SpoinkyNL
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5dbd35208b
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WIP - Added a BitmapBrush to replace the GraphicsDecorator
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2019-12-11 00:04:23 +01:00 |
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SpoinkyNL
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07b2ad87c4
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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Robert
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0e3afef6ca
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Skia WIP
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2019-12-02 17:37:33 +01:00 |
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SpoinkyNL
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f8037feb81
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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SpoinkyNL
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6cf3344ce7
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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da4b691717
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Code cleanup
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2019-11-13 14:08:26 +01:00 |
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Robert
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c7790c1d82
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To test, scaled down rendering to 25%
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2019-10-25 17:30:07 +02:00 |
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Robert Beekman
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28fc7b5dcc
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Added a debugger, ironed out rendering pipeline
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2019-10-24 23:53:38 +02:00 |
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Robert
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9badc666e8
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Working on render logic
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2019-10-23 17:35:13 +02:00 |
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SpoinkyNL
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d9c2e7b2dc
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Split device views/VMs for surface and profile editors
Added support for devices without images to the surface editor
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2019-10-12 18:00:21 +02:00 |
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SpoinkyNL
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9184bbdec2
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Nearly fully implemented surface rearranging
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2019-08-25 22:26:10 +02:00 |
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SpoinkyNL
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b3e035cfb3
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Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
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2019-08-19 22:03:37 +02:00 |
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SpoinkyNL
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8cd8b051f7
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Added Corsair support as a plugin
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2019-08-11 16:58:43 +02:00 |
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Robert Beekman
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90cd27b0c6
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Removed the rest of CS Script and removed old plugin projects
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2019-04-10 16:05:19 +02:00 |
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SpoinkyNL
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60544e7814
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Added GDI-based rendering test
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2018-04-15 18:41:31 +02:00 |
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