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Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
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@@ -44,7 +44,7 @@ namespace Artemis.UI.Screens.Module.ProfileEditor.LayerProperties.PropertyTree.P
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{
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LayerPropertyViewModel.LayerProperty.SetCurrentValue(value, ProfileEditorService.CurrentTime);
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// Force the keyframe engine to update, the edited keyframe might affect the current keyframe progress
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LayerPropertyViewModel.LayerProperty.KeyframeEngine.Update(0);
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LayerPropertyViewModel.LayerProperty.KeyframeEngine?.Update(0);
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ProfileEditorService.UpdateSelectedProfileElement();
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}
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