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Basic implementation of a few editor tools
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using System.Windows.Input;
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namespace Artemis.UI.Events
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{
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public class MainWindowKeyEvent
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{
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public bool KeyDown { get; }
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public KeyEventArgs EventArgs { get; }
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public MainWindowKeyEvent(bool keyDown, KeyEventArgs eventArgs)
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{
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KeyDown = keyDown;
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EventArgs = eventArgs;
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}
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}
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}
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