1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

Merge branch 'feature/NodeSorting' into development

This commit is contained in:
Robert Beekman 2022-09-28 16:28:59 +02:00
commit d7c8039a37
7 changed files with 286 additions and 8 deletions

View File

@ -93,6 +93,7 @@
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=stores_005Cregistrations/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=utilities/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=visualscripting/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=visualscripting_005Cextensions/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=visualscripting_005Cinterfaces/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=visualscripting_005Cnodes/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=visualscripting_005Cpins/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

View File

@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace Artemis.Core;
/// <summary>
/// Provides extension methods for nodes.
/// </summary>
public static class NodeExtension
{
#region Methods
/// <summary>
/// Estimates a height of a node in the editor.
/// </summary>
/// <param name="node">The node whose height to estimate.</param>
/// <returns>The estimated height in pixels.</returns>
public static double EstimateHeight(this INode node)
{
const double PIN_HEIGHT = 26;
const double TITLE_HEIGHT = 46;
int inputPinCount = node.Pins.Count(x => x.Direction == PinDirection.Input)
+ node.PinCollections.Where(x => x.Direction == PinDirection.Input).Sum(x => x.Count() + 1);
int outputPinCount = node.Pins.Count(x => x.Direction == PinDirection.Output)
+ node.PinCollections.Where(x => x.Direction == PinDirection.Output).Sum(x => x.Count() + 1);
return TITLE_HEIGHT + Math.Max(inputPinCount, outputPinCount) * PIN_HEIGHT;
}
/// <summary>
/// Estimates a width a node in the editor.
/// </summary>
/// <param name="node">The node whose width to estimate.</param>
/// <returns>The estimated width in pixels.</returns>
public static double EstimateWidth(this INode node)
{
// DarthAffe 13.09.2022: For now just assume they are all the same size
return 120;
}
/// <summary>
/// Determines whether the node is part of a loop when the provided pending connecting would be connected.
/// </summary>
/// <param name="node">The node to check</param>
/// <param name="pendingConnection">The node to which a connection is pending</param>
/// <returns><see langword="true" /> if there would be a loop; otherwise <see langword="false" />.</returns>
public static bool IsInLoop(this INode node, INode pendingConnection)
{
HashSet<INode> checkedNodes = new();
bool CheckNode(INode checkNode, INode? pending)
{
if (checkedNodes.Contains(checkNode)) return false;
checkedNodes.Add(checkNode);
List<INode> connectedNodes = checkNode.Pins
.Where(x => x.Direction == PinDirection.Input)
.SelectMany(x => x.ConnectedTo)
.Select(x => x.Node)
.Concat(checkNode.PinCollections
.Where(x => x.Direction == PinDirection.Input)
.SelectMany(x => x)
.SelectMany(x => x.ConnectedTo)
.Select(x => x.Node))
.Distinct()
.ToList();
if (pending != null)
connectedNodes.Add(pending);
foreach (INode connectedNode in connectedNodes)
{
if (connectedNode == node)
return true;
else if (CheckNode(connectedNode, null))
return true;
}
return false;
}
return CheckNode(node, pendingConnection);
}
#endregion
}

View File

@ -0,0 +1,97 @@
using System.Collections.Generic;
using System.Linq;
namespace Artemis.Core;
/// <summary>
/// Provides extension methods for node scripts.
/// </summary>
public static class NodeScriptExtension
{
#region Methods
/// <summary>
/// Organize a node script, attempting to lay out nodes in a logical manner.
/// </summary>
/// <param name="nodeScript">The node script to organize.</param>
public static void Organize(this NodeScript nodeScript)
{
const double SPACING_HORIZONTAL = 160;
const double SPACING_VERTICAL = 20;
Dictionary<INode, int> levels = nodeScript.Nodes.ToDictionary(node => node, _ => -1);
List<INode> currentLevelNodes = nodeScript.Nodes.Where(x => x.IsExitNode).ToList();
foreach (INode currentLevelNode in currentLevelNodes)
levels[currentLevelNode] = 0; // DarthAffe 13.09.2022: Init-exit nodes as zero
int currentLevel = 1;
while (currentLevelNodes.Count > 0 && currentLevel < 1000)
{
List<INode> nextLevelNodes = currentLevelNodes.SelectMany(node => node.Pins
.Where(x => x.Direction == PinDirection.Input)
.SelectMany(x => x.ConnectedTo)
.Select(x => x.Node)
.Concat(node.PinCollections
.Where(x => x.Direction == PinDirection.Input)
.SelectMany(x => x)
.SelectMany(x => x.ConnectedTo)
.Select(x => x.Node)))
.Distinct()
.ToList();
foreach (INode nextLevelNode in nextLevelNodes)
{
if (currentLevel > levels[nextLevelNode])
levels[nextLevelNode] = currentLevel;
}
currentLevelNodes = nextLevelNodes;
currentLevel++;
}
void LayoutLevel(IList<INode> nodes, double posX, double posY)
{
foreach (INode node in nodes)
{
node.X = posX;
node.Y = posY;
posY += SPACING_VERTICAL + node.EstimateHeight();
}
}
List<INode>? unusedNodes = null;
double unusedPosY = 0;
double level0Width = 0;
double positionX = 0;
foreach (IGrouping<int, INode> levelGroup in levels.GroupBy(x => x.Value, x => x.Key).OrderBy(x => x.Key))
{
List<INode> nodes = levelGroup.ToList();
double levelHeight = nodes.Sum(x => x.EstimateHeight()) + (nodes.Count - 1) * SPACING_VERTICAL;
double levelWidth = nodes.Max(x => x.EstimateWidth());
double positionY = -(levelHeight / 2.0);
if (levelGroup.Key == -1)
{
unusedNodes = nodes;
unusedPosY = positionY;
}
else
{
if (levelGroup.Key == 0)
level0Width = levelWidth;
LayoutLevel(nodes, positionX, positionY);
positionX -= SPACING_HORIZONTAL + levelWidth;
}
}
if (unusedNodes != null)
LayoutLevel(unusedNodes, level0Width + SPACING_HORIZONTAL / 2.0, unusedPosY);
}
#endregion
}

View File

@ -0,0 +1,43 @@
using System.Collections.Generic;
using System.Linq;
using Artemis.Core;
namespace Artemis.UI.Shared.Services.NodeEditor.Commands;
/// <summary>
/// Represents a node editor command that can be used to organize a script
/// </summary>
public class OrganizeScript : INodeEditorCommand
{
private readonly NodeScript _script;
private readonly List<(INode node, double x, double y)> _originalPositions;
/// <summary>
/// Creates a new instance of the <see cref="OrganizeScript"/> class.
/// </summary>
/// <param name="script">The script to organize.</param>
public OrganizeScript(NodeScript script)
{
_script = script;
_originalPositions = script.Nodes.Select(n => (n, n.X, n.Y)).ToList();
}
/// <inheritdoc />
public string DisplayName => "Organize script";
/// <inheritdoc />
public void Execute()
{
_script.Organize();
}
/// <inheritdoc />
public void Undo()
{
foreach ((INode? node, double x, double y) in _originalPositions)
{
node.X = x;
node.Y = y;
}
}
}

View File

@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Reactive;
using System.Reactive.Linq;
@ -197,8 +198,14 @@ public class NodeScriptViewModel : ActivatableViewModelBase
DragViewModel = new DragCableViewModel(sourcePinViewModel);
DragViewModel.DragPoint = position;
if (targetPinVmModel == null)
return true;
if (!targetPinVmModel.IsCompatibleWith(sourcePinViewModel))
return false;
return targetPinVmModel == null || targetPinVmModel.IsCompatibleWith(sourcePinViewModel);
return sourcePinViewModel.Pin.Direction == PinDirection.Output
? !targetPinVmModel.Pin.Node.IsInLoop(sourcePinViewModel.Pin.Node)
: !sourcePinViewModel.Pin.Node.IsInLoop(targetPinVmModel.Pin.Node);
}
public void FinishPinDrag(PinViewModel sourcePinViewModel, PinViewModel? targetPinVmModel, Point position)
@ -211,7 +218,10 @@ public class NodeScriptViewModel : ActivatableViewModelBase
// If dropped on top of a compatible pin, connect to it
if (targetPinVmModel != null && targetPinVmModel.IsCompatibleWith(sourcePinViewModel))
{
_nodeEditorService.ExecuteCommand(NodeScript, new ConnectPins(sourcePinViewModel.Pin, targetPinVmModel.Pin));
if (sourcePinViewModel.Pin.Direction == PinDirection.Output && !targetPinVmModel.Pin.Node.IsInLoop(sourcePinViewModel.Pin.Node))
_nodeEditorService.ExecuteCommand(NodeScript, new ConnectPins(sourcePinViewModel.Pin, targetPinVmModel.Pin));
else if (sourcePinViewModel.Pin.Direction == PinDirection.Input && !sourcePinViewModel.Pin.Node.IsInLoop(targetPinVmModel.Pin.Node))
_nodeEditorService.ExecuteCommand(NodeScript, new ConnectPins(sourcePinViewModel.Pin, targetPinVmModel.Pin));
}
// If not dropped on a pin allow the user to create a new node
else if (targetPinVmModel == null)

View File

@ -16,6 +16,7 @@
<Window.KeyBindings>
<KeyBinding Command="{CompiledBinding History.Undo}" Gesture="Ctrl+Z" />
<KeyBinding Command="{CompiledBinding History.Redo}" Gesture="Ctrl+Y" />
<KeyBinding Command="{CompiledBinding AutoArrange}" Gesture="Ctrl+F" />
</Window.KeyBindings>
<Grid Margin="15" ColumnDefinitions="*,*" RowDefinitions="Auto,Auto,*">
<Menu Grid.Row="0" Grid.ColumnSpan="2" VerticalAlignment="Top" Margin="-10 -10 -10 0">
@ -43,6 +44,11 @@
</DataTemplate>
</MenuItem.DataTemplates>
</MenuItem>
<MenuItem Header="Auto-arrange" Command="{CompiledBinding AutoArrange}" InputGesture="Ctrl+F">
<MenuItem.Icon>
<avalonia:MaterialIcon Kind="Sort" />
</MenuItem.Icon>
</MenuItem>
<Separator />
<MenuItem Header="Export Script" Command="{CompiledBinding Export}">
<MenuItem.Icon>

View File

@ -26,6 +26,7 @@ public class NodeScriptWindowViewModel : NodeScriptWindowViewModelBase
private readonly IProfileService _profileService;
private readonly ISettingsService _settingsService;
private readonly IWindowService _windowService;
private bool _pauseUpdate;
public NodeScriptWindowViewModel(NodeScript nodeScript,
INodeService nodeService,
@ -56,6 +57,7 @@ public class NodeScriptWindowViewModel : NodeScriptWindowViewModelBase
Categories = categories;
CreateNode = ReactiveCommand.Create<NodeData>(ExecuteCreateNode);
AutoArrange = ReactiveCommand.CreateFromTask(ExecuteAutoArrange);
Export = ReactiveCommand.CreateFromTask(ExecuteExport);
Import = ReactiveCommand.CreateFromTask(ExecuteImport);
@ -83,6 +85,7 @@ public class NodeScriptWindowViewModel : NodeScriptWindowViewModelBase
public ReactiveCommand<string, Unit> OpenUri { get; set; }
public ReadOnlyObservableCollection<IGrouping<NodeData, string>> Categories { get; }
public ReactiveCommand<NodeData, Unit> CreateNode { get; }
public ReactiveCommand<Unit, Unit> AutoArrange { get; }
public ReactiveCommand<Unit, Unit> Export { get; }
public ReactiveCommand<Unit, Unit> Import { get; }
@ -108,6 +111,27 @@ public class NodeScriptWindowViewModel : NodeScriptWindowViewModelBase
_nodeEditorService.ExecuteCommand(NodeScript, new AddNode(NodeScript, node));
}
private async Task ExecuteAutoArrange()
{
try
{
if (!NodeScript.ExitNodeConnected)
{
await _windowService.ShowConfirmContentDialog("Cannot auto-arrange", "The exit node must be connected in order to perform auto-arrange.", "Close", null);
return;
}
_pauseUpdate = true;
_nodeEditorService.ExecuteCommand(NodeScript, new OrganizeScript(NodeScript));
await Task.Delay(200);
NodeScriptViewModel.RequestAutoFit();
}
finally
{
_pauseUpdate = false;
}
}
private async Task ExecuteExport()
{
// Might not cover everything but then the dialog will complain and that's good enough
@ -131,17 +155,26 @@ public class NodeScriptWindowViewModel : NodeScriptWindowViewModelBase
if (result == null)
return;
string json = await File.ReadAllTextAsync(result[0]);
_nodeService.ImportScript(json, NodeScript);
History.Clear();
try
{
_pauseUpdate = true;
string json = await File.ReadAllTextAsync(result[0]);
_nodeService.ImportScript(json, NodeScript);
History.Clear();
await Task.Delay(200);
NodeScriptViewModel.RequestAutoFit();
await Task.Delay(200);
NodeScriptViewModel.RequestAutoFit();
}
finally
{
_pauseUpdate = false;
}
}
private void Update(object? sender, EventArgs e)
{
NodeScript.Run();
if (!_pauseUpdate)
NodeScript.Run();
}
private void Save(object? sender, EventArgs e)