Commit Graph
105 Commits
Author SHA1 Message Date
SpoinkyNL 5710acb321 UI - Implemented tray icon
UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL 46a738e1a0 Core port - Updated NuGet packages 2020-02-22 14:22:29 +01:00
Robert 318a679744 Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL eff52cac58 Noise brush - Fixed noise algorithm usage 2020-02-13 23:34:50 +01:00
Robert a05af16391 Noise brush - Fixed for new render system 2020-02-13 17:38:51 +01:00
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
Robert 5478c2531e Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
SpoinkyNL c0957a3075 Removed separate shape size 2020-02-04 22:01:02 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
Robert cd1b75750e Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
Robert a494c32f0e Added rotating rotation cursors (think about that one for a sec!) 2020-01-28 14:15:53 +01:00
Robert da5fc75836 Implemented translations properly on top of the layer shape 2020-01-16 17:20:54 +01:00
Robert ce2f05b135 Added edit existing shape (WIP) 2020-01-13 17:26:52 +01:00
SpoinkyNL ac7e0d4f78 Implemented keyframe easing 2020-01-12 23:49:10 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 39cc8bfbdb Added a few property inputs 2020-01-07 22:47:40 +01:00
SpoinkyNL 122214c7d9 Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL a6c8d339c0 Some WIP stuff on the timeline 2020-01-02 22:54:50 +01:00
SpoinkyNL 5d340199cc Added wooting layout images
Added timeline (WIP)
2020-01-01 23:12:55 +01:00
Robert 9311f1626c Removed my 'optimisations' from LED samples and made it a lot faster 😓
Expanded settings
2019-12-20 13:43:19 +01:00
Robert 04bc8f013a Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 13:05:46 +01:00
SpoinkyNL 2afb1ea284 Started work on layer visualization 2019-12-16 22:57:13 +01:00
Robert dda3cf442d Basic implementation of a few editor tools 2019-12-16 17:40:08 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
Robert 146c545f02 Redesigned sidebar
Removed dependency on Mahapps, ControlzEx and Dragablz
2019-12-10 16:29:47 +01:00
Robert b9471abdec Added shared UI library and finished the ColorPicker 2019-12-09 13:02:59 +01:00
SpoinkyNL 5e876dc8ca ColorPicker WIP 2019-12-09 00:19:41 +01:00
SpoinkyNL 12e46f7ee9 Added back layer renaming/deleting
Cleaned up VM factories
Surface editor use theme colors
2019-12-07 13:00:52 +01:00
Robert 9ae3a4d87e Added dark mode 🦇 2019-12-06 17:34:06 +01:00
Robert 1a44e34d16 Implemented layer element saving
Added a working setting to the brush element
2019-12-04 13:26:18 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert 0e3afef6ca Skia WIP 2019-12-02 17:37:33 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert 16decaae42 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL c7a5532c34 Change profile editor VMs to use event aggregator 2019-11-29 08:47:05 +01:00
Robert 45266b0f54 Started implementing EventAggregator 2019-11-28 15:03:32 +01:00
Robert 93c375cc2d Implement element selection event within profile editor VMs 2019-11-27 17:38:19 +01:00
SpoinkyNL 079e88f91f Added size observer to enable auto-centering the editor at some point 2019-11-26 23:24:54 +01:00
Robert 2ee1db6893 Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 17:34:07 +01:00
SpoinkyNL 75e932edb1 Added folder/layer renaming
Implemented profile saving
2019-11-24 23:01:11 +01:00
SpoinkyNL d8b0b2d4b6 Added profile hierarchy creation and editing (doesn't save yet) 2019-11-23 23:56:07 +01:00
SpoinkyNL ee61d6f33b Disable delete button on active surface
Resize real-time now that UI FPS is fixed
2019-11-22 23:14:42 +01:00
SpoinkyNL 6719a36c50 Added device identification to surface editor
Fixed dialog rendering
Cleaned up XAML
2019-11-22 20:46:34 +01:00
Robert 932fa3b6c6 Fixed device rotation/scaling in UI 2019-11-22 17:30:07 +01:00