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Simplified geometry generation, added some extra logic for keycaps
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@@ -19,7 +19,7 @@
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<Path Data="{Binding DisplayGeometry}" ClipToBounds="False">
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<Path.Fill>
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<SolidColorBrush Color="{Binding DisplayColor}" Opacity="0.25" />
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<SolidColorBrush Color="{Binding DisplayColor}" Opacity="0.333" />
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</Path.Fill>
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</Path>
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<Path Data="{Binding StrokeGeometry}" ClipToBounds="False">
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