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Rendering - Sovled inconsistencies between software and Vulkan rendering
LED sampling - Improved LED sampling on <100% scale
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@@ -177,7 +177,7 @@ namespace Artemis.Core.Modules
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lock (_lock)
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{
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// Render the profile
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ActiveProfile?.Render(canvas, SKPoint.Empty);
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ActiveProfile?.Render(canvas, SKPointI.Empty);
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}
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ProfileRendered(deltaTime, canvas, canvasInfo);
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