Updated to work with the new RGB.NET rendering

This commit is contained in:
DarthAffe committed 2021-02-24 00:45:31 +01:00
1 parent 93a29eac52
commit e58c0f20bb
21 files changed
+609 -668

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@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using RGB.NET.Core;
using SkiaSharp;
namespace Artemis.Core.Services
{
@@ -31,9 +32,14 @@ namespace Artemis.Core.Services
RGBSurface Surface { get; set; }
/// <summary>
/// Gets the bitmap brush used to convert the rendered frame to LED-colors
/// Gets the texture brush used to convert the rendered frame to LED-colors
/// </summary>
BitmapBrush? BitmapBrush { get; }
TextureBrush TextureBrush { get; }
/// <summary>
/// Gets the texture used to convert the rendered frame to LED-colors
/// </summary>
SKTexture? Texture { get; }
/// <summary>
/// Gets the update trigger that drives the render loop
@@ -45,6 +51,12 @@ namespace Artemis.Core.Services
/// </summary>
bool IsRenderPaused { get; set; }
/// <summary>
/// Recreates the Texture to use the given <see cref="SKBitmap"/>
/// </summary>
/// <param name="bitmap"></param>
void UpdateTexture(SKBitmap bitmap);
/// <summary>
/// Adds the given device provider to the <see cref="Surface" />
/// </summary>