SpoinkyNL
92faafe1de
Profile editor - Moved layer property input to the Shared UI project
2020-06-02 22:23:09 +02:00
SpoinkyNL
af21d83487
UI - Further restructuring
2020-05-14 21:58:30 +02:00
Robert
0a5f16a0f4
Core - Moved layer properties to their own class
2020-03-09 19:57:17 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
73f7bdbf1e
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
SpoinkyNL
022e14e98d
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
Robert
dd9c701738
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
SpoinkyNL
436994129a
Few anchor fixes
2020-01-31 18:32:41 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
0794966e38
Fix shape positioning on layer LED selection change
2020-01-30 22:08:38 +01:00
Robert
5a44e5fbe8
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 19:51:43 +01:00
SpoinkyNL
c3a11386b4
Shape tools now take active transformations into consideration
2020-01-27 22:03:47 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2
Added rotation
2020-01-23 23:30:01 +01:00
Robert
296a4f9d8b
Came up with an easy solution for rotation handles
2020-01-23 20:49:22 +01:00
Robert
4fc0dc12ab
Fixed a crash when minimizing
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Test brush respects opacity setting
2020-01-23 19:52:15 +01:00
Robert
780abf0fcd
Fixed shape movement
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Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 19:42:27 +01:00
SpoinkyNL
7966d3243c
Finished anchor movement
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Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert
20999919ab
More anchor stuff, it's killing me
2020-01-22 21:56:18 +01:00
SpoinkyNL
2fb92de0ea
Cleaned up anchor movement
2020-01-22 00:10:29 +01:00
Robert
8bc2801836
Found the solution to anchor movement ^^
2020-01-21 19:58:52 +01:00
SpoinkyNL
41fbbbd87a
Some attempts at proper anchor movement..
2020-01-20 08:53:17 +01:00
SpoinkyNL
d79437b3fd
WIP on making edit tool compatible with proper translations
2020-01-17 00:29:43 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00
Robert
5069be4af4
Hooked up rotation and opacity
2020-01-15 20:06:07 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
0c245ba83d
Added undo/redo to profile editor
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Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
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Added existing shape moving
2020-01-13 22:11:25 +01:00
Robert
a138ec916d
Added edit existing shape (WIP)
2020-01-13 19:38:44 +01:00