Commit Graph
38 Commits
Author SHA1 Message Date
Robert 11b3dcdce9 Core - Moved layer properties to their own class 2020-03-09 17:22:27 +01:00
Robert 2afd413dd5 UI - Fixed a few events that weren't being unsubscribed 2020-03-06 12:25:28 +01:00
SpoinkyNL 73245a3d4b Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert 15bac30362 Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert 810dfa5e41 UI - Added WIP notices 2020-02-26 17:24:12 +01:00
Robert 757ac68ea2 UI - Restructured resources directory
UI - Fixed a few memory leaks
2020-02-24 16:31:35 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert 318a679744 Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
Robert 7d993159dc Profile editor - Improved profile loading and UI population
Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
Robert e8df489b3c Added keyframe multiselect and group movement 2020-02-17 13:47:08 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert f5e95e43be Core - Implemented clipping modes 2020-02-13 15:10:04 +01:00
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL fd9dd626f8 Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
SpoinkyNL 5e3eba563b Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
Robert f071871695 Code cleanup 2020-01-14 17:25:13 +01:00
Robert c97b479779 Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00
SpoinkyNL e9677f2070 Added keyframe creation outside the timeline
Added existing shape moving
2020-01-13 22:11:25 +01:00
SpoinkyNL ac7e0d4f78 Implemented keyframe easing 2020-01-12 23:49:10 +01:00
Robert 1a96707e5b Added timeline caret keyframe snapping 2020-01-10 10:04:10 +01:00
SpoinkyNL 990890b98c Re-enabled timeline scrolling and fixed the issues with it 2020-01-09 22:01:41 +01:00
Robert 8a1759a575 Implemented basic keyframes 2020-01-09 16:56:46 +01:00
Robert acdb90897e Started work on the keyframe engine to tie everything together! 2020-01-08 14:35:29 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 39cc8bfbdb Added a few property inputs 2020-01-07 22:47:40 +01:00
SpoinkyNL 122214c7d9 Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL a6c8d339c0 Some WIP stuff on the timeline 2020-01-02 22:54:50 +01:00
Robert 61c92ad48d Added timeline scrolling
Added timeline caret
2020-01-02 13:56:28 +01:00
SpoinkyNL 5d340199cc Added wooting layout images
Added timeline (WIP)
2020-01-01 23:12:55 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00