Commit Graph
479 Commits
Author SHA1 Message Date
SpoinkyNL 3fadd5f014 Clean up tweening 2017-01-19 12:54:48 +01:00
SpoinkyNL fdb0ba5dd5 Performance improvements 2017-01-18 19:44:39 +01:00
SpoinkyNL 0d8dada3f5 Further audio improvements, needs some trimming on CPU-usage 2017-01-17 19:25:07 +01:00
SpoinkyNL a5df218cc4 Show all layers in editor by default 2017-01-15 17:51:48 +01:00
Robert Beekman a2d14b7cfe Update FlyoutSettingsViewModel.cs 2017-01-15 17:44:00 +01:00
SpoinkyNL 9731037190 Update default profiles 2017-01-15 17:39:15 +01:00
SpoinkyNL 53fe38e560 Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2017-01-15 17:16:07 +01:00
SpoinkyNL 8ff5996d73 Add audio values to general profile datamodel 2017-01-15 17:16:06 +01:00
DarthAffe 4f738cb2e9 Renamed AngularBrush to ConicalBrush 2017-01-15 13:22:25 +01:00
Robert Beekman e6e9fe4aa5 Merge pull request #281 from DarthAffe/development
A little improvement to the AngularBrush
2017-01-15 13:10:56 +01:00
DarthAffe f610646822 Updated dirty-flag if center is changed 2017-01-14 23:23:10 +01:00
DarthAffe 13b20c154e Fixed hash-calculation 2017-01-14 23:21:06 +01:00
DarthAffe aa870f1c2e Fixed Thumbnail, prevented rendering without changes to improve performance, made render-center-point potential adjustable 2017-01-14 23:18:43 +01:00
Robert Beekman 7c4d952b85 Merge pull request #280 from DarthAffe/development
Angular Brush
2017-01-14 18:08:02 +01:00
DarthAffe 009365ff00 Fixed brush-save and adjusted render-resolution 2017-01-14 17:45:41 +01:00
SpoinkyNL b6eca60eba Added default device change detection to audio layer 2017-01-14 16:49:26 +01:00
DarthAffe 14329e27e0 Added AngularBrush 2017-01-14 16:48:06 +01:00
DarthAffe 61d50f80ac Changed the update-loop to be a single thread instead of a timer 2017-01-14 16:47:52 +01:00
SpoinkyNL 49de60bcf2 Profile editor tweaks and fixes
Select profile after duplicate/add
Select default profile after delete
2017-01-14 13:08:48 +01:00
SpoinkyNL f559805c87 Added ProfileEditorModel
Refactored some namespaces
Got rid of ProfileViewModel
2017-01-14 00:27:26 +01:00
SpoinkyNL 05379ace7c Implemented BottomToTop again 2017-01-14 00:27:26 +01:00
SpoinkyNL a0b8890bb1 Added AudioType brush drawing and animations back in 2017-01-14 00:27:26 +01:00
SpoinkyNL 7f8220460c Audio layer progress 2017-01-14 00:27:26 +01:00
SpoinkyNL 65d0ceaae5 WIP on new audio layers 2017-01-14 00:27:26 +01:00
SpoinkyNL c63b7ef323 Disable profile preview on main window focus loss 2017-01-06 22:24:08 +01:00
SpoinkyNL 48b523a0fd Updated view models and views to work a lot smoother in combination with previewing 2017-01-05 23:28:08 +01:00
SpoinkyNL 1b841a84bc Profile preview rewrite 2017-01-05 16:01:34 +01:00
SpoinkyNL d7920bf200 . 2017-01-05 00:58:19 +01:00
SpoinkyNL b876635f38 Effects to module rewrite 2017-01-05 00:58:05 +01:00
SpoinkyNL e4095dc790 Release 2017-01-01 12:04:49 +01:00
Robert Beekman e16a6e5b2b Merge pull request #243 from DarthAffe/development
Fixed wrong ActiveWindow-Parameters
2017-01-01 11:58:46 +01:00
SpoinkyNL f6831170a3 Updated default Rocket League profiles
Added GetRelativeColor to LUA API
2017-01-01 11:53:11 +01:00
SpoinkyNL bbd355ef07 Fixed LUA being initialized for every effect on UI open
Fixed editing a profile of a game that is running
Updated default profiles for Overwatch
Added default profiles for Project CARS
2017-01-01 01:07:22 +01:00
SpoinkyNL ee5ea48e96 Fix for #251 2016-12-29 00:43:26 +01:00
SpoinkyNL 7230e2e399 Added LUA timer module 2016-12-27 12:58:02 +01:00
SpoinkyNL b349168b3f Small fixes
No longer taking exclusive CUE access, seems to work well with latest CUE this way
Removed LUA stack trace logging, just refers to MoonSharp code anyway
Artemis disables and re-enables itself after system wake for #204
2016-12-27 10:35:39 +01:00
SpoinkyNL 2901e291bb MIssing file
LUA refactor

LUA is made up out of modules now
Added DI to LUA
Added GetKeyPosition to keyboard module
Cleaned up event arguments (see wiki)
Made all internal classes public since Artemis isn't a library anyway
Added DI convention based bindings
2016-12-25 14:29:38 +01:00
SpoinkyNL 3d84e0425d Merge branch 'development' of https://github.com/SpoinkyNL/Artemis.git 2016-12-22 17:54:55 +01:00
SpoinkyNL 6ee035f733 Using my repo as if it's dropbox heh 2016-12-22 17:54:52 +01:00
SpoinkyNL e263661c19 Merged branch development into development 2016-12-22 17:53:12 +01:00
SpoinkyNL a043068033 Implemented LightFX game model 2016-12-22 17:53:07 +01:00
SpoinkyNL 3cdf17d475 WIP on LUA wrappers refactor 2016-12-22 15:41:39 +01:00
SpoinkyNL 17bc884134 Remove invalid filename symbols before save. This fixes #237 2016-12-22 15:22:13 +01:00
SpoinkyNL f0b0df28b3 Added LightFX module 2016-12-21 14:34:40 +01:00
SpoinkyNL 584f38a752 Finalized LightFX C++ project
Implemented JSON serialization
Implemented pipe transmission
Made sure both x86 and x64 compile
2016-12-21 00:45:48 +01:00
SpoinkyNL 638585173e LFX progress
Update .gitignore
2016-12-20 20:20:47 +01:00
SpoinkyNL 4182e58a72 Merged branch development into development 2016-12-20 00:07:37 +01:00
SpoinkyNL a8202adde8 Implemented most LightFX functions 2016-12-20 00:07:30 +01:00
SpoinkyNL 1f56488eec Added condition type to layers to resolve #244 2016-12-19 13:57:43 +01:00
DarthAffe e90fd41c5b Fixed wrong ActiveWindow-Parameters through observing window-title-changes and un-minimizing 2016-12-19 11:53:06 +01:00