Core - Removed Fody

UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
This commit is contained in:
SpoinkyNL committed 2020-06-20 22:35:09 +02:00
1 parent d47f347beb
commit f18edc4f36
14 files changed
+234 -145

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@@ -13,28 +13,43 @@ namespace Artemis.Core.Plugins.LayerBrush.Abstract
/// </summary>
public abstract class BaseLayerBrush : PropertyChangedBase, IDisposable
{
private LayerBrushType _brushType;
private LayerBrushDescriptor _descriptor;
private Layer _layer;
private bool _supportsTransformation = true;
/// <summary>
/// Gets the layer this brush is applied to
/// </summary>
public Layer Layer { get; internal set; }
public Layer Layer
{
get => _layer;
internal set => SetAndNotify(ref _layer, value);
}
/// <summary>
/// Gets the descriptor of this brush
/// </summary>
public LayerBrushDescriptor Descriptor { get; internal set; }
public LayerBrushDescriptor Descriptor
{
get => _descriptor;
internal set => SetAndNotify(ref _descriptor, value);
}
/// <summary>
/// Gets the type of layer brush
/// </summary>
public LayerBrushType BrushType
{
get => _brushType;
internal set => SetAndNotify(ref _brushType, value);
}
/// <summary>
/// Gets the plugin info that defined this brush
/// </summary>
public PluginInfo PluginInfo => Descriptor.LayerBrushProvider.PluginInfo;
/// <summary>
/// Gets the type of layer brush
/// </summary>
public LayerBrushType BrushType { get; internal set; }
/// <summary>
/// Gets a reference to the layer property group without knowing it's type
/// </summary>
@@ -12,41 +12,77 @@ namespace Artemis.Core.Plugins.LayerEffect.Abstract
/// </summary>
public abstract class BaseLayerEffect : PropertyChangedBase, IDisposable
{
private Guid _entityId;
private EffectProfileElement _profileElement;
private string _name;
private bool _enabled;
private bool _hasBeenRenamed;
private int _order;
private LayerEffectDescriptor _descriptor;
/// <summary>
/// Gets the unique ID of this effect
/// </summary>
public Guid EntityId { get; internal set; }
public Guid EntityId
{
get => _entityId;
internal set => SetAndNotify(ref _entityId, value);
}
/// <summary>
/// Gets the profile element (such as layer or folder) this effect is applied to
/// </summary>
public EffectProfileElement ProfileElement { get; internal set; }
public EffectProfileElement ProfileElement
{
get => _profileElement;
internal set => SetAndNotify(ref _profileElement, value);
}
/// <summary>
/// The name which appears in the editor
/// </summary>
public string Name { get; set; }
public string Name
{
get => _name;
set => SetAndNotify(ref _name, value);
}
/// <summary>
/// Gets or sets the enabled state, if not enabled the effect is skipped in render and update
/// </summary>
public bool Enabled { get; set; }
public bool Enabled
{
get => _enabled;
set => SetAndNotify(ref _enabled, value);
}
/// <summary>
/// Gets or sets whether the effect has been renamed by the user, if true consider refraining from changing the name
/// programatically
/// </summary>
public bool HasBeenRenamed { get; set; }
public bool HasBeenRenamed
{
get => _hasBeenRenamed;
set => SetAndNotify(ref _hasBeenRenamed, value);
}
/// <summary>
/// Gets the order in which this effect appears in the update loop and editor
/// </summary>
public int Order { get; set; }
public int Order
{
get => _order;
set => SetAndNotify(ref _order, value);
}
/// <summary>
/// Gets the descriptor of this effect
/// </summary>
public LayerEffectDescriptor Descriptor { get; internal set; }
public LayerEffectDescriptor Descriptor
{
get => _descriptor;
internal set => SetAndNotify(ref _descriptor, value);
}
/// <summary>
/// Gets the plugin info that defined this effect