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Layers - Fixed blend mode not being applied
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@ -635,9 +635,6 @@ namespace Artemis.Core
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}
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canvas.ClipPath(renderPath);
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// Restore the blend mode before doing the actual render
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layerPaint.BlendMode = SKBlendMode.SrcOver;
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LayerBrush.InternalRender(canvas, bounds, layerPaint);
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foreach (BaseLayerEffect baseLayerEffect in LayerEffects)
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