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https://github.com/Artemis-RGB/Artemis
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Rendering - Sovled inconsistencies between software and Vulkan rendering
LED sampling - Improved LED sampling on <100% scale
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@@ -59,9 +59,12 @@ namespace Artemis.UI.Screens.Settings.Tabs.General
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LogLevels = new BindableCollection<ValueDescription>(EnumUtilities.GetAllValuesAndDescriptions(typeof(LogEventLevel)));
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ColorSchemes = new BindableCollection<ValueDescription>(EnumUtilities.GetAllValuesAndDescriptions(typeof(ApplicationColorScheme)));
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RenderScales = new List<Tuple<string, double>> {new("10%", 0.1)};
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for (int i = 25; i <= 100; i += 25)
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RenderScales.Add(new Tuple<string, double>(i + "%", i / 100.0));
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RenderScales = new List<Tuple<string, double>>
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{
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new("25%", 0.25),
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new("50%", 0.5),
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new("100%", 1),
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};
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TargetFrameRates = new List<Tuple<string, int>>();
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for (int i = 10; i <= 30; i += 5)
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