Debugger - Reworked FPS calculation code

Scripting - Save profile on scripting window close
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Robert committed 2021-06-24 19:41:51 +02:00
1 parent a5c13bb543
commit fbaa8c7af7
4 files changed
+134 -118

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@@ -57,10 +57,11 @@ namespace Artemis.UI.Screens.ProfileEditor.Visualization.Tools
ShapePath = _layerEditorService.GetLayerPath(layer, true, true, true);
ShapeAnchor = _layerEditorService.GetLayerAnchorPosition(layer).ToSKPoint();
Rect layerBounds = _layerEditorService.GetLayerBounds(layer);
TransformGroup layerTransformGroup = _layerEditorService.GetLayerTransformGroup(layer);
Execute.PostToUIThread(() =>
{
Rect layerBounds = _layerEditorService.GetLayerBounds(layer);
TransformGroup layerTransformGroup = _layerEditorService.GetLayerTransformGroup(layer);
RectangleGeometry shapeGeometry = new(layerBounds) {Transform = layerTransformGroup};
shapeGeometry.Freeze();
ShapeGeometry = shapeGeometry;