SpoinkyNL
0c8e200f53
Fixed build
2020-11-21 15:10:46 +01:00
SpoinkyNL
805e6b0ed9
Target .NET 5
2020-11-15 23:39:32 +01:00
SpoinkyNL
969e0d3e82
Updated Skiasharp
2020-11-15 18:09:03 +01:00
SpoinkyNL
0795069af2
Data binding modifiers - Finished color saturate/desaturate
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Data binding modifiers - Added color invert
Layer properties - Added FloatRange and IntRange layer properties
2020-11-06 23:40:25 +01:00
SpoinkyNL
e6417585b5
Shared UI - Added icons control supporting PackIcons and SVGs
2020-10-15 00:36:24 +02:00
SpoinkyNL
8aba0a55ec
Conditions - Big refactor to prepare for conditional databindings
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Conditions - Improved list-condition functionality
2020-09-20 21:34:27 +02:00
SpoinkyNL
bfc93778a6
Folders - When display mode set to finish, finish all child timelines
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Data bindings - Fixed an exception on profile editor undo
Timeline - Added segment options dialog where you can enter a time
2020-09-18 22:19:12 +02:00
Robert
2eb4d615ae
Plugins - Added timed updates
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Modules - Added option to disable updates while activation is overridden
Display conditions - Added SKColor support
Data bindings - Added SKColor support
2020-09-16 20:17:54 +02:00
Robert
68ce43e834
Plugins - Exclude SkiaSharp/Stylet assets
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Plugins - Only copy resources where applicable
UI - Added publish profile
2020-09-01 19:44:51 +02:00
Robert
91157fea5b
Project - Cleaned up all project files
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Project - Ensured every project only has x64 build configs
Project - Removed WPF from projects where not needed
2020-08-26 19:33:02 +02:00
SpoinkyNL
73e992bbb7
Layer effects - Normalized method naming
2020-08-23 23:17:33 +02:00
Robert
a06ad8f011
Marked all service implementations as internal
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Core - Enabled XML docs
Modules - Added DI to module VMs
2020-08-19 19:45:22 +02:00
SpoinkyNL
6a32ecc3a4
Modules - Added activation mechanism and conditions
2020-08-16 23:44:59 +02:00
SpoinkyNL
75e2fb1689
Profile editor - Moved files
2020-08-15 17:53:12 +02:00
Robert
94f3d84530
Profile elements - Simplified class hierarchy
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Profile editor - Seperated event types and avoid a lot of type checking
Profile editor - Avoid changing profiles/layers if the new equals the old
Color picker - Fixed binding error
Profile tree - Select first element by default
Profile editor - Adjusted initialization order
2020-07-09 19:10:04 +02:00
Robert
3639185171
Display conditions - Loosened up type rules for dynamic comparisons
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Display conditions - Improved static value input and added support for int and double
2020-07-07 19:53:24 +02:00
Robert
2c2b0ca3e1
UI - Removed Fody, begone arrogant devs!
2020-06-30 20:41:46 +02:00
SpoinkyNL
5162111782
CoolerMaster - Updated SDK
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Meta - Cleaned up Nuget packages
2020-06-20 18:03:05 +02:00
SpoinkyNL
0903865c7d
Profiles - Added toggle to enable/disable folders, layers and effects
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Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
b2ab142dbd
Layers - Seperated activation and removal of layers/effects
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Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
1bcee06cb2
Layer properties - Improved error messaging
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Profile editor - Fixed layer creation in selection tool not initializing the layer
Device visualizer - Better handle missing images
2020-06-02 22:30:11 +02:00
SpoinkyNL
dd000e7bed
Nuget - Updated packages
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Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL
92a3e0d61b
Color brush - Fixed gradient picker not appearing
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Gradient picker - Use dialog instead of a popup window
2020-04-17 23:01:42 +02:00
SpoinkyNL
8a45039863
Projects - Fixed RGB.NET references
2020-04-07 19:46:35 +02:00
Robert
16b221d2f8
Device providers - Let's actually include the SDKs!
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Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert
9b62ba5f3d
Plugins - Added optional configuration window
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Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
Robert
002901be7e
Corsair - Attempt to actually include layouts/images in publish
2020-02-25 20:48:36 +01:00
Robert
bcf61ecb1a
Build - Attempt to reduce build size by enabling trimming
2020-02-25 20:32:07 +01:00
Robert
83b4e029a8
Plugins - Disabled local copy of project references
2020-02-25 20:27:42 +01:00
Robert
2b66ba656b
UI - Restructured resources directory
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UI - Fixed a few memory leaks
2020-02-24 21:15:21 +01:00
SpoinkyNL
3ec90766aa
UI - Implemented tray icon
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UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
29a75b7ad8
Core port - Updated NuGet packages
2020-02-22 14:22:29 +01:00
Robert
73f7bdbf1e
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
SpoinkyNL
05cc032271
Layer properties - Added drag-editing for number-based properties
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Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL
014552e591
Noise brush - Fixed noise algorithm usage
2020-02-13 23:34:50 +01:00
Robert
18b38658e9
Noise brush - Fixed for new render system
2020-02-13 20:31:54 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
Robert
dd9c701738
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
Robert
5a44e5fbe8
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 19:51:43 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00
Robert
a138ec916d
Added edit existing shape (WIP)
2020-01-13 19:38:44 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
Robert
139e1879c1
Added generic typing to layer properties and keyframes
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Restructured the way property input VMs are created
2020-01-08 19:54:27 +01:00
SpoinkyNL
e1a4a155b6
Added a few property inputs
2020-01-07 22:47:40 +01:00