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https://github.com/Artemis-RGB/Artemis
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Device dialog - Added input remapping for keyboards
Device dialog - Display layout author, if I missed anyone let me know!
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@@ -3,9 +3,15 @@ using RGB.NET.Core;
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namespace Artemis.Core.Services
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{
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internal static class InputKeyUtilities
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/// <summary>
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/// Utilities for mapping keys and buttons to LEDs
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/// </summary>
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public static class InputKeyUtilities
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{
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internal static readonly Dictionary<KeyboardKey, LedId> KeyboardKeyLedIdMap = new()
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/// <summary>
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/// A dictionary of mappings between <see cref="KeyboardKey" /> and <see cref="LedId" />
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/// </summary>
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public static readonly Dictionary<KeyboardKey, LedId> KeyboardKeyLedIdMap = new()
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{
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{KeyboardKey.None, LedId.Keyboard_Custom1},
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{KeyboardKey.Cancel, LedId.Keyboard_Custom2},
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@@ -182,7 +188,10 @@ namespace Artemis.Core.Services
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{KeyboardKey.NumPadEnter, LedId.Keyboard_NumEnter}
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};
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internal static readonly Dictionary<MouseButton, LedId> MouseButtonLedIdMap = new()
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/// <summary>
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/// A dictionary of mappings between <see cref="MouseButton" /> and <see cref="LedId" />
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/// </summary>
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public static readonly Dictionary<MouseButton, LedId> MouseButtonLedIdMap = new()
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{
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{MouseButton.Left, LedId.Mouse1},
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{MouseButton.Middle, LedId.Mouse2},
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@@ -201,7 +201,7 @@ namespace Artemis.Core.Services
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bool foundLedId = InputKeyUtilities.KeyboardKeyLedIdMap.TryGetValue(e.Key, out LedId ledId);
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ArtemisLed? led = null;
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if (foundLedId && e.Device != null)
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led = e.Device.GetLed(ledId);
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led = e.Device.GetLed(ledId, true);
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// Create the UpDown event args because it can be used for every event
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ArtemisKeyboardKeyUpDownEventArgs eventArgs = new(e.Device, led, e.Key, keyboardModifierKey, e.IsDown);
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