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https://github.com/Artemis-RGB/Artemis
synced 2026-11-11 19:36:28 +00:00
Nodes - Implemented saving/loading
Nodes - Added data model node
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@@ -72,7 +72,12 @@ namespace Artemis.Core
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SubscribeToDataModelStore();
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}
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internal DataModelPath(DataModel? target, DataModelPathEntity entity)
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/// <summary>
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/// Creates a new instance of the <see cref="DataModelPath" /> class based on a <see cref="DataModelPathEntity" />
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/// </summary>
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/// <param name="target"></param>
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/// <param name="entity"></param>
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public DataModelPath(DataModel? target, DataModelPathEntity entity)
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{
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Target = target;
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Path = entity.Path;
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@@ -110,7 +115,10 @@ namespace Artemis.Core
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/// </summary>
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public IReadOnlyCollection<DataModelPathSegment> Segments => _segments.ToList().AsReadOnly();
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internal DataModelPathEntity Entity { get; }
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/// <summary>
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/// Gets the entity used for persistent storage
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/// </summary>
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public DataModelPathEntity Entity { get; }
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internal Func<object, object>? Accessor { get; private set; }
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@@ -173,6 +181,52 @@ namespace Artemis.Core
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return string.IsNullOrWhiteSpace(Path) ? "this" : Path;
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}
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/// <summary>
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/// Occurs whenever the path becomes invalid
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/// </summary>
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public event EventHandler? PathInvalidated;
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/// <summary>
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/// Occurs whenever the path becomes valid
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/// </summary>
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public event EventHandler? PathValidated;
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/// <summary>
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/// Releases the unmanaged resources used by the object and optionally releases the managed resources.
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/// </summary>
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/// <param name="disposing">
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/// <see langword="true" /> to release both managed and unmanaged resources;
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/// <see langword="false" /> to release only unmanaged resources.
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/// </param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_disposed = true;
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DataModelStore.DataModelAdded -= DataModelStoreOnDataModelAdded;
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DataModelStore.DataModelRemoved -= DataModelStoreOnDataModelRemoved;
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Invalidate();
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}
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}
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/// <summary>
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/// Invokes the <see cref="PathInvalidated" /> event
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/// </summary>
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protected virtual void OnPathValidated()
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{
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PathValidated?.Invoke(this, EventArgs.Empty);
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}
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/// <summary>
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/// Invokes the <see cref="PathValidated" /> event
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/// </summary>
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protected virtual void OnPathInvalidated()
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{
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PathInvalidated?.Invoke(this, EventArgs.Empty);
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}
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internal void Invalidate()
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{
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Target?.RemoveDataModelPath(this);
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@@ -262,27 +316,24 @@ namespace Artemis.Core
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DataModelStore.DataModelAdded += DataModelStoreOnDataModelAdded;
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DataModelStore.DataModelRemoved += DataModelStoreOnDataModelRemoved;
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}
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#region IDisposable
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/// <summary>
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/// Releases the unmanaged resources used by the object and optionally releases the managed resources.
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/// </summary>
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/// <param name="disposing">
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/// <see langword="true" /> to release both managed and unmanaged resources;
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/// <see langword="false" /> to release only unmanaged resources.
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/// </param>
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protected virtual void Dispose(bool disposing)
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private void DataModelStoreOnDataModelAdded(object? sender, DataModelStoreEvent e)
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{
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if (disposing)
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{
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_disposed = true;
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if (e.Registration.DataModel.Module.Id != Entity.DataModelId)
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return;
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DataModelStore.DataModelAdded -= DataModelStoreOnDataModelAdded;
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DataModelStore.DataModelRemoved -= DataModelStoreOnDataModelRemoved;
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Invalidate();
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Target = e.Registration.DataModel;
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Initialize();
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}
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Invalidate();
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}
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private void DataModelStoreOnDataModelRemoved(object? sender, DataModelStoreEvent e)
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{
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if (e.Registration.DataModel.Module.Id != Entity.DataModelId)
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return;
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Invalidate();
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Target = null;
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}
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/// <inheritdoc />
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@@ -292,8 +343,6 @@ namespace Artemis.Core
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GC.SuppressFinalize(this);
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}
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#endregion
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#region Storage
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/// <inheritdoc />
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@@ -324,58 +373,5 @@ namespace Artemis.Core
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}
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#endregion
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#region Event handlers
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private void DataModelStoreOnDataModelAdded(object? sender, DataModelStoreEvent e)
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{
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if (e.Registration.DataModel.Module.Id != Entity.DataModelId)
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return;
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Invalidate();
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Target = e.Registration.DataModel;
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Initialize();
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}
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private void DataModelStoreOnDataModelRemoved(object? sender, DataModelStoreEvent e)
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{
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if (e.Registration.DataModel.Module.Id != Entity.DataModelId)
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return;
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Invalidate();
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Target = null;
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}
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#endregion
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#region Events
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/// <summary>
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/// Occurs whenever the path becomes invalid
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/// </summary>
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public event EventHandler? PathInvalidated;
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/// <summary>
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/// Occurs whenever the path becomes valid
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/// </summary>
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public event EventHandler? PathValidated;
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/// <summary>
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/// Invokes the <see cref="PathInvalidated" /> event
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/// </summary>
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protected virtual void OnPathValidated()
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{
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PathValidated?.Invoke(this, EventArgs.Empty);
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}
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/// <summary>
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/// Invokes the <see cref="PathValidated" /> event
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/// </summary>
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protected virtual void OnPathInvalidated()
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{
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PathInvalidated?.Invoke(this, EventArgs.Empty);
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}
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#endregion
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}
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}
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@@ -7,6 +7,7 @@ using Artemis.Core.LayerEffects.Placeholder;
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using Artemis.Core.Properties;
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using Artemis.Storage.Entities.Profile;
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using Artemis.Storage.Entities.Profile.Abstract;
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using Newtonsoft.Json;
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using SkiaSharp;
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namespace Artemis.Core
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@@ -66,6 +67,8 @@ namespace Artemis.Core
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internal void LoadRenderElement()
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{
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DisplayCondition = RenderElementEntity.NodeScript != null ? new NodeScript<bool>(RenderElementEntity.NodeScript) : null;
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// DisplayCondition = RenderElementEntity.DisplayCondition != null
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// ? new DataModelConditionGroup(null, RenderElementEntity.DisplayCondition)
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// : new DataModelConditionGroup(null);
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@@ -97,6 +100,8 @@ namespace Artemis.Core
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}
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// Conditions
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DisplayCondition?.Save();
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RenderElementEntity.NodeScript = DisplayCondition?.Entity;
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// RenderElementEntity.DisplayCondition = DisplayCondition?.Entity;
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// DisplayCondition?.Save();
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@@ -126,7 +131,7 @@ namespace Artemis.Core
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// The play mode dictates whether to stick to the main segment unless the display conditions contains events
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bool stickToMainSegment = (Timeline.PlayMode == TimelinePlayMode.Repeat || Timeline.EventOverlapMode == TimeLineEventOverlapMode.Toggle) && DisplayConditionMet;
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// if (DisplayCondition != null && DisplayCondition.ContainsEvents && Timeline.EventOverlapMode != TimeLineEventOverlapMode.Toggle)
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// stickToMainSegment = false;
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// stickToMainSegment = false;
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Timeline.Update(TimeSpan.FromSeconds(deltaTime), stickToMainSegment);
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}
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@@ -386,50 +391,51 @@ namespace Artemis.Core
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if (Timeline.EventOverlapMode != TimeLineEventOverlapMode.Toggle)
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_toggledOnByEvent = false;
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DisplayCondition.Run();
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bool conditionMet = DisplayCondition.Result;
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// TODO: Handle this nicely, right now when there's only an exit node we assume true
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bool conditionMet = DisplayCondition.Nodes.Count() == 1 || DisplayCondition.Result;
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if (Parent is RenderProfileElement parent && !parent.DisplayConditionMet)
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conditionMet = false;
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// if (!DisplayCondition.ContainsEvents)
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// {
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// // Regular conditions reset the timeline whenever their condition is met and was not met before that
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// if (conditionMet && !DisplayConditionMet && Timeline.IsFinished)
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// Timeline.JumpToStart();
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// // If regular conditions are no longer met, jump to the end segment if stop mode requires it
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// if (!conditionMet && Timeline.StopMode == TimelineStopMode.SkipToEnd)
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// Timeline.JumpToEndSegment();
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// }
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// else if (conditionMet)
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if (conditionMet)
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{
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if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Toggle)
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{
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_toggledOnByEvent = !_toggledOnByEvent;
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if (_toggledOnByEvent)
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Timeline.JumpToStart();
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}
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else
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{
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// Event conditions reset if the timeline finished
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if (Timeline.IsFinished)
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{
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Timeline.JumpToStart();
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}
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// and otherwise apply their overlap mode
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else
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{
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if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Restart)
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Timeline.JumpToStart();
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else if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Copy)
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Timeline.AddExtraTimeline();
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// The third option is ignore which is handled below:
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// done
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}
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}
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// Regular conditions reset the timeline whenever their condition is met and was not met before that
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if (conditionMet && !DisplayConditionMet && Timeline.IsFinished)
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Timeline.JumpToStart();
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// If regular conditions are no longer met, jump to the end segment if stop mode requires it
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if (!conditionMet && Timeline.StopMode == TimelineStopMode.SkipToEnd)
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Timeline.JumpToEndSegment();
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}
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// else if (conditionMet)
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// {
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// if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Toggle)
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// {
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// _toggledOnByEvent = !_toggledOnByEvent;
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// if (_toggledOnByEvent)
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// Timeline.JumpToStart();
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// }
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// else
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// {
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// // Event conditions reset if the timeline finished
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// if (Timeline.IsFinished)
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// {
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// Timeline.JumpToStart();
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// }
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// // and otherwise apply their overlap mode
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// else
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// {
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// if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Restart)
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// Timeline.JumpToStart();
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// else if (Timeline.EventOverlapMode == TimeLineEventOverlapMode.Copy)
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// Timeline.AddExtraTimeline();
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// // The third option is ignore which is handled below:
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//
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// // done
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// }
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// }
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// }
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DisplayConditionMet = Timeline.EventOverlapMode == TimeLineEventOverlapMode.Toggle
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? _toggledOnByEvent
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