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https://github.com/Artemis-RGB/Artemis
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Core - Removed Fody
UI projects will follow Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
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@@ -45,15 +45,15 @@ namespace Artemis.Core.Models.Profile
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// Load child folders
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foreach (var childFolder in Profile.ProfileEntity.Folders.Where(f => f.ParentId == EntityId))
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_children.Add(new Folder(profile, this, childFolder));
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ChildrenList.Add(new Folder(profile, this, childFolder));
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// Load child layers
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foreach (var childLayer in Profile.ProfileEntity.Layers.Where(f => f.ParentId == EntityId))
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_children.Add(new Layer(profile, this, childLayer));
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ChildrenList.Add(new Layer(profile, this, childLayer));
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// Ensure order integrity, should be unnecessary but no one is perfect specially me
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_children = _children.OrderBy(c => c.Order).ToList();
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for (var index = 0; index < _children.Count; index++)
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_children[index].Order = index + 1;
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ChildrenList = ChildrenList.OrderBy(c => c.Order).ToList();
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for (var index = 0; index < ChildrenList.Count; index++)
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ChildrenList[index].Order = index + 1;
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}
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internal FolderEntity FolderEntity { get; set; }
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@@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using Artemis.Core.Annotations;
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using Artemis.Core.Extensions;
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using Artemis.Core.Models.Profile.LayerProperties;
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using Artemis.Core.Models.Profile.LayerProperties.Attributes;
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@@ -23,9 +22,12 @@ namespace Artemis.Core.Models.Profile
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/// </summary>
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public sealed class Layer : EffectProfileElement
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{
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private LayerGeneralProperties _general;
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private SKBitmap _layerBitmap;
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private BaseLayerBrush _layerBrush;
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private LayerShape _layerShape;
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private List<ArtemisLed> _leds;
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private SKBitmap _layerBitmap;
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private LayerTransformProperties _transform;
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internal Layer(Profile profile, ProfileElement parent, string name)
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{
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@@ -84,22 +86,34 @@ namespace Artemis.Core.Models.Profile
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get => _layerShape;
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set
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{
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_layerShape = value;
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SetAndNotify(ref _layerShape, value);
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if (Path != null)
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CalculateRenderProperties();
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}
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}
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[PropertyGroupDescription(Name = "General", Description = "A collection of general properties")]
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public LayerGeneralProperties General { get; set; }
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public LayerGeneralProperties General
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{
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get => _general;
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set => SetAndNotify(ref _general, value);
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}
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[PropertyGroupDescription(Name = "Transform", Description = "A collection of transformation properties")]
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public LayerTransformProperties Transform { get; set; }
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public LayerTransformProperties Transform
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{
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get => _transform;
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set => SetAndNotify(ref _transform, value);
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}
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/// <summary>
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/// The brush that will fill the <see cref="LayerShape" />.
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/// </summary>
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public BaseLayerBrush LayerBrush { get; internal set; }
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public BaseLayerBrush LayerBrush
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{
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get => _layerBrush;
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internal set => SetAndNotify(ref _layerBrush, value);
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}
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public override string ToString()
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{
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@@ -239,11 +253,11 @@ namespace Artemis.Core.Models.Profile
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return;
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if (_layerBitmap == null)
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_layerBitmap = new SKBitmap(new SKImageInfo((int)Path.Bounds.Width, (int)Path.Bounds.Height));
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else if (_layerBitmap.Info.Width != (int)Path.Bounds.Width || _layerBitmap.Info.Height != (int)Path.Bounds.Height)
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_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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else if (_layerBitmap.Info.Width != (int) Path.Bounds.Width || _layerBitmap.Info.Height != (int) Path.Bounds.Height)
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{
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_layerBitmap.Dispose();
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_layerBitmap = new SKBitmap(new SKImageInfo((int)Path.Bounds.Width, (int)Path.Bounds.Height));
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_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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}
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using var layerPath = new SKPath(Path);
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@@ -255,9 +269,9 @@ namespace Artemis.Core.Models.Profile
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Color = new SKColor(0, 0, 0, (byte) (Transform.Opacity.CurrentValue * 2.55f))
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};
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layerCanvas.Clear();
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layerPath.Transform(SKMatrix.MakeTranslation(layerPath.Bounds.Left * -1, layerPath.Bounds.Top * -1));
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foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PreProcess(layerCanvas, _layerBitmap.Info, layerPath, layerPaint);
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@@ -278,7 +292,6 @@ namespace Artemis.Core.Models.Profile
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targetLocation = Path.Bounds.Location - parentFolder.Path.Bounds.Location;
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canvas.DrawBitmap(_layerBitmap, targetLocation, layerPaint);
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}
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private void SimpleRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
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@@ -11,6 +11,8 @@ namespace Artemis.Core.Models.Profile
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{
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public sealed class Profile : ProfileElement
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{
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private bool _isActivated;
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internal Profile(PluginInfo pluginInfo, string name)
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{
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ProfileEntity = new ProfileEntity();
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@@ -38,7 +40,12 @@ namespace Artemis.Core.Models.Profile
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}
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public PluginInfo PluginInfo { get; }
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public bool IsActivated { get; private set; }
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public bool IsActivated
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{
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get => _isActivated;
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private set => SetAndNotify(ref _isActivated, value);
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}
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internal ProfileEntity ProfileEntity { get; set; }
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@@ -78,14 +85,14 @@ namespace Artemis.Core.Models.Profile
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{
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Name = ProfileEntity.Name;
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lock (_children)
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lock (ChildrenList)
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{
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foreach (var folder in GetAllFolders())
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folder.Deactivate();
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foreach (var layer in GetAllLayers())
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layer.Deactivate();
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_children.Clear();
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ChildrenList.Clear();
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// Populate the profile starting at the root, the rest is populated recursively
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var rootFolder = ProfileEntity.Folders.FirstOrDefault(f => f.ParentId == EntityId);
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if (rootFolder == null)
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@@ -9,36 +9,68 @@ namespace Artemis.Core.Models.Profile
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{
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public abstract class ProfileElement : PropertyChangedBase
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{
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protected List<ProfileElement> _children;
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private bool _enabled;
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private Guid _entityId;
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private string _name;
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private int _order;
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private ProfileElement _parent;
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private Profile _profile;
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protected List<ProfileElement> ChildrenList;
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protected ProfileElement()
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{
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_children = new List<ProfileElement>();
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ChildrenList = new List<ProfileElement>();
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}
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public Guid EntityId { get; internal set; }
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public Profile Profile { get; internal set; }
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public ProfileElement Parent { get; internal set; }
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public Guid EntityId
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{
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get => _entityId;
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internal set => SetAndNotify(ref _entityId, value);
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}
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public Profile Profile
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{
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get => _profile;
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internal set => SetAndNotify(ref _profile, value);
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}
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public ProfileElement Parent
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{
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get => _parent;
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internal set => SetAndNotify(ref _parent, value);
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}
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/// <summary>
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/// The element's children
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/// </summary>
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public ReadOnlyCollection<ProfileElement> Children => _children.AsReadOnly();
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public ReadOnlyCollection<ProfileElement> Children => ChildrenList.AsReadOnly();
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/// <summary>
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/// The order in which this element appears in the update loop and editor
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/// </summary>
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public int Order { get; internal set; }
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public int Order
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{
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get => _order;
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internal set => SetAndNotify(ref _order, value);
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}
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/// <summary>
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/// The name which appears in the editor
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/// </summary>
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public string Name { get; set; }
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public string Name
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{
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get => _name;
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set => SetAndNotify(ref _name, value);
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}
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/// <summary>
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/// Gets or sets the enabled state, if not enabled the element is skipped in render and update
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/// </summary>
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public bool Enabled { get; set; }
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public bool Enabled
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{
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get => _enabled;
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set => SetAndNotify(ref _enabled, value);
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}
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/// <summary>
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/// Updates the element
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@@ -86,29 +118,29 @@ namespace Artemis.Core.Models.Profile
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/// <param name="order">The order where to place the child (1-based), defaults to the end of the collection</param>
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public virtual void AddChild(ProfileElement child, int? order = null)
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{
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lock (_children)
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lock (ChildrenList)
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{
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// Add to the end of the list
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if (order == null)
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{
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_children.Add(child);
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child.Order = _children.Count;
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ChildrenList.Add(child);
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child.Order = ChildrenList.Count;
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}
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// Shift everything after the given order
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else
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{
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foreach (var profileElement in _children.Where(c => c.Order >= order).ToList())
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foreach (var profileElement in ChildrenList.Where(c => c.Order >= order).ToList())
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profileElement.Order++;
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int targetIndex;
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if (order == 0)
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targetIndex = 0;
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else if (order > _children.Count)
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targetIndex = _children.Count;
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else if (order > ChildrenList.Count)
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targetIndex = ChildrenList.Count;
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else
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targetIndex = _children.FindIndex(c => c.Order == order + 1);
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targetIndex = ChildrenList.FindIndex(c => c.Order == order + 1);
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_children.Insert(targetIndex, child);
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ChildrenList.Insert(targetIndex, child);
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child.Order = order.Value;
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}
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@@ -122,12 +154,12 @@ namespace Artemis.Core.Models.Profile
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/// <param name="child">The profile element to remove</param>
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public virtual void RemoveChild(ProfileElement child)
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{
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lock (_children)
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lock (ChildrenList)
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{
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_children.Remove(child);
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ChildrenList.Remove(child);
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// Shift everything after the given order
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foreach (var profileElement in _children.Where(c => c.Order > child.Order).ToList())
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foreach (var profileElement in ChildrenList.Where(c => c.Order > child.Order).ToList())
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profileElement.Order--;
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child.Parent = null;
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@@ -6,9 +6,8 @@ namespace Artemis.Core.Models.Profile
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{
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public abstract class PropertiesProfileElement : ProfileElement
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{
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internal abstract PropertiesEntity PropertiesEntity { get; }
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private SKPath _path;
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internal abstract PropertiesEntity PropertiesEntity { get; }
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/// <summary>
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/// Gets the path containing all the LEDs this entity is applied to, any rendering outside the entity Path is
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@@ -19,7 +18,7 @@ namespace Artemis.Core.Models.Profile
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get => _path;
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protected set
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{
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_path = value;
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SetAndNotify(ref _path, value);
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// I can't really be sure about the performance impact of calling Bounds often but
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// SkiaSharp calls SkiaApi.sk_path_get_bounds (Handle, &rect); which sounds expensive
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Bounds = value?.Bounds ?? SKRect.Empty;
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@@ -29,12 +28,17 @@ namespace Artemis.Core.Models.Profile
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/// <summary>
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/// The bounds of this entity
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/// </summary>
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public SKRect Bounds { get; private set; }
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public SKRect Bounds
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{
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get => _bounds;
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private set => SetAndNotify(ref _bounds, value);
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}
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#region Property group expansion
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protected List<string> _expandedPropertyGroups;
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private SKRect _bounds;
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public bool IsPropertyGroupExpanded(LayerPropertyGroup layerPropertyGroup)
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{
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return _expandedPropertyGroups.Contains(layerPropertyGroup.Path);
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@@ -49,6 +53,5 @@ namespace Artemis.Core.Models.Profile
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}
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#endregion
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}
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}
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