Robert
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07d9a5f784
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Added shape properties
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2020-02-05 16:37:14 +01:00 |
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SpoinkyNL
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c0957a3075
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Removed separate shape size
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2020-02-04 22:01:02 +01:00 |
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Robert
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da5fc75836
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Implemented translations properly on top of the layer shape
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2020-01-16 17:20:54 +01:00 |
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SpoinkyNL
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e9677f2070
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Added keyframe creation outside the timeline
Added existing shape moving
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2020-01-13 22:11:25 +01:00 |
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SpoinkyNL
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ac7e0d4f78
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Implemented keyframe easing
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2020-01-12 23:49:10 +01:00 |
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SpoinkyNL
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b734fa2f8f
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Added layer properties and keyframes to persistent storage
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2020-01-08 21:54:58 +01:00 |
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Robert
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acdb90897e
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Started work on the keyframe engine to tie everything together!
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2020-01-08 14:35:29 +01:00 |
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SpoinkyNL
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ddce69e8f0
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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Robert
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1a44e34d16
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Implemented layer element saving
Added a working setting to the brush element
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2019-12-04 13:26:18 +01:00 |
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SpoinkyNL
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f8037feb81
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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16decaae42
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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SpoinkyNL
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75e932edb1
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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Robert
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9e15bd51e8
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Broke the surface editor
Added device properties to surface editor though!
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2019-11-21 16:07:23 +01:00 |
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SpoinkyNL
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6cf3344ce7
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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57a2be778d
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Implemented profile creation, deletion and activation
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2019-11-20 17:30:18 +01:00 |
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Robert
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2fb2e5444c
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Moved from EF and SQLite to LiteDB
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2019-11-20 15:02:53 +01:00 |
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Robert
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296414001b
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Added profile deserialization
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2019-11-19 17:31:17 +01:00 |
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Robert
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bb56a45a7f
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Started work on profiles
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2019-11-18 17:33:20 +01:00 |
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Robert
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da4b691717
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Code cleanup
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2019-11-13 14:08:26 +01:00 |
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SpoinkyNL
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f72f145c7e
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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SpoinkyNL
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10b2328561
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Added devices ZIndex
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2019-10-13 22:48:02 +02:00 |
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SpoinkyNL
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a34786fb5d
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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SpoinkyNL
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6e23c079b1
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Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
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2019-08-11 01:23:13 +02:00 |
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SpoinkyNL
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ac577e87cc
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Added most of the settings code, doesn't work because SQLite is weird
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2019-04-17 20:47:23 +02:00 |
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SpoinkyNL
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f63a7b91c8
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Changed plugins to abstract classes
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2019-04-16 00:24:50 +02:00 |
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SpoinkyNL
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c22a78cd30
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Removed seperate plugins project since you're always referencing both..
Added more loading logic
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2018-04-06 19:54:25 +02:00 |
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SpoinkyNL
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7773d377a2
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Finalized client-side storage
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2018-01-24 14:52:34 +01:00 |
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SpoinkyNL
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8d9076a241
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Project cleanup
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2018-01-05 17:00:19 +01:00 |
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SpoinkyNL
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fc996b7258
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Started on the UI project
Added ReactiveUI, Material design and MahApps
Added the welcome page
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2017-12-18 01:04:28 +01:00 |
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Robert Beekman
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d64c1a660d
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2.0 initial commit
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2017-12-07 12:51:54 +01:00 |
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