Robert
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e09920df4f
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Profiles - Finished dispose implementation
Profiles - Added transition between active profiles
Core - Added startup animation
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2020-08-10 17:25:41 +02:00 |
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SpoinkyNL
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ce353fd84f
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Profiles - Dispose WIP
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2020-08-09 22:34:45 +02:00 |
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SpoinkyNL
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51ffc6543e
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Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
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2020-06-20 22:35:09 +02:00 |
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SpoinkyNL
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18c1b533b9
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Core - Render each profile element in its own bitmap
Layer effects - Removed now redundant CreateShapeClip
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2020-06-18 17:04:15 +02:00 |
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SpoinkyNL
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df7b75a7a1
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Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
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2020-06-18 15:25:13 +02:00 |
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SpoinkyNL
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9f778d840f
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Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
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2020-06-17 19:21:23 +02:00 |
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SpoinkyNL
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33bb3ffa6c
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Layer brushes - Make enable-disable process consistent with plugins
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2020-06-07 15:00:40 +02:00 |
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SpoinkyNL
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1a0d5dafd1
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Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
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2020-02-16 01:56:45 +01:00 |
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Robert
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3aa9a632ea
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Project cleanup
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2020-02-13 15:17:58 +01:00 |
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Robert
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c97b479779
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Added undo/redo to profile editor
Added shape anchor point display and movement
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2020-01-14 17:19:53 +01:00 |
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Robert
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dda3cf442d
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Basic implementation of a few editor tools
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2019-12-16 17:40:08 +01:00 |
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SpoinkyNL
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ddce69e8f0
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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SpoinkyNL
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cd8661f75a
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Rendering improvements
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2019-12-06 23:00:30 +01:00 |
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Robert
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1a44e34d16
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Implemented layer element saving
Added a working setting to the brush element
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2019-12-04 13:26:18 +01:00 |
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SpoinkyNL
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07b2ad87c4
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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SpoinkyNL
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f8037feb81
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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16decaae42
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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SpoinkyNL
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75e932edb1
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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SpoinkyNL
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d8b0b2d4b6
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Added profile hierarchy creation and editing (doesn't save yet)
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2019-11-23 23:56:07 +01:00 |
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SpoinkyNL
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6cf3344ce7
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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57a2be778d
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Implemented profile creation, deletion and activation
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2019-11-20 17:30:18 +01:00 |
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Robert
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2fb2e5444c
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Moved from EF and SQLite to LiteDB
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2019-11-20 15:02:53 +01:00 |
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Robert
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296414001b
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Added profile deserialization
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2019-11-19 17:31:17 +01:00 |
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SpoinkyNL
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e18195c277
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Fix build
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2019-11-18 21:46:01 +01:00 |
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Robert
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bb56a45a7f
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Started work on profiles
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2019-11-18 17:33:20 +01:00 |
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Robert
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da4b691717
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Code cleanup
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2019-11-13 14:08:26 +01:00 |
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SpoinkyNL
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f72f145c7e
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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SpoinkyNL
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a34786fb5d
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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