Commit Graph
64 Commits
Author SHA1 Message Date
SpoinkyNL 171f63a1db Surface rearranging WIP 2019-08-24 23:24:13 +02:00
SpoinkyNL a35774eeb4 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
Robert Beekman 979ec455b3 Update MM800.xml 2019-08-23 17:15:35 +02:00
Robert Beekman f0917c787a Merge remote-tracking branch 'origin/master' 2019-08-23 17:09:21 +02:00
Robert Beekman ef5fbfc578 Corsair layouts - Finished adding mice, added the MM800 2019-08-23 17:09:17 +02:00
SpoinkyNL 83719a3b04 Removed SharpVectors 2019-08-22 23:18:50 +02:00
SpoinkyNL 3ef05b21b9 Fix Fody
Add missing CUE lib binaries to Git
2019-08-22 23:08:57 +02:00
Robert Beekman 3e6462a471 Corsair layouts - Added M65, Sabre, Scimitar and updated Glaive 2019-08-22 17:29:00 +02:00
Robert Beekman 3357922973 Fixed first module loaded module's screen being displayed automatically
Fixed editor exception on new device being added
Cleaned up LED view
2019-08-22 13:52:56 +02:00
Robert Beekman 9157700157 For now, added all Corsair resources to the plugin's project
Added Glaive layout
Added K95 US layout
2019-08-21 17:31:24 +02:00
Robert Beekman 47b678326e 😒 2019-08-21 13:13:36 +02:00
Robert Beekman 042361f9f6 Added generic type test to path resolve override 2019-08-21 13:12:31 +02:00
Robert Beekman f79c2725da Added built-in plugin copying 2019-08-21 12:12:50 +02:00
Robert Beekman 51e72cad16 Updated Fody
Add support for overriding ResolvingAbsolutePath
2019-08-20 17:30:11 +02:00
SpoinkyNL dcf206dbaf Fixed LED UI rendering perf 2019-08-19 23:10:28 +02:00
SpoinkyNL b3e035cfb3 Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
2019-08-19 22:03:37 +02:00
SpoinkyNL 0d1aa3d4fa Support custom LED shape drawing in editor 2019-08-11 22:48:33 +02:00
SpoinkyNL 8cd8b051f7 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL 6e23c079b1 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL 390dcc6ae1 Set C# version to 7.0 instead of latest to fix build issues
Updated assembly info
2019-04-18 19:55:51 +02:00
SpoinkyNL 3accdf0af0 Fix SQLite 2019-04-18 19:44:20 +02:00
SpoinkyNL ac577e87cc Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
Robert Beekman 231e5e7517 Thanks Visual Studio 👍 2019-04-16 17:04:57 +02:00
Robert Beekman 7847545af6 Fixed build
Added PluginSetting, settings service needs some more thought
2019-04-16 17:00:20 +02:00
SpoinkyNL f63a7b91c8 Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL c9277ecc4e Added plugin post build events 2019-04-14 23:23:42 +02:00
SpoinkyNL 0b3fa7a53a Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL 8ccac7f073 Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
SpoinkyNL 155073f14d Fixed plugin binding and reworked some interfaces to abstract classes 2019-04-11 09:20:54 +02:00
Robert Beekman 90cd27b0c6 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL aa32c8aae4 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL 1ae5a18c8e Added some views, I really just need this code on adifferent machine 2019-04-09 19:38:07 +02:00
SpoinkyNL 2330644062 Updated Nuget packages, hello 2019! 2019-01-05 17:17:27 +01:00
SpoinkyNL 60544e7814 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL 610b45e017 Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
2018-04-14 21:27:12 +02:00
SpoinkyNL 5eb3a62b18 Last try for Travis to see if Artemis build against Mono at all 2018-04-07 21:30:15 +02:00
SpoinkyNL 2c573ec34e Updated ALL the NuGet packages 2018-04-07 21:20:55 +02:00
SpoinkyNL b5ee11b789 Downgrade NuGet APIs to v2 for Travis 2018-04-07 15:25:37 +02:00
SpoinkyNL 666fdf174f Last attempt at Nuget for today 2018-04-07 15:17:09 +02:00
SpoinkyNL 36d1a88c4e More core rendering 2018-04-07 14:24:49 +02:00
SpoinkyNL c22a78cd30 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL 3db4aab8bc Implemented plugin reloading 2018-03-05 23:44:39 +01:00
SpoinkyNL adac6f4f8c Project cleanup 2018-03-04 22:29:04 +01:00
SpoinkyNL 9ad3e04a69 Rely on CS-Script includes for modules view model matching 2018-03-04 22:27:57 +01:00
SpoinkyNL 34b9c81df7 Enabled plugin debugging
Moved built-in plugins
Auto-copy built-in plugins on build
2018-03-03 13:46:22 +01:00
SpoinkyNL 801a8933d0 Plugins working again 2018-03-02 23:46:55 +01:00
SpoinkyNL a533d96f37 Always save solution first :>>> 2018-03-02 20:53:01 +01:00
SpoinkyNL a465c4cd8b Added support for built-in plugins
Added dependency injection to IPlugin construction
2018-03-02 20:51:39 +01:00
SpoinkyNL d076cf0656 Updated RGB.NET to 0.0.1.38 2018-03-02 17:36:38 +01:00
SpoinkyNL 6a8edfc00a Further expanded plugins
Added navigation between modules
2018-02-25 19:48:22 +01:00