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https://github.com/Artemis-RGB/Artemis
synced 2026-11-12 11:56:30 +00:00
Refactored the edit tool
Fixed the fill shape but it might need some rethinking
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@@ -81,17 +81,17 @@ namespace Artemis.Core.Models.Profile
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public ReadOnlyCollection<ArtemisLed> Leds => _leds.AsReadOnly();
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/// <summary>
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/// A rectangle relative to the surface that contains all the LEDs in this layer.
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/// <para>For rendering, use the RenderRectangle on <see cref="LayerShape" />.</para>
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/// </summary>
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public SKRect Rectangle { get; private set; }
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/// <summary>
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/// A zero-based absolute rectangle that contains all the LEDs in this layer.
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/// An absolute rectangle to the surface that contains all the LEDs in this layer.
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/// <para>For rendering, use the RenderRectangle on <see cref="LayerShape" />.</para>
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/// </summary>
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public SKRect AbsoluteRectangle { get; private set; }
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/// <summary>
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/// A zero-based rectangle that contains all the LEDs in this layer.
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/// <para>For rendering, use the RenderRectangle on <see cref="LayerShape" />.</para>
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/// </summary>
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public SKRect Rectangle { get; private set; }
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/// <summary>
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/// A path containing all the LEDs this layer is applied to.
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/// <para>For rendering, use the RenderPath on <see cref="LayerShape" />.</para>
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@@ -177,8 +177,8 @@ namespace Artemis.Core.Models.Profile
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var relativeAnchor = GetLayerAnchor(false);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = position.X * Rectangle.Width - LayerShape.RenderRectangle.Width / 2 - relativeAnchor.X;
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var y = position.Y * Rectangle.Height - LayerShape.RenderRectangle.Height / 2 - relativeAnchor.Y;
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var x = position.X * AbsoluteRectangle.Width - LayerShape.RenderRectangle.Width / 2 - relativeAnchor.X;
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var y = position.Y * AbsoluteRectangle.Height - LayerShape.RenderRectangle.Height / 2 - relativeAnchor.Y;
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canvas.RotateDegrees(rotation, anchor.X, anchor.Y);
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@@ -213,14 +213,14 @@ namespace Artemis.Core.Models.Profile
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if (!absolute)
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{
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var anchor = AnchorPointProperty.CurrentValue;
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anchor.X = anchor.X * Rectangle.Width;
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anchor.Y = anchor.Y * Rectangle.Height;
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anchor.X = anchor.X * AbsoluteRectangle.Width;
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anchor.Y = anchor.Y * AbsoluteRectangle.Height;
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return new SKPoint(anchor.X, anchor.Y);
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}
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var position = PositionProperty.CurrentValue;
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position.X = position.X * Rectangle.Width;
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position.Y = position.Y * Rectangle.Height;
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position.X = position.X * AbsoluteRectangle.Width;
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position.Y = position.Y * AbsoluteRectangle.Height;
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return new SKPoint(position.X + LayerShape.RenderRectangle.Left, position.Y + LayerShape.RenderRectangle.Top);
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}
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@@ -326,8 +326,8 @@ namespace Artemis.Core.Models.Profile
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{
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if (!Leds.Any())
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{
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Rectangle = SKRect.Empty;
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AbsoluteRectangle = SKRect.Empty;
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Rectangle = SKRect.Empty;
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Path = new SKPath();
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OnRenderPropertiesUpdated();
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return;
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@@ -339,8 +339,8 @@ namespace Artemis.Core.Models.Profile
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var maxX = Leds.Max(l => l.AbsoluteRenderRectangle.Right);
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var maxY = Leds.Max(l => l.AbsoluteRenderRectangle.Bottom);
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Rectangle = SKRect.Create(minX, minY, maxX - minX, maxY - minY);
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AbsoluteRectangle = SKRect.Create(0, 0, maxX - minX, maxY - minY);
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AbsoluteRectangle = SKRect.Create(minX, minY, maxX - minX, maxY - minY);
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Rectangle = SKRect.Create(0, 0, maxX - minX, maxY - minY);
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var path = new SKPath {FillType = SKPathFillType.Winding};
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foreach (var artemisLed in Leds)
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