Commit Graph
28 Commits
Author SHA1 Message Date
Robert e09920df4f Profiles - Finished dispose implementation
Profiles - Added transition between active profiles
Core - Added startup animation
2020-08-10 17:25:41 +02:00
SpoinkyNL ce353fd84f Profiles - Dispose WIP 2020-08-09 22:34:45 +02:00
SpoinkyNL 51ffc6543e Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL 18c1b533b9 Core - Render each profile element in its own bitmap
Layer effects - Removed now redundant CreateShapeClip
2020-06-18 17:04:15 +02:00
SpoinkyNL df7b75a7a1 Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 15:25:13 +02:00
SpoinkyNL 9f778d840f Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL 33bb3ffa6c Layer brushes - Make enable-disable process consistent with plugins 2020-06-07 15:00:40 +02:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert c97b479779 Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 17:19:53 +01:00
Robert dda3cf442d Basic implementation of a few editor tools 2019-12-16 17:40:08 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
SpoinkyNL cd8661f75a Rendering improvements 2019-12-06 23:00:30 +01:00
Robert 1a44e34d16 Implemented layer element saving
Added a working setting to the brush element
2019-12-04 13:26:18 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert 16decaae42 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL 75e932edb1 Added folder/layer renaming
Implemented profile saving
2019-11-24 23:01:11 +01:00
SpoinkyNL d8b0b2d4b6 Added profile hierarchy creation and editing (doesn't save yet) 2019-11-23 23:56:07 +01:00
SpoinkyNL 6cf3344ce7 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert 57a2be778d Implemented profile creation, deletion and activation 2019-11-20 17:30:18 +01:00
Robert 2fb2e5444c Moved from EF and SQLite to LiteDB 2019-11-20 15:02:53 +01:00
Robert 296414001b Added profile deserialization 2019-11-19 17:31:17 +01:00
SpoinkyNL e18195c277 Fix build 2019-11-18 21:46:01 +01:00
Robert bb56a45a7f Started work on profiles 2019-11-18 17:33:20 +01:00
Robert da4b691717 Code cleanup 2019-11-13 14:08:26 +01:00
SpoinkyNL f72f145c7e Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
SpoinkyNL a34786fb5d Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00