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https://github.com/Artemis-RGB/Artemis
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Plugins - Adjusted namespaces
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@@ -0,0 +1,15 @@
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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using Stylet;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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public abstract class BrushConfigurationViewModel : Screen
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{
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protected BrushConfigurationViewModel(BaseLayerBrush layerBrush)
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{
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LayerBrush = layerBrush;
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}
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public BaseLayerBrush LayerBrush { get; }
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}
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}
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@@ -0,0 +1,134 @@
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using System;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Plugins.Exceptions;
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using Artemis.Core.Services.Interfaces;
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using SkiaSharp;
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using Stylet;
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namespace Artemis.Core.Plugins.LayerBrushes.Internal
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{
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/// <summary>
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/// For internal use only, please use <see cref="LayerBrush{T}" /> or <see cref="RgbNetLayerBrush{T}" /> or instead
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/// </summary>
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public abstract class BaseLayerBrush : PropertyChangedBase, IDisposable
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{
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private LayerBrushType _brushType;
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private LayerBrushConfigurationDialog _configurationDialog;
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private LayerBrushDescriptor _descriptor;
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private Layer _layer;
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private bool _supportsTransformation = true;
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/// <summary>
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/// Gets the layer this brush is applied to
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/// </summary>
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public Layer Layer
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{
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get => _layer;
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internal set => SetAndNotify(ref _layer, value);
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}
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/// <summary>
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/// Gets the descriptor of this brush
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/// </summary>
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public LayerBrushDescriptor Descriptor
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{
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get => _descriptor;
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internal set => SetAndNotify(ref _descriptor, value);
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}
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/// <summary>
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/// Gets or sets a configuration dialog complementing the regular properties
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/// </summary>
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public LayerBrushConfigurationDialog ConfigurationDialog
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{
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get => _configurationDialog;
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protected set => SetAndNotify(ref _configurationDialog, value);
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}
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/// <summary>
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/// Gets the type of layer brush
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/// </summary>
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public LayerBrushType BrushType
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{
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get => _brushType;
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internal set => SetAndNotify(ref _brushType, value);
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}
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/// <summary>
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/// Gets the plugin info that defined this brush
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/// </summary>
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public PluginInfo PluginInfo => Descriptor.LayerBrushProvider.PluginInfo;
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/// <summary>
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/// Gets a reference to the layer property group without knowing it's type
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/// </summary>
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public virtual LayerPropertyGroup BaseProperties => null;
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/// <summary>
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/// Gets or sets whether the brush supports transformations
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/// <para>Note: RGB.NET brushes can never be transformed and setting this to true will throw an exception</para>
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/// </summary>
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public bool SupportsTransformation
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{
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get => _supportsTransformation;
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protected set
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{
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if (value && BrushType == LayerBrushType.RgbNet)
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throw new ArtemisPluginException(PluginInfo, "An RGB.NET brush cannot support transformation");
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_supportsTransformation = value;
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}
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}
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/// <inheritdoc />
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public void Dispose()
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{
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DisableLayerBrush();
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BaseProperties.Dispose();
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Called when the layer brush is activated
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/// </summary>
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public abstract void EnableLayerBrush();
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/// <summary>
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/// Called when the layer brush is deactivated
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/// </summary>
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public abstract void DisableLayerBrush();
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/// <summary>
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/// Called before rendering every frame, write your update logic here
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/// </summary>
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/// <param name="deltaTime">Seconds passed since last update</param>
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public abstract void Update(double deltaTime);
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// Not only is this needed to initialize properties on the layer brushes, it also prevents implementing anything
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// but LayerBrush<T> and RgbNetLayerBrush<T> outside the core
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internal abstract void Initialize(IRenderElementService renderElementService);
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internal abstract void InternalRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint);
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internal virtual void Dispose(bool disposing)
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{
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}
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}
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/// <summary>
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/// Describes the type of a layer brush
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/// </summary>
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public enum LayerBrushType
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{
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/// <summary>
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/// A regular brush that users Artemis' SkiaSharp-based rendering engine
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/// </summary>
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Regular,
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/// <summary>
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/// An RGB.NET brush that uses RGB.NET's per-LED rendering engine.
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/// </summary>
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RgbNet
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}
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}
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@@ -0,0 +1,48 @@
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using System;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Plugins.Exceptions;
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using Artemis.Core.Services.Interfaces;
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namespace Artemis.Core.Plugins.LayerBrushes.Internal
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{
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/// <summary>
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/// For internal use only, please use <see cref="LayerBrush{T}" /> or <see cref="RgbNetLayerBrush{T}" /> or instead
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/// </summary>
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public abstract class PropertiesLayerBrush<T> : BaseLayerBrush where T : LayerPropertyGroup
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{
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private T _properties;
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/// <summary>
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/// Gets whether all properties on this brush are initialized
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/// </summary>
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public bool PropertiesInitialized { get; internal set; }
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/// <inheritdoc />
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public override LayerPropertyGroup BaseProperties => Properties;
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/// <summary>
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/// Gets the properties of this brush.
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/// </summary>
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public T Properties
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{
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get
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{
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// I imagine a null reference here can be confusing, so lets throw an exception explaining what to do
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if (_properties == null)
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throw new ArtemisPluginException("Cannot access brush properties until OnPropertiesInitialized has been called");
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return _properties;
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}
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internal set => _properties = value;
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}
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internal void InitializeProperties(IRenderElementService renderElementService)
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{
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Properties = Activator.CreateInstance<T>();
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Properties.LayerBrush = this;
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Properties.InitializeProperties(renderElementService, Layer, "LayerBrush.");
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PropertiesInitialized = true;
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EnableLayerBrush();
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}
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}
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}
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@@ -0,0 +1,36 @@
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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using Artemis.Core.Services.Interfaces;
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using SkiaSharp;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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public abstract class LayerBrush<T> : PropertiesLayerBrush<T> where T : LayerPropertyGroup
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{
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protected LayerBrush()
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{
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BrushType = LayerBrushType.Regular;
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}
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/// <summary>
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/// The main method of rendering anything to the layer. The provided <see cref="SKCanvas" /> is specific to the layer
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/// and matches it's width and height.
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/// <para>Called during rendering or layer preview, in the order configured on the layer</para>
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/// </summary>
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/// <param name="canvas">The layer canvas</param>
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/// <param name="canvasInfo"></param>
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/// <param name="path">The path to be filled, represents the shape</param>
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/// <param name="paint">The paint to be used to fill the shape</param>
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public abstract void Render(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint);
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internal override void InternalRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint)
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{
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Render(canvas, canvasInfo, path, paint);
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}
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internal override void Initialize(IRenderElementService renderElementService)
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{
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InitializeProperties(renderElementService);
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}
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}
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}
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@@ -0,0 +1,28 @@
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using System;
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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/// <inheritdoc />
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public class LayerBrushConfigurationDialog<T> : LayerBrushConfigurationDialog where T : BrushConfigurationViewModel
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{
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/// <inheritdoc />
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public override Type Type => typeof(T);
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}
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/// <summary>
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/// Describes a UI tab for a layer brush
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/// </summary>
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public abstract class LayerBrushConfigurationDialog
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{
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/// <summary>
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/// The layer brush this dialog belongs to
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/// </summary>
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internal BaseLayerBrush LayerBrush { get; set; }
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/// <summary>
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/// The type of view model the tab contains
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/// </summary>
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public abstract Type Type { get; }
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}
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}
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@@ -0,0 +1,45 @@
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using System;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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/// <summary>
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/// A class that describes a layer brush
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/// </summary>
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public class LayerBrushDescriptor
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{
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internal LayerBrushDescriptor(string displayName, string description, string icon, Type layerBrushType, LayerBrushProvider layerBrushProvider)
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{
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DisplayName = displayName;
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Description = description;
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Icon = icon;
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LayerBrushType = layerBrushType;
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LayerBrushProvider = layerBrushProvider;
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}
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/// <summary>
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/// The name that is displayed in the UI
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/// </summary>
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public string DisplayName { get; }
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/// <summary>
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/// The description that is displayed in the UI
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/// </summary>
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public string Description { get; }
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/// <summary>
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/// The Material icon to display in the UI, a full reference can be found
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/// <see href="https://materialdesignicons.com">here</see>
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/// </summary>
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public string Icon { get; }
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/// <summary>
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/// The type of the layer brush
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/// </summary>
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public Type LayerBrushType { get; }
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/// <summary>
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/// The plugin that provided this <see cref="LayerBrushDescriptor" />
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/// </summary>
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public LayerBrushProvider LayerBrushProvider { get; }
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}
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}
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@@ -0,0 +1,54 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using Artemis.Core.Plugins.Exceptions;
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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/// <summary>
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/// Allows you to create one or more <see cref="LayerBrush{T}" />s usable by profile layers.
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/// </summary>
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public abstract class LayerBrushProvider : Plugin
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{
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private readonly List<LayerBrushDescriptor> _layerBrushDescriptors;
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/// <summary>
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/// Allows you to register one or more <see cref="LayerBrush{T}" />s usable by profile layers.
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/// </summary>
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protected LayerBrushProvider()
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{
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_layerBrushDescriptors = new List<LayerBrushDescriptor>();
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PluginDisabled += OnPluginDisabled;
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}
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/// <summary>
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/// A read-only collection of all layer brushes added with <see cref="RegisterLayerBrushDescriptor{T}" />
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/// </summary>
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public ReadOnlyCollection<LayerBrushDescriptor> LayerBrushDescriptors => _layerBrushDescriptors.AsReadOnly();
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/// <summary>
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/// Registers a layer brush descriptor for a given layer brush, so that it appears in the UI.
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/// <para>Note: You do not need to manually remove these on disable</para>
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/// </summary>
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/// <typeparam name="T">The type of the layer brush you wish to register</typeparam>
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/// <param name="displayName">The name to display in the UI</param>
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/// <param name="description">The description to display in the UI</param>
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/// <param name="icon">
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/// The Material icon to display in the UI, a full reference can be found
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/// <see href="https://materialdesignicons.com">here</see>
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/// </param>
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protected void RegisterLayerBrushDescriptor<T>(string displayName, string description, string icon) where T : BaseLayerBrush
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{
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if (!Enabled)
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throw new ArtemisPluginException(PluginInfo, "Can only add a layer brush descriptor when the plugin is enabled");
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_layerBrushDescriptors.Add(new LayerBrushDescriptor(displayName, description, icon, typeof(T), this));
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}
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private void OnPluginDisabled(object sender, EventArgs e)
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{
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_layerBrushDescriptors.Clear();
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}
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}
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}
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@@ -0,0 +1,81 @@
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Models.Surface;
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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using Artemis.Core.Services.Interfaces;
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using SkiaSharp;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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public abstract class PerLedLayerBrush<T> : PropertiesLayerBrush<T> where T : LayerPropertyGroup
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{
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protected PerLedLayerBrush()
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{
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BrushType = LayerBrushType.Regular;
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}
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/// <summary>
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/// The main method of rendering for this type of brush. Called once per frame for each LED in the layer
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/// <para>
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/// Note: Due to transformations, the render point may not match the position of the LED, always use the render
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/// point to determine where the color will go.
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/// </para>
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/// </summary>
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/// <param name="led">The LED that will receive the color</param>
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/// <param name="renderPoint">The point at which the color is located</param>
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/// <returns>The color the LED will receive</returns>
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public abstract SKColor GetColor(ArtemisLed led, SKPoint renderPoint);
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internal override void InternalRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint)
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{
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// We don't want translations on this canvas because that'll displace the LEDs, translations are applied to the points of each LED instead
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Layer.ExcludeCanvasFromTranslation(canvas, true);
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if (Layer.General.ResizeMode == LayerResizeMode.Normal)
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{
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// Apply a translated version of the shape as the clipping mask
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var shapePath = new SKPath(Layer.LayerShape.Path);
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Layer.IncludePathInTranslation(shapePath, true);
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canvas.ClipPath(shapePath);
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}
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using var pointsPath = new SKPath();
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using var ledPaint = new SKPaint();
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foreach (var artemisLed in Layer.Leds)
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{
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pointsPath.AddPoly(new[]
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{
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new SKPoint(0, 0),
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new SKPoint(artemisLed.AbsoluteRenderRectangle.Left - Layer.Bounds.Left, artemisLed.AbsoluteRenderRectangle.Top - Layer.Bounds.Top)
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});
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}
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Layer.ExcludePathFromTranslation(pointsPath, true);
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var points = pointsPath.Points;
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for (var index = 0; index < Layer.Leds.Count; index++)
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{
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var artemisLed = Layer.Leds[index];
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var renderPoint = points[index * 2 + 1];
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if (!float.IsFinite(renderPoint.X) || !float.IsFinite(renderPoint.Y))
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continue;
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// Let the brush determine the color
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ledPaint.Color = GetColor(artemisLed, renderPoint);
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var ledRectangle = SKRect.Create(
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artemisLed.AbsoluteRenderRectangle.Left - Layer.Bounds.Left,
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artemisLed.AbsoluteRenderRectangle.Top - Layer.Bounds.Top,
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artemisLed.AbsoluteRenderRectangle.Width,
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artemisLed.AbsoluteRenderRectangle.Height
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);
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canvas.DrawRect(ledRectangle, ledPaint);
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}
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}
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internal override void Initialize(IRenderElementService renderElementService)
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{
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InitializeProperties(renderElementService);
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}
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}
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}
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@@ -0,0 +1,82 @@
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using System;
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using System.Linq;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Plugins.LayerBrushes.Internal;
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using Artemis.Core.Services.Interfaces;
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using RGB.NET.Core;
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using RGB.NET.Groups;
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using SkiaSharp;
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namespace Artemis.Core.Plugins.LayerBrushes
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{
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/// <summary>
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/// An RGB.NET brush that uses RGB.NET's per-LED rendering engine.
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/// <para>Note: This brush type always renders on top of regular brushes</para>
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/// </summary>
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/// <typeparam name="T"></typeparam>
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public abstract class RgbNetLayerBrush<T> : PropertiesLayerBrush<T> where T : LayerPropertyGroup
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{
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/// <summary>
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/// Creates a new instance of the <see cref="RgbNetLayerBrush{T}" /> class
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/// </summary>
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protected RgbNetLayerBrush()
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{
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BrushType = LayerBrushType.RgbNet;
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SupportsTransformation = false;
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}
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/// <summary>
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/// The LED group this layer effect is applied to
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/// </summary>
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||||
public ListLedGroup LedGroup { get; internal set; }
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||||
/// <summary>
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||||
/// Called when Artemis needs an instance of the RGB.NET effect you are implementing
|
||||
/// </summary>
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||||
/// <returns>Your RGB.NET effect</returns>
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||||
public abstract IBrush GetBrush();
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||||
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internal void UpdateLedGroup()
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{
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// TODO: This simply renders it on top of the rest, get a ZIndex based on layer position
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||||
LedGroup.ZIndex = 1;
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||||
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||||
var missingLeds = Layer.Leds.Where(l => !LedGroup.ContainsLed(l.RgbLed)).Select(l => l.RgbLed).ToList();
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var extraLeds = LedGroup.GetLeds().Where(l => Layer.Leds.All(layerLed => layerLed.RgbLed != l)).ToList();
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||||
LedGroup.AddLeds(missingLeds);
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||||
LedGroup.RemoveLeds(extraLeds);
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LedGroup.Brush = GetBrush();
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||||
}
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||||
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||||
internal override void Initialize(IRenderElementService renderElementService)
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||||
{
|
||||
LedGroup = new ListLedGroup();
|
||||
Layer.RenderPropertiesUpdated += LayerOnRenderPropertiesUpdated;
|
||||
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||||
InitializeProperties(renderElementService);
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||||
UpdateLedGroup();
|
||||
}
|
||||
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
Layer.RenderPropertiesUpdated -= LayerOnRenderPropertiesUpdated;
|
||||
LedGroup.Detach();
|
||||
}
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
// Not used in this effect type
|
||||
internal override void InternalRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint)
|
||||
{
|
||||
throw new NotImplementedException("RGB.NET layer effectes do not implement InternalRender");
|
||||
}
|
||||
|
||||
private void LayerOnRenderPropertiesUpdated(object sender, EventArgs e)
|
||||
{
|
||||
UpdateLedGroup();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user