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https://github.com/Artemis-RGB/Artemis
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality It also avoid having to reference RGB.NET for basic rendering Implemented rendering scaling
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@@ -15,45 +15,45 @@ namespace Artemis.UI.ViewModels.Controls.SurfaceEditor
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private double _dragOffsetY;
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private readonly List<SurfaceLedViewModel> _leds;
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public SurfaceDeviceViewModel(SurfaceDeviceConfiguration deviceConfiguration)
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public SurfaceDeviceViewModel(Device device)
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{
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DeviceConfiguration = deviceConfiguration;
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Device = device;
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_leds = new List<SurfaceLedViewModel>();
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if (DeviceConfiguration.Device != null)
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if (Device.RgbDevice != null)
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{
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foreach (var led in DeviceConfiguration.Device)
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foreach (var led in Device.RgbDevice)
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_leds.Add(new SurfaceLedViewModel(led));
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}
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}
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public SurfaceDeviceConfiguration DeviceConfiguration { get; set; }
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public Device Device { get; set; }
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public SelectionStatus SelectionStatus { get; set; }
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public Cursor Cursor { get; set; }
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public double X
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{
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get => DeviceConfiguration.X;
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set => DeviceConfiguration.X = value;
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get => Device.X;
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set => Device.X = value;
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}
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public double Y
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{
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get => DeviceConfiguration.Y;
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set => DeviceConfiguration.Y = value;
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get => Device.Y;
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set => Device.Y = value;
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}
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public int ZIndex
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{
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get => DeviceConfiguration.ZIndex;
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set => DeviceConfiguration.ZIndex = value;
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get => Device.ZIndex;
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set => Device.ZIndex = value;
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}
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public IReadOnlyCollection<SurfaceLedViewModel> Leds => _leds.AsReadOnly();
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public Rect DeviceRectangle => DeviceConfiguration.Device == null
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public Rect DeviceRectangle => Device.RgbDevice == null
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? new Rect()
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: new Rect(X, Y, DeviceConfiguration.Device.Size.Width, DeviceConfiguration.Device.Size.Height);
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: new Rect(X, Y, Device.RgbDevice.Size.Width, Device.RgbDevice.Size.Height);
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public void StartMouseDrag(Point mouseStartPosition)
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{
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