From d651bcc1a9f60313cc650f6707b4e0cb9d7b1f2f Mon Sep 17 00:00:00 2001 From: Robert Beekman Date: Thu, 11 Feb 2016 10:36:09 +0100 Subject: [PATCH 1/2] Update README.md --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 7d82069da..58cee94aa 100644 --- a/README.md +++ b/README.md @@ -13,13 +13,16 @@ Some of it's basic features: Currently the following games are supported: - * Rocket League (Memory reading) + * Rocket League (Memory reading, we've had contact with Psyonix for a better solution) * The Witcher 3 (Memory reading) * Counter-Strike Global Offensive (Native Gamestate intergration) Support is planned for: * Dota 2 (Native Gamestate intergration) * Project CARS (Native memory sharing) + * What you happen to suggest! + +For online games we greatly perfer to use an official API, since memory reading is frowned upon by anti-cheat sofware. Currently the only supported keyboards are the Logitech G910 Orion Spark and Corsair K95 RGB, but progress is being made to support Razer as well. From 09bdbccfac44cfbcab75305077f36d920210a32a Mon Sep 17 00:00:00 2001 From: Robert Beekman Date: Thu, 11 Feb 2016 10:56:14 +0100 Subject: [PATCH 2/2] Update README.md --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 58cee94aa..329f0a6c9 100644 --- a/README.md +++ b/README.md @@ -28,6 +28,10 @@ Currently the only supported keyboards are the Logitech G910 Orion Spark and Cor For any keyboards/games/effects we'd love PRs! +### Video +A quick demo of Rocket League support in the old codebase (a better video demonstrating all functionality will be put up before release) + +[![RocketLeague](http://img.youtube.com/vi/L8rqFGaPeTg/0.jpg)](https://www.youtube.com/watch?v=L8rqFGaPeTg "Rocket League") ### Screenshots ![Screenshot 1](http://i.imgur.com/mq8i4ht.png) ![Screenshot 2](http://i.imgur.com/Z2RkiTE.png)