Commit Graph
984 Commits
Author SHA1 Message Date
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL a6c8d339c0 Some WIP stuff on the timeline 2020-01-02 22:54:50 +01:00
Robert cecda9ab81 Updated Corsair US layout 2020-01-02 17:16:36 +01:00
Robert 61c92ad48d Added timeline scrolling
Added timeline caret
2020-01-02 13:56:28 +01:00
SpoinkyNL 5d340199cc Added wooting layout images
Added timeline (WIP)
2020-01-01 23:12:55 +01:00
SpoinkyNL 9df2eb0f9c Fixed editor freezing on layer updates 2019-12-20 23:33:36 +01:00
Robert 9311f1626c Removed my 'optimisations' from LED samples and made it a lot faster 😓
Expanded settings
2019-12-20 13:43:19 +01:00
SpoinkyNL eb963eb409 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert 04bc8f013a Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 13:05:46 +01:00
SpoinkyNL b74a1b2871 Implemented ellipse shape application 2019-12-17 22:42:17 +01:00
Robert 6c05bc5410 Need this on another PC :)) 2019-12-17 17:30:14 +01:00
SpoinkyNL 2afb1ea284 Started work on layer visualization 2019-12-16 22:57:13 +01:00
Robert dda3cf442d Basic implementation of a few editor tools 2019-12-16 17:40:08 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
Robert 70bf0e1c43 Added Wooting One layout 2019-12-13 10:22:08 +01:00
SpoinkyNL cc77479d88 Merge remote-tracking branch 'origin/master' 2019-12-13 09:59:56 +01:00
SpoinkyNL 41fe2a5ea2 Added rudimentary Wooting support 2019-12-13 09:59:50 +01:00
Robert 974d63a700 Tweaked splash window look & behaviour 2019-12-12 17:31:11 +01:00
Robert 4b805399c8 Merge branch 'bitmapbrush' 2019-12-11 17:33:34 +01:00
Robert d7fad9c7b7 Avoid debugger crashing the whole app
Cleaned up bitmap brush
2019-12-11 17:33:25 +01:00
SpoinkyNL 5dbd35208b WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
Robert 146c545f02 Redesigned sidebar
Removed dependency on Mahapps, ControlzEx and Dragablz
2019-12-10 16:29:47 +01:00
Robert b9471abdec Added shared UI library and finished the ColorPicker 2019-12-09 13:02:59 +01:00
SpoinkyNL 5e876dc8ca ColorPicker WIP 2019-12-09 00:19:41 +01:00
SpoinkyNL 2e534eb885 Optimized noise layer 2019-12-07 16:03:14 +01:00
SpoinkyNL 12e46f7ee9 Added back layer renaming/deleting
Cleaned up VM factories
Surface editor use theme colors
2019-12-07 13:00:52 +01:00
SpoinkyNL cd8661f75a Rendering improvements 2019-12-06 23:00:30 +01:00
Robert 804aff1e00 Merge remote-tracking branch 'origin/master' 2019-12-06 17:34:12 +01:00
Robert 9ae3a4d87e Added dark mode 🦇 2019-12-06 17:34:06 +01:00
SpoinkyNL 212b4dedb7 Tweaked the noise layer settings 2019-12-06 08:52:31 +01:00
Robert e5b23075dd Implemented animated simplex noise 2019-12-05 17:29:52 +01:00
SpoinkyNL 34c38ca2fe Reuse shaders/paint where possible
Added noise test
2019-12-05 08:23:00 +01:00
Robert 672ba0d037 Surface resize fixes 2019-12-04 17:17:32 +01:00
Robert 1a44e34d16 Implemented layer element saving
Added a working setting to the brush element
2019-12-04 13:26:18 +01:00
SpoinkyNL 275d2b32a6 Merge branch 'skia' 2019-12-03 23:18:17 +01:00
SpoinkyNL 815e7a6722 Added some test animations 2019-12-03 23:18:10 +01:00
Robert c4e0d06436 Implemented SkiaSharp layer rendering 2019-12-03 17:30:26 +01:00
SpoinkyNL a5190e6131 Optimised the test module for an accurate perf indication 2019-12-03 00:25:02 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert 0e3afef6ca Skia WIP 2019-12-02 17:37:33 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert c70c162ef0 Merge branch 'EventAggregator' 2019-11-29 17:37:37 +01:00
Robert 16decaae42 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL c7a5532c34 Change profile editor VMs to use event aggregator 2019-11-29 08:47:05 +01:00
Robert 4debc867ad Merge remote-tracking branch 'origin/master' 2019-11-28 15:03:36 +01:00
Robert 45266b0f54 Started implementing EventAggregator 2019-11-28 15:03:32 +01:00
Robert Beekman 868f0a1341 Added WIP screenshots
Removed special thanks, while I'm ofcourse still grateful they mostly applied to Artemis 1.x
2019-11-28 14:09:33 +01:00
Robert 93c375cc2d Implement element selection event within profile editor VMs 2019-11-27 17:38:19 +01:00
SpoinkyNL 079e88f91f Added size observer to enable auto-centering the editor at some point 2019-11-26 23:24:54 +01:00