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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

612 Commits

Author SHA1 Message Date
Robert
5cdde6e402 To test, scaled down rendering to 25% 2019-10-25 17:30:07 +02:00
Robert Beekman
93cd704c6c Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert Beekman
4add877156 Made SurfaceService solely responsible for keeping the surface and the config in sync and saved 2019-10-24 00:05:36 +02:00
Robert
49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
Robert Beekman
7cd8bc246c Implemented surface config loading/saving/activating 2019-10-22 22:52:02 +02:00
Robert
4e2afad268 A few small UI tweaks so the surface editor can be finalized now 2019-10-21 20:02:52 +02:00
Robert
227d5846ff Moved pan/zoom logic to seperate VM
Fixed mouse offset when dragging devices and zoomed in
Update background viewport when zooming/panning
2019-10-21 19:56:15 +02:00
SpoinkyNL
720af4ed73 Partially fixed device movement when zoomed in 2019-10-19 14:07:24 +02:00
Robert
1a3b33d154 Ctrl+S 😔 2019-10-18 17:35:05 +02:00
Robert
e4dcc3044e Added surface editor panning/zooming
Replaced surface editor's PNG background with XAML background
2019-10-18 17:32:03 +02:00
SpoinkyNL
7f49d2ae6d Added surface editor device sorting 2019-10-17 00:24:03 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
1ae103accc Added devices ZIndex 2019-10-13 22:48:02 +02:00
SpoinkyNL
44549f86aa Split device views/VMs for surface and profile editors
Added support for devices without images to the surface editor
2019-10-12 18:00:21 +02:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL
8951e61bd9 Nearly fully implemented surface rearranging 2019-08-25 22:26:10 +02:00
SpoinkyNL
5106195450 Surface rearranging WIP 2019-08-24 23:24:13 +02:00
SpoinkyNL
bc9dccef31 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
SpoinkyNL
b788462259 Removed SharpVectors 2019-08-22 23:18:50 +02:00
SpoinkyNL
1bbd5f5d1d Fix Fody
Add missing CUE lib binaries to Git
2019-08-22 23:08:57 +02:00
Robert Beekman
4bd02907cb Fixed first module loaded module's screen being displayed automatically
Fixed editor exception on new device being added
Cleaned up LED view
2019-08-22 13:52:56 +02:00
Robert Beekman
f1b5961f0b For now, added all Corsair resources to the plugin's project
Added Glaive layout
Added K95 US layout
2019-08-21 17:31:24 +02:00
Robert Beekman
cad98ae850 Updated Fody
Add support for overriding ResolvingAbsolutePath
2019-08-20 17:30:11 +02:00
SpoinkyNL
8e7d543a80 Fixed LED UI rendering perf 2019-08-19 23:10:28 +02:00
SpoinkyNL
71a6181df7 Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
2019-08-19 22:03:37 +02:00
SpoinkyNL
6ea6f57ee8 Support custom LED shape drawing in editor 2019-08-11 22:48:33 +02:00
SpoinkyNL
090c726880 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL
1146de1fc5 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
2fd5941ff3 Set C# version to 7.0 instead of latest to fix build issues
Updated assembly info
2019-04-18 19:55:51 +02:00
SpoinkyNL
4c6223046d Fix SQLite 2019-04-18 19:44:20 +02:00
SpoinkyNL
8f4bb37fa4 Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
SpoinkyNL
bfc320c0ac Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713 Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL
dba48a2b6a Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
SpoinkyNL
3689db9325 Fixed plugin binding and reworked some interfaces to abstract classes 2019-04-11 19:52:28 +02:00
Robert Beekman
571a3fe168 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
d5db17c0e3 Added some views, I really just need this code on adifferent machine 2019-04-09 19:38:07 +02:00
SpoinkyNL
663ea3bf9a Updated Nuget packages, hello 2019! 2019-01-05 17:17:27 +01:00
SpoinkyNL
e6f5dde7f7 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL
dd82a945ef Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
2018-04-14 21:27:12 +02:00
SpoinkyNL
11b88ad511 Updated ALL the NuGet packages 2018-04-07 21:20:55 +02:00
SpoinkyNL
9a2ea0c2b3 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
31affd01b3 Project cleanup 2018-03-04 22:29:04 +01:00
SpoinkyNL
2f72cdb1d9 Rely on CS-Script includes for modules view model matching 2018-03-04 22:27:57 +01:00
SpoinkyNL
36b8ddc023 Enabled plugin debugging
Moved built-in plugins
Auto-copy built-in plugins on build
2018-03-03 13:46:22 +01:00
SpoinkyNL
a51ae92fea Added support for built-in plugins
Added dependency injection to IPlugin construction
2018-03-02 20:51:39 +01:00
SpoinkyNL
f5749ccb26 Updated RGB.NET to 0.0.1.38 2018-03-02 17:36:38 +01:00
SpoinkyNL
aada338dcc Further expanded plugins
Added navigation between modules
2018-02-25 19:48:22 +01:00
SpoinkyNL
4781524139 Finalized client-side storage 2018-01-24 19:10:43 +01:00