Robert
38f18613c1
Core - Ensure devices owned by ArtemisDevice always have valid dimensions
2023-10-14 19:36:46 +02:00
Robert
f6090dc296
Code style - Use file scoped namespaces
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Code style - Ran code cleanup
2022-08-21 11:36:15 +02:00
Robert
eb7c89d4ad
Rendering - Sovled inconsistencies between software and Vulkan rendering
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LED sampling - Improved LED sampling on <100% scale
2021-03-25 19:59:28 +01:00
Robert
606c1b80f2
RGB.NET - Updated for latest development branch
2021-02-07 22:29:30 +01:00
SpoinkyNL
10e6cdc54b
Code style - Omit the type in a new expressions
2020-12-18 17:54:01 +01:00
SpoinkyNL
186d012087
Core - Simplified and improved render scaling
2020-12-08 22:54:54 +01:00
Robert
a3cd32f6c4
Core - Added XML comments to all remaining public members/methods
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Core - Refactored a lot of code for nullable reference types
2020-11-16 20:16:06 +01:00
SpoinkyNL
ae64db8a13
Darthified code
2020-10-05 22:50:29 +02:00
SpoinkyNL
8718d01eae
Core - Flattened namespaces
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Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
24afb6b0f5
UI - Large amount of memory improvements in the VMs
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Core - Minor memory improvements
2020-06-19 21:48:26 +02:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
8777e8975f
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00