SpoinkyNL
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086f2fc1f9
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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97907c97eb
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Implemented profile creation, deletion and activation
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2019-11-20 19:25:29 +01:00 |
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Robert
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66f7dc94c8
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Moved from EF and SQLite to LiteDB
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2019-11-20 19:19:13 +01:00 |
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Robert
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d4dd371a50
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Added profile deserialization
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2019-11-19 22:19:35 +01:00 |
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SpoinkyNL
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8e04fa1a01
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Fix build
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2019-11-18 21:46:01 +01:00 |
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Robert
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fd942dab25
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Started work on profiles
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2019-11-18 20:11:17 +01:00 |
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Robert
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5340e6c6d4
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Code cleanup
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2019-11-13 19:57:23 +01:00 |
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Robert
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2f5daf7bc4
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Fixed built-in plugin version check
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2019-11-12 20:28:46 +01:00 |
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SpoinkyNL
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c846d63acf
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Added some of the architecture for the profile editor
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2019-11-11 22:12:36 +01:00 |
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SpoinkyNL
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eecbe4636e
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Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
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2019-11-10 17:36:18 +01:00 |
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Robert
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d0e369c653
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Added logging on fatal crashes
Moved logs to a seperate Logs folder
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2019-11-05 20:25:13 +01:00 |
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SpoinkyNL
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54fcbdb732
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Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
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2019-11-04 21:36:46 +01:00 |
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SpoinkyNL
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05eed5ba00
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Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
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2019-11-03 11:38:28 +01:00 |
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SpoinkyNL
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8777e8975f
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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Robert Beekman
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ce383468ea
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Added dialog system
Added surface delete
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2019-10-26 21:54:25 +02:00 |
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Robert
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5cdde6e402
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To test, scaled down rendering to 25%
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2019-10-25 17:30:07 +02:00 |
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Robert Beekman
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93cd704c6c
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Added a debugger, ironed out rendering pipeline
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2019-10-24 23:53:38 +02:00 |
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Robert Beekman
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4add877156
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Made SurfaceService solely responsible for keeping the surface and the config in sync and saved
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2019-10-24 00:05:36 +02:00 |
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Robert
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49e6dbf09b
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Working on render logic
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2019-10-23 20:10:02 +02:00 |
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Robert Beekman
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7cd8bc246c
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Implemented surface config loading/saving/activating
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2019-10-22 22:52:02 +02:00 |
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Robert
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91cd23dadf
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Fully implemented the surface service which contains all storage logic
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2019-10-22 22:19:35 +02:00 |
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SpoinkyNL
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10bc3f84dd
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Added active surface-config management code
Added surface-config creation
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2019-10-16 00:00:26 +02:00 |
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SpoinkyNL
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71f53c0833
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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SpoinkyNL
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bc9dccef31
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Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
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2019-08-24 13:08:48 +02:00 |
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Robert Beekman
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f1b5961f0b
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For now, added all Corsair resources to the plugin's project
Added Glaive layout
Added K95 US layout
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2019-08-21 17:31:24 +02:00 |
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Robert Beekman
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254a8e311f
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Added built-in plugin copying
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2019-08-21 12:12:50 +02:00 |
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SpoinkyNL
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71a6181df7
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Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
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2019-08-19 22:03:37 +02:00 |
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SpoinkyNL
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090c726880
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Added Corsair support as a plugin
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2019-08-11 16:58:43 +02:00 |
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SpoinkyNL
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1146de1fc5
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Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
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2019-08-11 01:23:13 +02:00 |
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SpoinkyNL
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8f4bb37fa4
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Added most of the settings code, doesn't work because SQLite is weird
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2019-04-17 20:47:23 +02:00 |
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Robert Beekman
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99d15ad6ac
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Fixed build
Added PluginSetting, settings service needs some more thought
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2019-04-16 17:00:20 +02:00 |
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SpoinkyNL
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bfc320c0ac
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Changed plugins to abstract classes
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2019-04-16 00:24:50 +02:00 |
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SpoinkyNL
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cdda228713
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Added plugin unloading
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2019-04-14 12:43:39 +02:00 |
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SpoinkyNL
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dba48a2b6a
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Plugins have their own AppDomain now (TODO: dispose on plugin unload)
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2019-04-13 12:13:44 +02:00 |
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SpoinkyNL
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3689db9325
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Fixed plugin binding and reworked some interfaces to abstract classes
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2019-04-11 19:52:28 +02:00 |
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Robert Beekman
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571a3fe168
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Removed the rest of CS Script and removed old plugin projects
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2019-04-10 16:05:19 +02:00 |
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SpoinkyNL
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4e565f9d76
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Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
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2019-04-10 00:33:21 +02:00 |
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SpoinkyNL
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d5db17c0e3
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Added some views, I really just need this code on adifferent machine
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2019-04-09 19:38:07 +02:00 |
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SpoinkyNL
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e6f5dde7f7
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Added GDI-based rendering test
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2018-04-15 18:41:31 +02:00 |
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SpoinkyNL
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dd82a945ef
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Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
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2018-04-14 21:27:12 +02:00 |
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SpoinkyNL
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11b88ad511
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Updated ALL the NuGet packages
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2018-04-07 21:20:55 +02:00 |
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SpoinkyNL
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31e9eb511b
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More core rendering
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2018-04-07 14:24:49 +02:00 |
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SpoinkyNL
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9a2ea0c2b3
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Removed seperate plugins project since you're always referencing both..
Added more loading logic
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2018-04-06 19:54:25 +02:00 |
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SpoinkyNL
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b80e1ea528
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Implemented plugin reloading
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2018-03-05 23:44:39 +01:00 |
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SpoinkyNL
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31affd01b3
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Project cleanup
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2018-03-04 22:29:04 +01:00 |
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SpoinkyNL
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2f72cdb1d9
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Rely on CS-Script includes for modules view model matching
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2018-03-04 22:27:57 +01:00 |
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SpoinkyNL
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36b8ddc023
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Enabled plugin debugging
Moved built-in plugins
Auto-copy built-in plugins on build
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2018-03-03 13:46:22 +01:00 |
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SpoinkyNL
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7a2717d8b9
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Plugins working again
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2018-03-02 23:46:55 +01:00 |
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SpoinkyNL
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a51ae92fea
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Added support for built-in plugins
Added dependency injection to IPlugin construction
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2018-03-02 20:51:39 +01:00 |
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SpoinkyNL
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f5749ccb26
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Updated RGB.NET to 0.0.1.38
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2018-03-02 17:36:38 +01:00 |
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