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Layers - Fixed blend mode not being applied

This commit is contained in:
Robert 2022-08-13 11:32:58 +02:00
parent 19d47ec9f5
commit b0c7dd4290

View File

@ -635,9 +635,6 @@ namespace Artemis.Core
} }
canvas.ClipPath(renderPath); canvas.ClipPath(renderPath);
// Restore the blend mode before doing the actual render
layerPaint.BlendMode = SKBlendMode.SrcOver;
LayerBrush.InternalRender(canvas, bounds, layerPaint); LayerBrush.InternalRender(canvas, bounds, layerPaint);
foreach (BaseLayerEffect baseLayerEffect in LayerEffects) foreach (BaseLayerEffect baseLayerEffect in LayerEffects)