Added x64 release config

Added some brush drawing types but they won't stay (gotta commit this)
This commit is contained in:
SpoinkyNL committed 2018-04-14 21:27:12 +02:00
1 parent 2ad803180f
commit dd82a945ef
10 files changed
+145 -12

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+19
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@@ -32,6 +32,24 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="Castle.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
<HintPath>..\packages\Castle.Core.4.2.1\lib\net45\Castle.Core.dll</HintPath>
@@ -252,6 +270,7 @@
<Compile Include="Plugins\Interfaces\IDataModelExpansion.cs" />
<Compile Include="Plugins\Interfaces\IDevice.cs" />
<Compile Include="Plugins\Interfaces\ILayerType.cs" />
<Compile Include="Plugins\Interfaces\ILayerTypeConfiguration.cs" />
<Compile Include="Plugins\Interfaces\IModule.cs" />
<Compile Include="Plugins\Interfaces\IModuleDataModel.cs" />
<Compile Include="Plugins\Interfaces\IModuleViewModel.cs" />
@@ -0,0 +1,7 @@
namespace Artemis.Core.Plugins.Interfaces
{
public interface ILayerTypeConfiguration
{
}
}
@@ -18,6 +18,7 @@ namespace Artemis.Core.ProfileElements
public Profile Profile { get; }
public ILayerType LayerType { get; private set; }
public ILayerTypeConfiguration LayerTypeConfiguration { get; set; }
public List<IProfileElement> Children { get; set; }
public int Order { get; set; }
public string Name { get; set; }
+12 -12
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@@ -3,17 +3,14 @@ using System.Threading.Tasks;
using Artemis.Core.Events;
using Artemis.Core.Services.Interfaces;
using RGB.NET.Core;
using RGB.NET.Devices.CoolerMaster;
using RGB.NET.Devices.Corsair;
using RGB.NET.Devices.DMX;
using RGB.NET.Devices.Logitech;
using RGB.NET.Devices.Novation;
using RGB.NET.Devices.Razer;
namespace Artemis.Core.Services
{
public class RgbService : IRgbService, IDisposable
{
private readonly TimerUpdateTrigger _updateTrigger;
public RgbService()
{
Surface = RGBSurface.Instance;
@@ -22,8 +19,8 @@ namespace Artemis.Core.Services
// Let's throw these for now
Surface.Exception += SurfaceOnException;
var updateTrigger = new TimerUpdateTrigger {UpdateFrequency = 1.0 / 30};
Surface.RegisterUpdateTrigger(updateTrigger);
_updateTrigger = new TimerUpdateTrigger {UpdateFrequency = 1.0 / 30};
Surface.RegisterUpdateTrigger(_updateTrigger);
}
/// <inheritdoc />
@@ -42,13 +39,13 @@ namespace Artemis.Core.Services
// TODO SpoinkyNL 8-1-18: Keep settings into account
// This one doesn't work well without ASUS devices installed
// Surface.LoadDevices(AsusDeviceProvider.Instance);
Surface.LoadDevices(CoolerMasterDeviceProvider.Instance);
// Surface.LoadDevices(CoolerMasterDeviceProvider.Instance);
Surface.LoadDevices(CorsairDeviceProvider.Instance);
Surface.LoadDevices(DMXDeviceProvider.Instance);
Surface.LoadDevices(LogitechDeviceProvider.Instance);
// Surface.LoadDevices(DMXDeviceProvider.Instance);
// Surface.LoadDevices(LogitechDeviceProvider.Instance);
// Surface.LoadDevices(MsiDeviceProvider.Instance);
Surface.LoadDevices(NovationDeviceProvider.Instance);
Surface.LoadDevices(RazerDeviceProvider.Instance);
// Surface.LoadDevices(NovationDeviceProvider.Instance);
// Surface.LoadDevices(RazerDeviceProvider.Instance);
// TODO SpoinkyNL 8-1-18: Load alignment
Surface.AlignDevices();
@@ -59,6 +56,9 @@ namespace Artemis.Core.Services
public void Dispose()
{
Surface.UnregisterUpdateTrigger(_updateTrigger);
_updateTrigger.Dispose();
Surface.Dispose();
}