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https://github.com/Artemis-RGB/Artemis
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Implemented CS:GO flashed, smoked and low HP
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Linq;
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@ -25,17 +26,24 @@ namespace Artemis.Modules.Games.CounterStrike
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AmmoRect = new KeyboardRectangle(Scale, 0, 0, 16*Scale, 1*Scale, new List<Color> {Color.Blue, Color.Red},
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LinearGradientMode.Horizontal);
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TeamRect = new KeyboardRectangle(Scale, 0, 1*Scale, 21*Scale, 8*Scale, new List<Color> {Color.CornflowerBlue},
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TeamRect = new KeyboardRectangle(Scale, 0, 1*Scale, 21*Scale, 8*Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal);
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EventRect = new KeyboardRectangle(Scale, 0, 1*Scale, 21*Scale, 8*Scale,
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new List<Color>(),
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LinearGradientMode.Horizontal);
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}
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public KeyboardRectangle EventRect { get; set; }
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public KeyboardRectangle TeamRect { get; set; }
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public KeyboardRectangle AmmoRect { get; set; }
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public JObject CsJson { get; set; }
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public bool DrawingSmoke { get; set; }
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public bool DrawingFlash { get; set; }
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public int Scale { get; set; }
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public JObject CsJson { get; set; }
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public KeyboardRectangle AmmoRect { get; set; }
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public override void Dispose()
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{
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_mainModel.GameSenseWebServer.GameDataReceived -= HandleGameData;
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@ -53,21 +61,72 @@ namespace Artemis.Modules.Games.CounterStrike
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UpdateAmmo();
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UpdateTeam();
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UpdateHealth();
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UpdateFlash();
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UpdateSmoke();
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}
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private void UpdateHealth()
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{
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if (CsJson["player"]?["state"]?["health"] == null)
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return;
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var health = CsJson["player"]["state"]["health"].Value<int>();
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if (health > 25)
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return;
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TeamRect.Colors = new List<Color> {Color.Red, Color.DarkOrange, Color.Red, Color.DarkOrange};
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}
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private void UpdateSmoke()
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{
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if (CsJson["player"]?["state"]?["smoked"] == null)
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return;
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var smoked = CsJson["player"]["state"]["smoked"].Value<int>();
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if (smoked == 0 && !DrawingSmoke)
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return;
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EventRect.Colors = new List<Color> {Color.FromArgb(smoked, 255, 255, 255)};
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DrawingSmoke = (smoked != 0);
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}
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private void UpdateFlash()
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{
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if (CsJson["player"]?["state"]?["flashed"] == null)
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return;
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var flashed = CsJson["player"]["state"]["flashed"].Value<int>();
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if (flashed == 0 && !DrawingFlash)
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return;
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EventRect.Colors = new List<Color> {Color.FromArgb(flashed, 255, 255, 255)};
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DrawingFlash = (flashed != 0);
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}
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private void UpdateTeam()
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{
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var currentTeam = CsJson["player"]["team"];
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var currentTeam = CsJson["player"]?["team"];
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if (currentTeam == null)
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return;
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var t1 = Color.FromArgb(255, 255, 129, 0);
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var t2 = Color.FromArgb(255, 255, 89, 0);
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var ct1 = Color.FromArgb(255, 203, 238, 255);
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var ct2 = Color.FromArgb(255, 0, 173, 255);
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TeamRect.Colors = currentTeam.Value<string>() == "T"
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? new List<Color> {Color.FromArgb(255, 255, 129, 0)}
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: new List<Color> {Color.FromArgb(255, 112, 209, 255)};
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? new List<Color> {t1, t2, t1, t2}
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: new List<Color> {ct1, ct2, ct1, ct2};
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TeamRect.Rotate = true;
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}
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private void UpdateAmmo()
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{
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if (CsJson["player"]["weapons"] == null)
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return;
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var activeWeapon =
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CsJson["player"]["weapons"].Children()
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.Select(c => c.First)
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@ -102,6 +161,7 @@ namespace Artemis.Modules.Games.CounterStrike
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g.Clear(Color.Transparent);
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AmmoRect.Draw(g);
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TeamRect.Draw(g);
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EventRect.Draw(g);
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}
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return bitmap;
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}
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@ -114,6 +174,8 @@ namespace Artemis.Modules.Games.CounterStrike
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if (!jsonString.Contains("Counter-Strike: Global Offensive"))
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return;
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Debug.WriteLine(jsonString);
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// Parse the JSON
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CsJson = JsonConvert.DeserializeObject<JObject>(jsonString);
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}
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@ -134,8 +134,10 @@ namespace Artemis.Utilities.Keyboard
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if (Colors.Count > 5)
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baseBrush = new LinearGradientBrush(brushRect, Colors.First(), Colors.Skip(1).FirstOrDefault(),
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GradientMode) {InterpolationColors = colorBlend};
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else
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else if (Colors.Count > 1)
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baseBrush = new LinearGradientBrush(baseRect, Colors[0], Colors[1], GradientMode);
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else
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baseBrush = new LinearGradientBrush(baseRect, Colors[0], Colors[0], GradientMode);
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g.FillRectangle(baseBrush, baseRect);
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if (!Rotate)
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