mirror of
https://github.com/Artemis-RGB/Artemis
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Profiles - Reworked profile system
Sidebar - Redesigned sidebar with customizable categories Profiles - Added the ability to configure custom profile icons Profiles - Added the ability to activate multiple profiles for modules at once Profiles - Added the ability to create profiles for no modules Profiles - Added the ability to suspend a profile or an entire category Profiles - Added profile activation conditions Profiles - Added file-based importing/exporting Profile editor - Condensed UI, removed tabs Profile editor - Disable condition operators until a left-side is picked
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@@ -19,9 +19,9 @@ namespace Artemis.Core.Services
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TimeSpan FrameTime { get; }
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/// <summary>
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/// Gets or sets whether modules are rendered each frame by calling their Render method
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/// Gets or sets whether profiles are rendered each frame by calling their Render method
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/// </summary>
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bool ModuleRenderingDisabled { get; set; }
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bool ProfileRenderingDisabled { get; set; }
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/// <summary>
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/// Gets or sets a list of startup arguments
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@@ -38,11 +38,6 @@ namespace Artemis.Core.Services
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/// </summary>
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void Initialize();
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/// <summary>
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/// Plays the into animation profile defined in <c>Resources/intro-profile.json</c>
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/// </summary>
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void PlayIntroAnimation();
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/// <summary>
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/// Occurs the core has finished initializing
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/// </summary>
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@@ -1,5 +1,5 @@
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using System;
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using System.Threading.Tasks;
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using System.Collections.Generic;
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using Artemis.Core.Modules;
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namespace Artemis.Core.Services
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@@ -10,33 +10,29 @@ namespace Artemis.Core.Services
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public interface IModuleService : IArtemisService
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{
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/// <summary>
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/// Gets the current active module override. If set, all other modules are deactivated and only the
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/// <see cref="ActiveModuleOverride" /> is active.
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/// Updates all currently active modules
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/// </summary>
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Module? ActiveModuleOverride { get; }
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/// <summary>
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/// Changes the current <see cref="ActiveModuleOverride" /> and deactivates all other modules
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/// </summary>
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/// <param name="overrideModule"></param>
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Task SetActiveModuleOverride(Module? overrideModule);
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/// <param name="deltaTime"></param>
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void UpdateActiveModules(double deltaTime);
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/// <summary>
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/// Evaluates every enabled module's activation requirements and activates/deactivates modules accordingly
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/// </summary>
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Task UpdateModuleActivation();
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void UpdateModuleActivation();
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/// <summary>
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/// Updates the priority and priority category of the given module
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/// Overrides activation on the provided module and restores regular activation to any remaining modules
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/// </summary>
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/// <param name="module">The module to update</param>
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/// <param name="category">The new priority category of the module</param>
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/// <param name="priority">The new priority of the module</param>
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void UpdateModulePriority(Module module, ModulePriorityCategory category, int priority);
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void SetActivationOverride(Module? module);
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/// <summary>
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/// Occurs when the priority of a module is updated.
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/// Occurs whenever a module is activated
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/// </summary>
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event EventHandler? ModulePriorityUpdated;
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event EventHandler<ModuleEventArgs> ModuleActivated;
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/// <summary>
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/// Occurs whenever a module is deactivated
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/// </summary>
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event EventHandler<ModuleEventArgs> ModuleDeactivated;
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}
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}
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