoinkyNL
e812929215 Plugins - Implemented features
Core - Removed Stylet dependency for #500
2020-11-11 23:53:52 +01:00
SpoinkyNL
1e0dc1894d Plugins - Separated plugins and implementations as different principles 2020-11-09 20:31:54 +01:00
SpoinkyNL
ae64db8a13 Darthified code 2020-10-05 22:50:29 +02:00
SpoinkyNL
8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
e27f658cea Plugins - Adjusted namespaces 2020-08-21 22:32:46 +02:00
SpoinkyNL
385a30bec7 Migrations - Added migration to segments
Layout - Fixed rotation not always applying (workaround)
Conditions - Added string operators
2020-07-30 00:49:23 +02:00
SpoinkyNL
a93875e680 Corsair - Added Dominator Platinum RGB layout
Core - Improved startup logging
2020-06-21 23:50:43 +02:00
SpoinkyNL
f18edc4f36 Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL
d648cb84f1 UI - Added device debugger 2020-06-20 00:20:15 +02:00
SpoinkyNL
a79c56eaa1 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
6f95c609b6 Project cleanup 2020-02-13 19:38:43 +01:00
SpoinkyNL
96a057df23 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert
b8a678c97f Skia WIP 2019-12-02 20:14:28 +01:00
SpoinkyNL
9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert
2287ab3071 Fixed device rotation/scaling in UI 2019-11-22 17:30:07 +01:00
SpoinkyNL
1935b72199 Made Device, DeviceLed and Surface implement INotifyPropertChange 2019-11-21 23:01:24 +01:00
Robert
240efb2907 Broke the surface editor
Added device properties to surface editor though!
2019-11-21 19:09:50 +01:00
SpoinkyNL
086f2fc1f9 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert
97907c97eb Implemented profile creation, deletion and activation 2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8 Moved from EF and SQLite to LiteDB 2019-11-20 19:19:13 +01:00
SpoinkyNL
8e04fa1a01 Fix build 2019-11-18 21:46:01 +01:00
SpoinkyNL
1a98ef62d3 Fix device ZIndex application 2019-11-13 22:52:24 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
SpoinkyNL
eecbe4636e Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
05eed5ba00 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
4add877156 Made SurfaceService solely responsible for keeping the surface and the config in sync and saved 2019-10-24 00:05:36 +02:00
Robert Beekman
7cd8bc246c Implemented surface config loading/saving/activating 2019-10-22 22:52:02 +02:00
Robert
91cd23dadf Fully implemented the surface service which contains all storage logic 2019-10-22 22:19:35 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00