Robert
54081b591b
UI - Restructured layer property VMs
2020-05-01 23:07:21 +02:00
SpoinkyNL
41b3c77210
UI - My poor UI :< I regret starting this refactor
2020-04-30 00:12:24 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
Robert
d9bba8cb54
Conditions - Refactor layer properties WIP (needed for consistency..)
2020-04-28 19:40:03 +02:00
SpoinkyNL
349e0a2c41
Datamodel - Added basic infrastructure
2020-04-26 17:30:43 +02:00
SpoinkyNL
8bc33de401
Profile editor - Clarified which LEDs are part of the selected layer
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Profile editor - Re-implemented LED dimming
Profile editor - Hide layer bounds of unselected layers
Profile editor - Dim layer shapes of unselected layers (option to hide them NYI)
Profile editor - Disable edit tool when no layer is selected or the selected layer has no LEDs
Gradient picker - Fixed the preview being at a slight angle
Color brush - Fixed the gradient being at a 45 degree angle
Settings - Added color scheme option to manually switch between light and dark
2020-04-22 19:55:23 +02:00
SpoinkyNL
26f9e90fa3
Brushes - Allow hiding of properties
2020-04-21 20:53:24 +02:00
SpoinkyNL
9f8fc9f70e
Core - Add HidSharp to force plugins to share the HidSharp types
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Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
SpoinkyNL
92a3e0d61b
Color brush - Fixed gradient picker not appearing
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Gradient picker - Use dialog instead of a popup window
2020-04-17 23:01:42 +02:00
SpoinkyNL
efa0f28231
UI - Added reusable device visualizer
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Settings - Show device LED images in settings
Editor - Improved performance on big surfaces
2020-04-15 19:50:46 +02:00
SpoinkyNL
0de9604ca0
Gradient editor - Implemented stop create/remove and edit
2020-03-15 10:42:23 +01:00
SpoinkyNL
2aec2ab000
UI - Added gradient editor dialog
2020-03-09 22:35:16 +01:00
Robert
0a5f16a0f4
Core - Moved layer properties to their own class
2020-03-09 19:57:17 +01:00
Robert
88ac5a3951
UI - Fixed a few events that weren't being unsubscribed
2020-03-06 20:27:57 +01:00
SpoinkyNL
57d82fafa8
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
c3b2c981da
Core - Added ColorGradient type to use for.. gradients!
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Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 23:19:38 +01:00
Robert
cd109d61a2
UI - Added WIP notices
2020-02-26 19:48:11 +01:00
Robert
2b66ba656b
UI - Restructured resources directory
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UI - Fixed a few memory leaks
2020-02-24 21:15:21 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
73f7bdbf1e
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
SpoinkyNL
05cc032271
Layer properties - Added drag-editing for number-based properties
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Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
Robert
7a7fffeb3d
Profile editor - Improved profile loading and UI population
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Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 23:27:38 +01:00
Robert
b7da732920
Added keyframe multiselect and group movement
2020-02-17 20:28:13 +01:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
Robert
73115898de
Core - Implemented clipping modes
2020-02-13 19:26:22 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL
4f66d09755
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2
Added rotation
2020-01-23 23:30:01 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
0c245ba83d
Added undo/redo to profile editor
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Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
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Added existing shape moving
2020-01-13 22:11:25 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
Robert
bda77b12f0
Added timeline caret keyframe snapping
2020-01-10 20:43:27 +01:00
SpoinkyNL
ecee78141d
Re-enabled timeline scrolling and fixed the issues with it
2020-01-09 22:01:41 +01:00
Robert
0958c3af9f
Implemented basic keyframes
2020-01-09 21:13:29 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00
Robert
139e1879c1
Added generic typing to layer properties and keyframes
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Restructured the way property input VMs are created
2020-01-08 19:54:27 +01:00
SpoinkyNL
e1a4a155b6
Added a few property inputs
2020-01-07 22:47:40 +01:00
SpoinkyNL
592af6006b
Updated Material Design Nuget packages
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Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert
a2efeb887a
Added layer properties to core and hooked it up with the UI
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Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 22:50:51 +01:00
SpoinkyNL
8f438abe49
Started implementing logic behind the timeline UI
2020-01-05 22:10:37 +01:00
SpoinkyNL
e67b44b741
Some WIP stuff on the timeline
2020-01-02 22:54:50 +01:00
Robert
615f5b0b40
Added timeline scrolling
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Added timeline caret
2020-01-02 19:27:16 +01:00
SpoinkyNL
884bd0f03b
Added wooting layout images
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Added timeline (WIP)
2020-01-01 23:12:55 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00