SpoinkyNL
38b6ca32a3
UI - Added gradient editor dialog
2020-03-09 22:35:16 +01:00
Robert
11b3dcdce9
Core - Moved layer properties to their own class
2020-03-09 17:22:27 +01:00
Robert
2afd413dd5
UI - Fixed a few events that weren't being unsubscribed
2020-03-06 12:25:28 +01:00
SpoinkyNL
a2424489ab
Logitech - Prevent plugin enable failure during PID listing
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Corsair - Added non-pro Scimitar support
UI - Plugin buttons caps like the rest of them
2020-03-03 21:39:04 +01:00
SpoinkyNL
0ebf24c51b
UI - Ensure proper restart and shutdown
2020-03-03 20:00:21 +01:00
Robert
16af36bc57
Plugins - Added descriptions
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Settings - Plugin settings tab
UI - Catch exceptions during exception dialog display
Plugins - Implemented enable/disable of plugins (WIP)
Novation - Added Launchpad Mini layout and image
2020-03-03 16:08:05 +01:00
SpoinkyNL
73245a3d4b
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
15bac30362
Core - Added ColorGradient type to use for.. gradients!
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Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert
2bcee30e11
Plugins - Added optional configuration window
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Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 13:25:38 +01:00
Robert
810dfa5e41
UI - Added WIP notices
2020-02-26 17:24:12 +01:00
SpoinkyNL
a8e311ed98
UI - Rewrote screen activation logic
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UI - Changed autorun method to shortcut in startup folder to avoid permission issues
UI - Properly added Robot Mono font and use it in the exception dialog
2020-02-24 22:07:40 +01:00
Robert
757ac68ea2
UI - Restructured resources directory
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UI - Fixed a few memory leaks
2020-02-24 16:31:35 +01:00
SpoinkyNL
f704e66296
Noise brush - Added default values
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Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL
5710acb321
UI - Implemented tray icon
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UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
b3f6aef101
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
318a679744
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL
05cf1f0b53
Layer properties - Added drag-editing for number-based properties
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Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
Robert
7d993159dc
Profile editor - Improved profile loading and UI population
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Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
Robert
e8df489b3c
Added keyframe multiselect and group movement
2020-02-17 13:47:08 +01:00
Robert
3aa9a632ea
Project cleanup
2020-02-13 15:17:58 +01:00
Robert
f5e95e43be
Core - Implemented clipping modes
2020-02-13 15:10:04 +01:00
Robert
f4c1c9de3d
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL
b3e1ba6d1c
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
ebea8b16a3
Refactored shape brushes to use the properties system
2020-02-11 16:36:34 +01:00
SpoinkyNL
128a656f4b
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
SpoinkyNL
3adc39c488
Fixed layer shape missing in some instances
2020-02-06 19:10:47 +01:00
Robert
5478c2531e
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert
07d9a5f784
Added shape properties
2020-02-05 16:37:14 +01:00
SpoinkyNL
c0957a3075
Removed separate shape size
2020-02-04 22:01:02 +01:00
SpoinkyNL
f528e882c4
Few anchor fixes
2020-01-31 18:32:41 +01:00
Robert
588c25f8c1
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL
fd9dd626f8
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
f57aca3475
Fix shape positioning on layer LED selection change
2020-01-30 17:34:50 +01:00
Robert
cd1b75750e
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
Robert
a494c32f0e
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 14:15:53 +01:00
SpoinkyNL
149184b5a9
Shape tools now take active transformations into consideration
2020-01-27 22:03:47 +01:00
SpoinkyNL
5e3eba563b
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
3ea938d69b
Added rotation
2020-01-23 23:30:01 +01:00
Robert
1cdc5ac51d
Came up with an easy solution for rotation handles
2020-01-23 17:32:39 +01:00
Robert
9367f07189
Fixed a crash when minimizing
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Test brush respects opacity setting
2020-01-23 14:31:05 +01:00
Robert
3975df2dd2
Fixed shape movement
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Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 13:42:18 +01:00
SpoinkyNL
6e31122ac4
Finished anchor movement
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Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert
fea2fa7685
More anchor stuff, it's killing me
2020-01-22 15:40:57 +01:00
SpoinkyNL
7999eda165
Cleaned up anchor movement
2020-01-22 00:10:29 +01:00
Robert
b7a3a770f4
Found the solution to anchor movement ^^
2020-01-21 17:33:22 +01:00
SpoinkyNL
b2507202bd
Some attempts at proper anchor movement..
2020-01-20 08:53:17 +01:00
SpoinkyNL
99c1638907
WIP on making edit tool compatible with proper translations
2020-01-17 00:29:43 +01:00
Robert
da5fc75836
Implemented translations properly on top of the layer shape
2020-01-16 17:20:54 +01:00
Robert
4e9ece621f
Hooked up rotation and opacity
2020-01-15 17:26:24 +01:00
Robert
f071871695
Code cleanup
2020-01-14 17:25:13 +01:00