DarthAffe
5de17a2374
Fixed an issue in the DX9ScreenCapture caused by windows-dpi-scaling
2017-04-08 15:27:54 +02:00
SpoinkyNL
963bfdc5ad
Added Terraria module
2017-03-21 18:54:21 +01:00
SpoinkyNL
e8f7b69557
Strafe fixes
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GTA V fixes
2017-03-20 23:59:53 +01:00
SpoinkyNL
50bdbacf99
Added GIF animation speed
2017-03-19 17:56:10 +01:00
SpoinkyNL
00ff71d754
Updated CM SDK
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Added Mastermouse Pro L and S for #325
2017-03-19 14:08:45 +01:00
SpoinkyNL
e69bada6a2
Disabled The Division module (broken)
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Disabled LightFX module (unfinished)
Added keybind event triggers
Fixed condition dropdown width
Adjusted layer properties window height
Improved GTA V DLL placement
2017-03-18 23:36:51 +01:00
SpoinkyNL
fba161776b
Added K95 Platinum support
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Added default profiles for Assetto Corsa resolving #131
Fixed default profiles for the CM Pro S resolving #316
Fixed keybinds on folders #276
Fixed window scaling with many layers #276
2017-03-18 17:23:51 +01:00
SpoinkyNL
bfb838e075
Redid keybinds
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Added mouse binds
Finalized editor resize
Realigned keyboard in editor
2017-03-14 21:01:08 +01:00
SpoinkyNL
61e88f99e0
Fixed layer changes getting lost on alt-tabbing away
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UI fixes
2017-03-12 22:56:56 +01:00
SpoinkyNL
bb4315aa7e
Reworked XAML for profile and layer editor (some layer types tbd)
2017-03-01 17:15:41 +01:00
SpoinkyNL
0be775cae4
Added window resize support to the profile editor
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Fixed UI alignments in profile editor
2017-02-25 18:25:02 +01:00
SpoinkyNL
5c5f21fb41
Reworked key-held keybind
2017-02-21 22:16:03 +01:00
SpoinkyNL
35c12e2981
Field on layer null crash fix
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Throw render loop exceptions when debugging
Add shrink animation for #304
Fix a few beta crashes
Added backend logic for keydown/keyup and mouse events
2017-02-21 18:28:41 +01:00
SpoinkyNL
aec041b460
Add layer copy paste across profiles with Ctrl+C/Ctrl+V for #194
2017-02-11 19:49:04 +01:00
SpoinkyNL
66d1b5f8b9
Fixed LUA drawing scale on preview
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Fixed LUA conditions when not using hotkeys
Added Assetto Corsa module
2017-02-11 14:47:24 +01:00
SpoinkyNL
3ff3ee4be3
Added LUA keybind module
2017-02-07 23:39:47 +01:00
SpoinkyNL
b031d1bd42
Add window titles to window service
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Add window title to layer edit window
Clean up flyout settings VM
2017-02-06 15:24:42 +01:00
SpoinkyNL
25363597db
Implemented keybinds on layers
2017-02-06 15:01:58 +01:00
SpoinkyNL
d1aee1d306
Started work on keybinds
2017-02-05 19:16:30 +01:00
SpoinkyNL
34437935df
Clean up Tweening
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Fix tweening performance
Fix overlay rendering
Fix LUA drawing scale on non-keyboard events
Added 15 sec startup delay on autorun
2017-02-03 19:32:24 +01:00
SpoinkyNL
103a0da1e1
Misc fixes
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Made labels in editor consistent
Rendering everything in one visual now, gaining a bit of perf
Upped device draw scale (was 4, then 1, now 2)
Replaced RAM usage with a quicker alternative
Split up ram into total ram, used ram, available ram
Replaced current time with a quicker alternative
Use image brush on Corsair devices <3 CUE.NET
2017-02-01 17:52:12 +01:00
SpoinkyNL
a3b39f5027
Fixed missing user input on layer editor..
2017-01-26 13:39:40 +01:00
SpoinkyNL
55a4e9201d
Downgrade Squirrel
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Fix Division
Fix default audio profiles
2017-01-26 13:06:58 +01:00
SpoinkyNL
e73c409f92
Fix ATS directory overwrite
2017-01-26 10:49:44 +01:00
SpoinkyNL
7083c38268
Fixed CUE.NET implementation to actually use the Nuget package
2017-01-24 22:32:36 +01:00
SpoinkyNL
e8e716021a
Updated Nuget packages
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Fixed keyboard hook
2017-01-24 18:27:51 +01:00
SpoinkyNL
4d467a527c
Added WindowsProfile migration to GeneralProfile
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Added default profiles for OverlayProfile
2017-01-24 17:11:39 +01:00
SpoinkyNL
2aa2641eba
Eurotruck fixes
2017-01-24 12:17:22 +01:00
SpoinkyNL
25c58954fd
Fixed audio layer not picking up device change
2017-01-23 19:01:34 +01:00
SpoinkyNL
4b3810628e
Fix unnecessary config writes
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Fix #286
2017-01-23 15:27:15 +01:00
SpoinkyNL
eaacba1be4
Fixed Truck Simulator directory selection
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Made render scale configurable per type and set non-keyboard types to 1 instead of 4
Fixed overlay enable/disable
Added changed/increased/decreased to layer event triggers
Fixed layer condition changes in UI always applying
2017-01-23 14:45:50 +01:00
SpoinkyNL
8681a940eb
Fix ScanProcesses Access Denied
2017-01-22 00:42:39 +01:00
SpoinkyNL
5451c86707
Add support for multiple processes per module
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Add ATS support
2017-01-22 00:31:51 +01:00
SpoinkyNL
3e6889f241
Don't render device types that aren't usable
2017-01-19 14:50:58 +01:00
SpoinkyNL
3fadd5f014
Clean up tweening
2017-01-19 12:54:48 +01:00
SpoinkyNL
fdb0ba5dd5
Performance improvements
2017-01-18 19:44:39 +01:00
SpoinkyNL
0d8dada3f5
Further audio improvements, needs some trimming on CPU-usage
2017-01-17 19:25:07 +01:00
SpoinkyNL
a5df218cc4
Show all layers in editor by default
2017-01-15 17:51:48 +01:00
Robert Beekman
a2d14b7cfe
Update FlyoutSettingsViewModel.cs
2017-01-15 17:44:00 +01:00
SpoinkyNL
9731037190
Update default profiles
2017-01-15 17:39:15 +01:00
SpoinkyNL
53fe38e560
Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git
2017-01-15 17:16:07 +01:00
SpoinkyNL
8ff5996d73
Add audio values to general profile datamodel
2017-01-15 17:16:06 +01:00
DarthAffe
4f738cb2e9
Renamed AngularBrush to ConicalBrush
2017-01-15 13:22:25 +01:00
Robert Beekman
e6e9fe4aa5
Merge pull request #281 from DarthAffe/development
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A little improvement to the AngularBrush
2017-01-15 13:10:56 +01:00
DarthAffe
f610646822
Updated dirty-flag if center is changed
2017-01-14 23:23:10 +01:00
DarthAffe
13b20c154e
Fixed hash-calculation
2017-01-14 23:21:06 +01:00
DarthAffe
aa870f1c2e
Fixed Thumbnail, prevented rendering without changes to improve performance, made render-center-point potential adjustable
2017-01-14 23:18:43 +01:00
Robert Beekman
7c4d952b85
Merge pull request #280 from DarthAffe/development
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Angular Brush
2017-01-14 18:08:02 +01:00
DarthAffe
009365ff00
Fixed brush-save and adjusted render-resolution
2017-01-14 17:45:41 +01:00
SpoinkyNL
b6eca60eba
Added default device change detection to audio layer
2017-01-14 16:49:26 +01:00