Robert
3e937f6256
Debugger - Added quick access button to main window
...
Debugger - Bring debugger to front if already open instead of creating a new one
2020-06-24 11:11:40 +02:00
SpoinkyNL
f1cbfb36e9
Profile editor - Moved layer property input to the Shared UI project
2020-06-02 15:58:19 +02:00
SpoinkyNL
3d244ff028
Layer properties - Added back most of the reworked VMs and views
2020-05-18 23:56:43 +02:00
SpoinkyNL
2fd522bafb
Datamodels - A few small fixes to fix errors during startup
...
Layer properties - Reimplemented property tree
Stylet - Add support for binding views to generic VMs
2020-05-17 18:54:15 +02:00
SpoinkyNL
8f639c9074
Layer properties - Updated property input views and VMs
2020-05-16 22:56:12 +02:00
SpoinkyNL
678fad95d1
UI - Further restructuring
2020-05-14 21:58:30 +02:00
SpoinkyNL
5710acb321
UI - Implemented tray icon
...
UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
b3f6aef101
Core port - Targeting .NET Core 3.1!
...
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
f4c1c9de3d
UI VM factories - Shortened names for readibility
...
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
Robert
5478c2531e
Show outlines for all layers
...
Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
SpoinkyNL
c0957a3075
Removed separate shape size
2020-02-04 22:01:02 +01:00
Robert
588c25f8c1
Adjusted anchor calculations for simplified render process
...
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL
5e3eba563b
Implemented profile default loading and rendering without the editor
...
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
Robert
f071871695
Code cleanup
2020-01-14 17:25:13 +01:00
Robert
c97b479779
Added undo/redo to profile editor
...
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00
SpoinkyNL
e9677f2070
Added keyframe creation outside the timeline
...
Added existing shape moving
2020-01-13 22:11:25 +01:00
Robert
8a1759a575
Implemented basic keyframes
2020-01-09 16:56:46 +01:00
SpoinkyNL
ddce69e8f0
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
SpoinkyNL
f8037feb81
Implemented layer elements
...
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
16decaae42
Implemented layer LED assignment
...
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert
9e15bd51e8
Broke the surface editor
...
Added device properties to surface editor though!
2019-11-21 16:07:23 +01:00
Robert Beekman
89bd76387b
Added dialog system
...
Added surface delete
2019-10-26 21:54:25 +02:00
SpoinkyNL
adac6f4f8c
Project cleanup
2018-03-04 22:29:04 +01:00
SpoinkyNL
3bea4463dc
Added module (the first major plugin type) view(model) creation
2018-01-08 20:41:21 +01:00