SpoinkyNL
0e873a48cf
Core - Renamed LayerService to RenderElementService
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Display conditions - Implemented persistent storage
2020-07-10 23:00:35 +02:00
Robert
f39e4d719c
Storage - Display conditions WIP
2020-07-09 20:04:14 +02:00
Robert
94f3d84530
Profile elements - Simplified class hierarchy
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Profile editor - Seperated event types and avoid a lot of type checking
Profile editor - Avoid changing profiles/layers if the new equals the old
Color picker - Fixed binding error
Profile tree - Select first element by default
Profile editor - Adjusted initialization order
2020-07-09 19:10:04 +02:00
Robert
4d616beffb
Display conditions - Implemented expression tree creation
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Display conditions - Use the most appropriate number input
UI general - Use current localisation for decimal seperators and enfore in inputs
2020-07-08 19:29:33 +02:00
SpoinkyNL
796c0dc671
Data model - Added data model visualization view model
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Debugger - Split debugger into different tabs
Debugger - Added data model debugger
2020-06-29 00:22:16 +02:00
Robert
a47eedf1c2
Plugin info - Implemented property changed
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Plugins - Improved enable failure detection
Plugins UI - Show an indicator on plugins that failed to enable
Plugins UI - Show a progress indicator on plugins that are enabling
UI - Added reusable Snackbar (not the Dutch kind with kroketten)
2020-06-25 19:25:58 +02:00
SpoinkyNL
0903865c7d
Profiles - Added toggle to enable/disable folders, layers and effects
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Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
75b0ee8151
Profiles - Abstracted property elements and effect elements
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Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
a62d5544cf
Layers - Finished effects on layers, groups still missing
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Effects - Added filter effect with different SkiaSharp image filters
2020-06-16 00:25:04 +02:00
SpoinkyNL
58a964b872
Meta - Code cleanup
2020-06-13 22:27:51 +02:00
SpoinkyNL
b2ab142dbd
Layers - Seperated activation and removal of layers/effects
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Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
2493c2cbf1
Layer effects - WIP commit
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Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL
728baa1b7f
Layer timeline - Show keyframes of collapsed groups
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Profile editor - Don't reload UI elements on undo/redo if there's nothing to undo/redo
Layer properties - Properly show/hide properties
2020-05-29 17:21:29 +02:00
SpoinkyNL
dd000e7bed
Nuget - Updated packages
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Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL
41b3c77210
UI - My poor UI :< I regret starting this refactor
2020-04-30 00:12:24 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
SpoinkyNL
57d82fafa8
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
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Added existing shape moving
2020-01-13 22:11:25 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
SpoinkyNL
e8570a6dd9
Added layer properties and keyframes to persistent storage
2020-01-08 21:54:58 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
Robert
8ba2e58c5d
Implemented layer element saving
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Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
9148323ad5
Implemented layer elements
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Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502
Implemented layer LED assignment
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Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL
602a0e6fee
Added folder/layer renaming
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Implemented profile saving
2019-11-24 23:01:11 +01:00
Robert
240efb2907
Broke the surface editor
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Added device properties to surface editor though!
2019-11-21 19:09:50 +01:00
SpoinkyNL
086f2fc1f9
Updated for RGB.NET's changes regarding rotation
2019-11-21 08:45:38 +01:00
Robert
97907c97eb
Implemented profile creation, deletion and activation
2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8
Moved from EF and SQLite to LiteDB
2019-11-20 19:19:13 +01:00
Robert
d4dd371a50
Added profile deserialization
2019-11-19 22:19:35 +01:00
Robert
fd942dab25
Started work on profiles
2019-11-18 20:11:17 +01:00
Robert
5340e6c6d4
Code cleanup
2019-11-13 19:57:23 +01:00
SpoinkyNL
8777e8975f
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
SpoinkyNL
1ae103accc
Added devices ZIndex
2019-10-13 22:48:02 +02:00
SpoinkyNL
71f53c0833
Redid some of the surface editor and started working on layout saving
2019-09-18 22:26:10 +02:00
SpoinkyNL
1146de1fc5
Started layout editor implementation
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Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
8f4bb37fa4
Added most of the settings code, doesn't work because SQLite is weird
2019-04-17 20:47:23 +02:00
SpoinkyNL
bfc320c0ac
Changed plugins to abstract classes
2019-04-16 00:24:50 +02:00
SpoinkyNL
9a2ea0c2b3
Removed seperate plugins project since you're always referencing both..
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Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
4781524139
Finalized client-side storage
2018-01-24 19:10:43 +01:00
SpoinkyNL
ab3f2b1fd8
Project cleanup
2018-01-05 17:00:19 +01:00
SpoinkyNL
c2cf86b6b8
Started on the UI project
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Added ReactiveUI, Material design and MahApps
Added the welcome page
2017-12-18 01:04:28 +01:00
Robert Beekman
8c34fb3c50
2.0 initial commit
2017-12-07 12:51:54 +01:00