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https://github.com/Artemis-RGB/Artemis
synced 2026-11-12 11:56:30 +00:00
Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
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@@ -21,121 +21,56 @@ namespace Artemis.UI.Services
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}
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/// <inheritdoc />
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public Rect GetLayerRenderRect(Layer layer)
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public Rect GetLayerBounds(Layer layer)
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{
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layer.Rectangle.Left / renderScale * 1,
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layer.Rectangle.Top / renderScale * 1,
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Math.Max(0, layer.Rectangle.Width / renderScale * 1),
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Math.Max(0, layer.Rectangle.Height / renderScale * 1)
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layer.Bounds.Left / renderScale * 1,
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layer.Bounds.Top / renderScale * 1,
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Math.Max(0, layer.Bounds.Width / renderScale * 1),
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Math.Max(0, layer.Bounds.Height / renderScale * 1)
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);
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}
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public Rect GetLayerRect(Layer layer)
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/// <inheritdoc />
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public Rect GetLayerShapeBounds(LayerShape layerShape)
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{
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layer.AbsoluteRectangle.Left / renderScale * 1,
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layer.AbsoluteRectangle.Top / renderScale * 1,
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Math.Max(0, layer.AbsoluteRectangle.Width / renderScale * 1),
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Math.Max(0, layer.AbsoluteRectangle.Height / renderScale * 1)
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layerShape.Bounds.Left / renderScale * 1,
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layerShape.Bounds.Top / renderScale * 1,
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Math.Max(0, layerShape.Bounds.Width / renderScale * 1),
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Math.Max(0, layerShape.Bounds.Height / renderScale * 1)
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);
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}
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/// <inheritdoc />
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public SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation)
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public Point GetLayerAnchor(Layer layer)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeUntransformedRect(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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var relativeAnchor = GetLayerAnchor(layer, false);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - relativeAnchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - relativeAnchor.Y;
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var path = new SKPath();
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path.AddRect(shapeRect);
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if (includeTranslation)
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path.Transform(SKMatrix.MakeTranslation(x, y));
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if (includeScale)
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path.Transform(SKMatrix.MakeScale(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y));
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if (includeRotation)
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path.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue, anchor.X, anchor.Y));
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return path;
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}
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public void ReverseLayerPath(Layer layer, SKPath path)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeUntransformedRect(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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var relativeAnchor = GetLayerAnchor(layer, false);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - relativeAnchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - relativeAnchor.Y;
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SKMatrix.MakeScale(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y).TryInvert(out var scale);
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path.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue * -1, anchor.X, anchor.Y));
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path.Transform(scale);
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path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
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}
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/// <inheritdoc />
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public SKPoint GetLayerAnchor(Layer layer, bool absolute)
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{
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var layerRect = GetLayerRect(layer);
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if (absolute)
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{
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var position = layer.PositionProperty.CurrentValue;
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position.X = (float) (position.X * layerRect.Width);
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position.Y = (float) (position.Y * layerRect.Height);
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var shapeRect = GetShapeUntransformedRect(layer.LayerShape);
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return new SKPoint((float) (position.X + shapeRect.Left), (float) (position.Y + shapeRect.Top));
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}
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var layerBounds = GetLayerBounds(layer);
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// TODO figure out what else is needed, position should matter here
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var anchor = layer.AnchorPointProperty.CurrentValue;
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anchor.X = (float) (anchor.X * layerRect.Width);
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anchor.Y = (float) (anchor.Y * layerRect.Height);
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return new SKPoint(anchor.X, anchor.Y);
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}
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anchor.X = (float) (anchor.X * layerBounds.Width);
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anchor.Y = (float) (anchor.Y * layerBounds.Height);
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public void SetLayerAnchor(Layer layer, SKPoint point, bool absolute, TimeSpan? time)
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{
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var layerRect = GetLayerRect(layer);
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if (absolute)
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{
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var shapeRect = GetShapeUntransformedRect(layer.LayerShape);
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var position = new SKPoint((float) ((point.X - shapeRect.Left) / layerRect.Width), (float) ((point.Y - shapeRect.Top) / layerRect.Height));
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layer.PositionProperty.SetCurrentValue(position, time);
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}
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var anchor = new SKPoint((float) (point.X / layerRect.Width), (float) (point.Y / layerRect.Height));
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layer.AnchorPointProperty.SetCurrentValue(anchor, time);
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return new Point(anchor.X * layerBounds.Width, anchor.Y * layerBounds.Height);
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}
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/// <inheritdoc />
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public TransformGroup GetLayerTransformGroup(Layer layer)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeUntransformedRect(layer.LayerShape).ToSKRect();
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var layerBounds = GetLayerBounds(layer).ToSKRect();
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var shapeBounds = GetLayerShapeBounds(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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var anchor = GetLayerAnchor(layer);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - GetLayerAnchor(layer, false).X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - GetLayerAnchor(layer, false).Y;
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var x = layer.PositionProperty.CurrentValue.X * layerBounds.Width - shapeBounds.Width / 2 - anchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerBounds.Height - shapeBounds.Height / 2 - anchor.Y;
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var transformGroup = new TransformGroup();
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transformGroup.Children.Add(new TranslateTransform(x, y));
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@@ -146,27 +81,30 @@ namespace Artemis.UI.Services
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}
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/// <inheritdoc />
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public Rect GetShapeUntransformedRect(LayerShape layerShape)
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public SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation)
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{
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if (layerShape == null)
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return Rect.Empty;
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var layerBounds = GetLayerBounds(layer).ToSKRect();
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var shapeBounds = GetLayerShapeBounds(layer.LayerShape).ToSKRect();
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layerShape.RenderRectangle.Left / renderScale * 1,
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layerShape.RenderRectangle.Top / renderScale * 1,
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Math.Max(0, layerShape.RenderRectangle.Width / renderScale * 1),
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Math.Max(0, layerShape.RenderRectangle.Height / renderScale * 1)
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);
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer).ToSKPoint();
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerBounds.Width - shapeBounds.Width / 2 - anchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerBounds.Height - shapeBounds.Height / 2 - anchor.Y;
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var path = new SKPath();
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path.AddRect(shapeBounds);
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if (includeTranslation)
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path.Transform(SKMatrix.MakeTranslation(x, y));
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if (includeScale)
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path.Transform(SKMatrix.MakeScale(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y));
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if (includeRotation)
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path.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue, anchor.X, anchor.Y));
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return path;
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}
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/// <inheritdoc />
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public Rect GetShapeTransformedRect(LayerShape layerShape)
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{
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var path = GetLayerPath(layerShape.Layer, true, true, false);
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return path.Bounds.ToRect();
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}
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/// <inheritdoc />
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public void SetShapeBaseFromRectangle(LayerShape layerShape, Rect rect)
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@@ -177,16 +115,16 @@ namespace Artemis.UI.Services
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return;
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}
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var layerRect = GetLayerRenderRect(layerShape.Layer).ToSKRect();
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var layerBounds = GetLayerBounds(layerShape.Layer).ToSKRect();
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// Compensate for the current value of the position transformation
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rect.X += rect.Width / 2;
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rect.X -= layerRect.Width * layerShape.Layer.PositionProperty.CurrentValue.X;
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rect.X += layerRect.Width * layerShape.Layer.AnchorPointProperty.CurrentValue.X * layerShape.Layer.SizeProperty.CurrentValue.Width;
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rect.X -= layerBounds.Width * layerShape.Layer.PositionProperty.CurrentValue.X;
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rect.X += layerBounds.Width * layerShape.Layer.AnchorPointProperty.CurrentValue.X * layerShape.Layer.SizeProperty.CurrentValue.Width;
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rect.Y += rect.Height / 2;
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rect.Y -= layerRect.Height * layerShape.Layer.PositionProperty.CurrentValue.Y;
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rect.Y += layerRect.Height * layerShape.Layer.AnchorPointProperty.CurrentValue.Y * layerShape.Layer.SizeProperty.CurrentValue.Height;
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rect.Y -= layerBounds.Height * layerShape.Layer.PositionProperty.CurrentValue.Y;
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rect.Y += layerBounds.Height * layerShape.Layer.AnchorPointProperty.CurrentValue.Y * layerShape.Layer.SizeProperty.CurrentValue.Height;
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// Compensate for the current value of the size transformation
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rect.Height /= layerShape.Layer.SizeProperty.CurrentValue.Height;
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@@ -195,10 +133,10 @@ namespace Artemis.UI.Services
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// Adjust the provided rect for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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layerShape.ScaledRectangle = SKRect.Create(
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100f / layerShape.Layer.AbsoluteRectangle.Width * ((float) (rect.Left * renderScale) - layerShape.Layer.AbsoluteRectangle.Left) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Height * ((float) (rect.Top * renderScale) - layerShape.Layer.AbsoluteRectangle.Top) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Width * (float) (rect.Width * renderScale) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Height * (float) (rect.Height * renderScale) / 100f
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100f / layerShape.Layer.Bounds.Width * ((float) (rect.Left * renderScale) - layerShape.Layer.Bounds.Left) / 100f,
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100f / layerShape.Layer.Bounds.Height * ((float) (rect.Top * renderScale) - layerShape.Layer.Bounds.Top) / 100f,
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100f / layerShape.Layer.Bounds.Width * (float) (rect.Width * renderScale) / 100f,
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100f / layerShape.Layer.Bounds.Height * (float) (rect.Height * renderScale) / 100f
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);
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layerShape.CalculateRenderProperties();
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}
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@@ -210,14 +148,14 @@ namespace Artemis.UI.Services
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if (absolute)
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{
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return new SKPoint(
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100f / layer.AbsoluteRectangle.Width * ((float) (point.X * renderScale) - layer.AbsoluteRectangle.Left) / 100f,
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100f / layer.AbsoluteRectangle.Height * ((float) (point.Y * renderScale) - layer.AbsoluteRectangle.Top) / 100f
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100f / layer.Bounds.Width * ((float) (point.X * renderScale) - layer.Bounds.Left) / 100f,
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100f / layer.Bounds.Height * ((float) (point.Y * renderScale) - layer.Bounds.Top) / 100f
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);
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}
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return new SKPoint(
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100f / layer.AbsoluteRectangle.Width * (float) (point.X * renderScale) / 100f,
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100f / layer.AbsoluteRectangle.Height * (float) (point.Y * renderScale) / 100f
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100f / layer.Bounds.Width * (float) (point.X * renderScale) / 100f,
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100f / layer.Bounds.Height * (float) (point.Y * renderScale) / 100f
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);
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}
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}
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@@ -225,40 +163,25 @@ namespace Artemis.UI.Services
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public interface ILayerEditorService : IArtemisUIService
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{
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/// <summary>
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/// Returns an relative and scaled rectangle for the given layer that is corrected for the current render scale.
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/// Returns the layer's bounds, corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <returns></returns>
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Rect GetLayerRenderRect(Layer layer);
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Rect GetLayerBounds(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangle for the given layer that is corrected for the current render scale.
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/// Returns the layer's anchor, corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <returns></returns>
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Rect GetLayerRect(Layer layer);
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Point GetLayerAnchor(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangular path for the given layer that is corrected for the current render scale.
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/// Returns the layer shape's bounds, corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="includeTranslation"></param>
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/// <param name="includeScale"></param>
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/// <param name="includeRotation"></param>
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/// <param name="layerShape"></param>
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/// <returns></returns>
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SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation);
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void ReverseLayerPath(Layer layer, SKPath path);
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/// <summary>
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/// Returns an absolute and scaled anchor for the given layer, optionally with the translation applied.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="absolute"></param>
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/// <returns></returns>
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SKPoint GetLayerAnchor(Layer layer, bool absolute);
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void SetLayerAnchor(Layer layer, SKPoint point, bool absolute, TimeSpan? time);
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Rect GetLayerShapeBounds(LayerShape layerShape);
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/// <summary>
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/// Creates a WPF transform group that contains all the transformations required to render the provided layer.
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@@ -269,18 +192,14 @@ namespace Artemis.UI.Services
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TransformGroup GetLayerTransformGroup(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangle for the given shape that is corrected for the current render scale without
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/// any transformations applied.
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/// Returns an absolute and scaled rectangular path for the given layer that is corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="includeTranslation"></param>
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/// <param name="includeScale"></param>
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/// <param name="includeRotation"></param>
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/// <returns></returns>
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Rect GetShapeUntransformedRect(LayerShape layerShape);
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/// <summary>
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/// Returns an absolute and scaled rectangle for the given shape that is corrected for the current render scale with
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/// translation and scale transformations applied.
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/// </summary>
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/// <returns></returns>
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Rect GetShapeTransformedRect(LayerShape layerShape);
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SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation);
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/// <summary>
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/// Sets the base properties of the given shape to match the provided unscaled rectangle. The rectangle is corrected
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