SpoinkyNL
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aafd361a6b
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Smoothed out the way changing keyboards works in combination with profiles.
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2016-05-11 12:14:32 +02:00 |
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SpoinkyNL
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b9a55b896a
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Moved KeyboardProviders to DI
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2016-05-10 09:43:34 +02:00 |
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SpoinkyNL
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2bc7bbfd58
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Finished most of the Ninject conversion. Also hopefully solved the deadlocking (but I don't want to jinx it)
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2016-05-10 00:57:13 +02:00 |
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SpoinkyNL
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a09efc6845
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Fixed NLog (And my GitHub credentials, hopefully)
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2016-05-08 22:42:25 +02:00 |
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SpoinkyNL
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39362abb47
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Restructured all normal effects to Ninject, only games/profiles left to do.
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2016-05-08 22:28:10 +02:00 |
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Robert Beekman
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f25dc00c16
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Moving to Ninject dependency injection WIP 2
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2016-05-08 13:47:51 +02:00 |
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Robert Beekman
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b01ab9b135
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Moving to Ninject dependency injection WIP
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2016-05-08 00:53:56 +02:00 |
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Robert Beekman
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68efa4885e
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Implemented Ninject, removed AutoFac, updated Caliburn.Micro to v3
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2016-05-06 23:20:48 +02:00 |
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SpoinkyNL
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77fc04d0b6
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Fixed Orion editor alignment
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2016-05-05 13:52:26 +02:00 |
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SpoinkyNL
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4f0091f45c
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Implemented GIF layer, added layer type icons
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2016-05-04 23:44:54 +02:00 |
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SpoinkyNL
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e18b8adfb7
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Implemented opacity dynamic property
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2016-04-27 22:18:12 +02:00 |
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SpoinkyNL
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a3b983fb9c
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Resharper cleanup on entire project
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2016-04-27 20:40:41 +02:00 |
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SpoinkyNL
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c52be47e9f
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Pushed development on top of master to get rid of annoying Git issues. This'll give us a fresh start
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2016-04-27 20:38:35 +02:00 |
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SpoinkyNL
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5110988be5
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Removed CPP project from solution, it was messing with Git
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2016-04-27 20:25:41 +02:00 |
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SpoinkyNL
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7cb80f7234
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Fixed a bug where the program would get stuck trying to connect to an unconnected keyboard
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2016-04-27 20:19:51 +02:00 |
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SpoinkyNL
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160476ee13
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-27 20:08:25 +02:00 |
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SpoinkyNL
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cf38247fc6
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Added BlackWidow keyboard regions (they might be misaligned though)
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2016-04-27 20:08:24 +02:00 |
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SpoinkyNL
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fa3b2f4792
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Fixed preview not restoring effects when disabling a game
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2016-04-27 20:04:17 +02:00 |
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SpoinkyNL
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32a651ffec
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Implemented keyboard preview, added logging
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2016-04-27 19:11:56 +02:00 |
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Robert Beekman
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b1709e9606
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Update pointers for Rocket League 1.17
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2016-04-26 09:44:23 +02:00 |
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SpoinkyNL
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9d966b9321
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Fixed files I messed up while merging
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2016-04-25 18:22:16 +02:00 |
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Robert Beekman
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38a2dc64e4
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Merge pull request #82 from SpoinkyNL/profiles_new
Profiles
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2016-04-25 18:14:59 +02:00 |
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SpoinkyNL
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330702a61f
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Updated gitignore
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2016-04-25 18:13:30 +02:00 |
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SpoinkyNL
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24b80fb79e
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Revert "Merged with development"
This reverts commit 0d2023df945a99309688a3dd457ca2055a505e34, reversing
changes made to bb11c5d5c40356e589584db370930c64c98be798.
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2016-04-25 18:03:05 +02:00 |
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SpoinkyNL
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1643efcc3f
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Merged with development
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2016-04-25 17:52:32 +02:00 |
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SpoinkyNL
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bdeba5e5b6
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Merge branch 'master' of https://github.com/SpoinkyNL/Artemis.git
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2016-04-25 17:16:55 +02:00 |
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SpoinkyNL
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64ab3280a0
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Improved duplicates check
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2016-04-25 17:16:54 +02:00 |
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SpoinkyNL
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11b40aa50c
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Added layer cloning
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2016-04-24 23:43:40 +02:00 |
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SpoinkyNL
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e30d85578e
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Fixed dynamic properties being processed while configuring
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2016-04-23 22:44:15 +02:00 |
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SpoinkyNL
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ddc63473a3
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Updated Rocket League to use the profile editor
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2016-04-21 14:49:08 +02:00 |
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SpoinkyNL
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3e47ffeff7
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Dynamic properties WIP
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2016-04-21 10:52:03 +02:00 |
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SpoinkyNL
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8394fbc418
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Implemented layer sorting
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2016-04-19 17:34:05 +02:00 |
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SpoinkyNL
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b3ac975c5f
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You can now see selected layers that are behind other layers. Selecting a layer also selects it in the list now.
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2016-04-18 18:21:42 +02:00 |
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Robert Beekman
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b5800aae80
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Update pointers for Rocket League 1.16
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2016-04-18 17:09:45 +02:00 |
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SpoinkyNL
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8aeee846b4
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Fully implemented layer dragging and resizing
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2016-04-15 13:30:34 +02:00 |
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SpoinkyNL
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e78906bfa3
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Added images for all the Corsair keyboards. ProfileEditor now shows layers
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2016-04-11 22:45:31 +02:00 |
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SpoinkyNL
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2c1ddb824a
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Implemented sliding animations
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2016-04-08 22:31:39 +02:00 |
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SpoinkyNL
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399a6f97ca
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Removed ugly null reference try-catch. Layers are propertly drawn to keyboard now
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2016-04-07 23:15:51 +02:00 |
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SpoinkyNL
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e95b33e9bb
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Layers are finally being drawn to keyboard
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2016-04-07 00:55:17 +02:00 |
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SpoinkyNL
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36bdfa5aaa
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Moved from a JSON to a XML save format. Implemented WPF-based layer drawing
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2016-04-06 14:48:20 +02:00 |
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SpoinkyNL
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c44c93803e
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ColorBox styling
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2016-04-04 20:26:05 +02:00 |
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SpoinkyNL
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e9fd9ca10e
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Added ColorBox for future reference
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2016-04-03 10:23:30 +02:00 |
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SpoinkyNL
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6cad16ccd5
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Layer preview WIP (Also means actual drawing is being worked on)
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2016-04-01 22:30:57 +02:00 |
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SpoinkyNL
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1a6c4d55da
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Layer editor progress
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2016-03-30 01:05:04 +02:00 |
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SpoinkyNL
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303133fcef
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Revert "Unified line endings"
This reverts commit bca680f1357556b2f499e37c6c69df90571f9b38.
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2016-03-27 15:07:19 +02:00 |
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SpoinkyNL
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1d648fe606
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Unified line endings
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2016-03-27 15:00:39 +02:00 |
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SpoinkyNL
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958c98dad5
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Unified line endings
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2016-03-27 14:55:44 +02:00 |
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Robert Beekman
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4087cf6b0d
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Merge pull request #74 from SpoinkyNL/profiles
Old branch into new one
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2016-03-27 14:46:51 +02:00 |
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Robert Beekman
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5e385d4e3d
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Merge pull request #73 from SpoinkyNL/development
Dota2
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2016-03-27 14:36:46 +02:00 |
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SpoinkyNL
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698cca1212
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Made some tweaks to game shutdown detection
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2016-03-27 14:07:41 +02:00 |
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