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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

55 Commits

Author SHA1 Message Date
8cb551ebc2 Added aggresive inline to GetColor in SKTexture 2023-04-23 18:33:01 +02:00
1b23607d92 Meta: Updated RGB.NET to 2.0.0-prerelease.53 and adapted the SKTexture to the changes 2023-04-23 18:30:34 +02:00
Robert
f6090dc296 Code style - Use file scoped namespaces
Code style - Ran code cleanup
2022-08-21 11:36:15 +02:00
Robert
7c83d5345f Nodes - Reorganized code 2022-03-30 20:10:43 +02:00
Robert
55cfa65bb5 Core - Reworking color sampling to always use the same rect as used in rendering 2021-09-10 22:59:14 +02:00
Robert
aace06b6cc Core - Added better way to flush LEDs
UI - Fixed a freeze when opening the device properties window of a device
Core - Updated RGB.NET sampler call for API changes
2021-08-13 22:04:26 +02:00
Robert
eb7c89d4ad Rendering - Sovled inconsistencies between software and Vulkan rendering
LED sampling - Improved LED sampling on <100% scale
2021-03-25 19:59:28 +01:00
Robert
97668ee932 Rendering - Improved sampling performance
Plugins - Added update/render time measuring
Settings - Added a way to enable 60/144 FPS 🕵🏻‍♂️
2021-03-22 21:12:58 +01:00
Robert
f888fb5697 Core - Added the ability to change graphics context at runtime
Settings - Added setting for switching between software-based and Vulkan-based rendering
2021-03-22 19:29:53 +01:00
Robert
a02431bb82 Core - Reworked rendering pipeline to work with different contexts
Core - Added GPU-based Vulkan rendering context
2021-03-21 22:40:23 +01:00
Robert
456af693b0 Rendering - Moved bitmap management logic & prevent access violations 2021-03-16 20:18:53 +01:00
Robert
4b914718e6 Further RGB.NET updates 2021-03-06 00:07:40 +01:00
Robert
1ea2e2bee7 Devices - Ported color correction code to RGB.NET 2021-02-25 19:58:40 +01:00
2e859bc84c Small RGB.NET update 2021-02-25 00:42:25 +01:00
62497fa188 Updated to use a simpler texture 2021-02-24 13:05:50 +01:00
e58c0f20bb Updated to work with the new RGB.NET rendering 2021-02-24 00:45:31 +01:00
Robert
056b2bface Surface - Removed the ArtemisSurface and reworked device loading 2021-02-16 21:46:08 +01:00
SpoinkyNL
10e6cdc54b Code style - Omit the type in a new expressions 2020-12-18 17:54:01 +01:00
Robert
746c42e538 Surface editor - Prevent LED overlaps 2020-12-14 19:56:00 +01:00
SpoinkyNL
52809a6c9a Syntax style 2020-12-12 23:28:26 +01:00
Diogo Trindade
af99c256ab Calibration - Initial color calibration 2020-12-07 19:20:57 +00:00
SpoinkyNL
f05740a5f1 Core - Provide BitmapBrush with the currently active surface
UI - Small style change to the confirmation dialog
Surface - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LedId
2020-12-04 23:35:13 +01:00
SpoinkyNL
fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert
b185b28645 Core - Corrected disposable pattern usage
Core - Further nullable refactoring..
2020-11-17 20:54:49 +01:00
SpoinkyNL
ae64db8a13 Darthified code 2020-10-05 22:50:29 +02:00
SpoinkyNL
a646ff95ed Data model - Improved encapsulation
Conditions - Renamed from DisplayConditions to DataModelConditions to better match their nature
Core - More documentation
2020-09-19 11:43:49 +02:00
SpoinkyNL
8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
e27f658cea Plugins - Adjusted namespaces 2020-08-21 22:32:46 +02:00
SpoinkyNL
24afb6b0f5 UI - Large amount of memory improvements in the VMs
Core - Minor memory improvements
2020-06-19 21:48:26 +02:00
SpoinkyNL
8eed347de5 Bitmap brush - Fixed samples being taken out of bounds
Effects UI - Fixed effects list not always hiding on click
Effects UI - Fixed transition origin not always updating
2020-06-16 20:01:02 +02:00
SpoinkyNL
480fae02b9 Filter effect - Split up each filter into a seperate effect
BitmapBrush - Don't attempt to render while disposed
Effects - Only display movement cursor when mousing over icon
2020-06-16 19:14:00 +02:00
SpoinkyNL
05cc032271 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL
1d81b782da Corsair - Added VOID layout and Virtuoso PH layout
Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
SpoinkyNL
4b1b0248f5 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
9b1d28840c Refactored shape brushes to use the properties system 2020-02-11 19:10:31 +01:00
SpoinkyNL
8f073a5d42 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert
ae330c3769 Code cleanup 2020-01-14 19:18:24 +01:00
Robert
62a9c19ae1 Removed my 'optimisations' from LED samples and made it a lot faster 😓
Expanded settings
2019-12-20 13:43:19 +01:00
SpoinkyNL
b1870e9e64 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert
e5d7dbae26 Avoid debugger crashing the whole app
Cleaned up bitmap brush
2019-12-11 19:35:38 +01:00
SpoinkyNL
a2871541b9 WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
SpoinkyNL
96a057df23 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert
b8a678c97f Skia WIP 2019-12-02 20:14:28 +01:00
SpoinkyNL
9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
SpoinkyNL
086f2fc1f9 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
Robert
5cdde6e402 To test, scaled down rendering to 25% 2019-10-25 17:30:07 +02:00
Robert Beekman
93cd704c6c Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert
49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
SpoinkyNL
44549f86aa Split device views/VMs for surface and profile editors
Added support for devices without images to the surface editor
2019-10-12 18:00:21 +02:00