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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

Further expanded plugins

Added navigation between modules
This commit is contained in:
SpoinkyNL 2018-02-25 19:48:22 +01:00
parent 4781524139
commit aada338dcc
21 changed files with 1193 additions and 163 deletions

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@ -35,8 +35,8 @@
<Reference Include="Castle.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
<HintPath>..\packages\Castle.Core.4.2.1\lib\net45\Castle.Core.dll</HintPath>
</Reference>
<Reference Include="CSScriptLibrary, Version=3.27.2.0, Culture=neutral, PublicKeyToken=70fcc3d18c749033, processorArchitecture=MSIL">
<HintPath>..\packages\CS-Script.bin.3.27.2.0\lib\net46\CSScriptLibrary.dll</HintPath>
<Reference Include="CSScriptLibrary, Version=3.28.0.0, Culture=neutral, PublicKeyToken=70fcc3d18c749033, processorArchitecture=MSIL">
<HintPath>..\packages\CS-Script.bin.3.28.0.1\lib\net46\CSScriptLibrary.dll</HintPath>
</Reference>
<Reference Include="HidSharp, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\HidSharp.1.5\lib\net35\HidSharp.dll</HintPath>
@ -54,10 +54,10 @@
<HintPath>..\packages\Microsoft.CodeAnalysis.Scripting.Common.2.6.1\lib\netstandard1.3\Microsoft.CodeAnalysis.Scripting.dll</HintPath>
</Reference>
<Reference Include="Mono.CSharp, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\CS-Script.bin.3.27.2.0\lib\net46\Mono.CSharp.dll</HintPath>
<HintPath>..\packages\CS-Script.bin.3.28.0.1\lib\net46\Mono.CSharp.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.11.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Ninject, Version=3.3.4.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
<HintPath>..\packages\Ninject.3.3.4\lib\net45\Ninject.dll</HintPath>
@ -104,8 +104,8 @@
<Reference Include="RGB.NET.Input, Version=0.0.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\RGB.NET.Input.0.0.1.26\lib\net45\RGB.NET.Input.dll</HintPath>
</Reference>
<Reference Include="Sanford.Multimedia.Midi, Version=6.4.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Sanford.Multimedia.Midi.6.4.2\lib\net20\Sanford.Multimedia.Midi.dll</HintPath>
<Reference Include="Sanford.Multimedia.Midi, Version=6.6.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Sanford.Multimedia.Midi.6.6.0\lib\net20\Sanford.Multimedia.Midi.dll</HintPath>
</Reference>
<Reference Include="Stylet, Version=1.1.21.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Stylet.1.1.21\lib\net45\Stylet.dll</HintPath>
@ -196,6 +196,9 @@
<Compile Include="ProfileElements\Profile.cs" />
<Compile Include="Ninject\CoreModule.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scripting.evaluator.cs" />
<Compile Include="Scripting.Extensions.cs" />
<Compile Include="Scripting.native.cs" />
<Compile Include="Services\CoreService.cs" />
<Compile Include="Services\RgbService.cs" />
<Compile Include="Services\Interfaces\IRgbService.cs" />
@ -209,10 +212,6 @@
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Microsoft.CodeAnalysis.Analyzers.1.1.0\analyzers\dotnet\cs\Microsoft.CodeAnalysis.Analyzers.dll" />
<Analyzer Include="..\packages\Microsoft.CodeAnalysis.Analyzers.1.1.0\analyzers\dotnet\cs\Microsoft.CodeAnalysis.CSharp.Analyzers.dll" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Artemis.Plugins\Artemis.Plugins.csproj">
<Project>{cd23bc5e-57f0-46ce-a007-24d031146219}</Project>

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@ -0,0 +1,295 @@
using CSScriptLibrary;
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Threading.Tasks;
// Read in more details about all aspects of CS-Script hosting in applications
// here: http://www.csscript.net/help/Script_hosting_guideline_.html
//
// This file contains samples for the script hosting scenarios requiring asynchronous script execution as well as unloading the
// scripts being executed.
// AsyncSamples
// Samples demonstrate the use of Async and Await mechanism available in C# 5 and higher. Note that the async method extensions
// cover the complete set of CSScript.Evaluator methods.
//
// UnloadingSamples
// Samples demonstrate the use of temporary AppDoamain for loading and executing dynamic C# code (script). It is the
// only mechanism available for unloading dynamically loaded assemblies. This is a well known CLR design limitation that leads to
// memory leaks if the assembly/script loaded in the caller AppDomain. The problem affects all C# script engines (e.g. Roslyn, CodeDom)
// and it cannot be solved by the engine itself thus CS-Script provides a work around in form of the MethodExtensions for the
// CSScript.Evaluator methods that are compatible with the unloading mechanism.
//
// Nevertheless you should try to avoid using remote AppDoamain unless you have to. It is very heavy and also imposes the serialization
// constrains.
//
// All samples rely on the compiler agnostic CSScript.Evaluator API.
namespace CSScriptEvaluatorExtensions
{
public class HostApp
{
public static void Test()
{
Console.WriteLine("---------------------------------------------");
Console.WriteLine("Testing asynchronous API");
Console.WriteLine("---------------------------------------------");
new AsyncSamples().RunAll();
Thread.Sleep(2000);
Console.WriteLine("\nPress 'Enter' to run uloading samples...");
Console.ReadLine();
Console.WriteLine("---------------------------------------------");
Console.WriteLine("Testing unloading API");
Console.WriteLine("---------------------------------------------");
new UnloadingSamples().RunAll();
}
class AsyncSamples
{
public void RunAll()
{
Action<Action, string> run = (action, name) => { action(); Console.WriteLine(name); };
run(LoadDelegateAsync, "Start of " + nameof(LoadDelegateAsync));
run(LoadMethodAsync, "Start of " + nameof(LoadMethodAsync));
run(LoadCodeAsync, "Start of " + nameof(LoadCodeAsync));
run(CreateDelegateAsync, "Start of " + nameof(CreateDelegateAsync));
run(CompileCodeAsync, "Start of " + nameof(CompileCodeAsync));
run(RemoteAsynch, "Start of " + nameof(RemoteAsynch));
}
async void LoadDelegateAsync()
{
var product = await CSScript.Evaluator
.LoadDelegateAsync<Func<int, int, int>>(
@"int Product(int a, int b)
{
return a * b;
}");
Console.WriteLine(" End of {0}: {1}", nameof(LoadDelegateAsync), product(4, 2));
}
public async void LoadMethodAsync()
{
dynamic script = await CSScript.Evaluator
.LoadMethodAsync(@"public int Sum(int a, int b)
{
return a + b;
}
public int Div(int a, int b)
{
return a/b;
}");
Console.WriteLine(" End of {0}: {1}", nameof(LoadMethodAsync), script.Div(15, 3));
}
public async void LoadCodeAsync()
{
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
ICalc calc = await CSScript.Evaluator
.LoadCodeAsync<ICalc>(
@"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
Console.WriteLine(" End of {0}: {1}", nameof(LoadCodeAsync), calc.Sum(1, 2));
}
public async void CreateDelegateAsync()
{
var product = await CSScript.Evaluator
.CreateDelegateAsync<int>(
@"int Product(int a, int b)
{
return a * b;
}");
Console.WriteLine(" End of {0}: {1}", nameof(CreateDelegateAsync), product(15, 3));
}
public async void CompileCodeAsync()
{
Assembly script = await CSScript.Evaluator
.CompileCodeAsync(@"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
dynamic calc = script.CreateObject("*");
Console.WriteLine(" End of {0}: {1}", nameof(CompileCodeAsync), calc.Sum(15, 3));
}
public async void RemoteAsynch()
{
var sum = await Task.Run(() =>
CSScript.Evaluator
.CreateDelegateRemotely<int>(
@"int Sum(int a, int b)
{
return a+b;
}")
);
Console.WriteLine(" End of {0}: {1}", nameof(RemoteAsynch), sum(1, 2));
sum.UnloadOwnerDomain();
}
}
class UnloadingSamples
{
public void RunAll()
{
CreateDelegateRemotely();
LoadMethodRemotely();
LoadCodeRemotely();
LoadCodeRemotelyWithInterface();
}
public void CreateDelegateRemotely()
{
var sum = CSScript.Evaluator
.CreateDelegateRemotely<int>(@"int Sum(int a, int b)
{
return a+b;
}");
Console.WriteLine("{0}: {1}", nameof(CreateDelegateRemotely), sum(15, 3));
sum.UnloadOwnerDomain();
}
public void LoadCodeRemotely()
{
// Class Calc doesn't implement ICals interface. Thus the compiled object cannot be typecasted into
// the interface and Evaluator will emit duck-typed assembly instead.
// But Mono and Roslyn build file-less assemblies, meaning that they cannot be used to build
// duck-typed proxies and CodeDomEvaluator needs to be used explicitly.
// Note class Calc also inherits from MarshalByRefObject. This is required for all object that
// are passed between AppDomain: they must inherit from MarshalByRefObject or be serializable.
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
var script = CSScript.CodeDomEvaluator
.LoadCodeRemotely<ICalc>(
@"using System;
public class Calc : MarshalByRefObject
{
object t;
public int Sum(int a, int b)
{
t = new Test();
return a+b;
}
}
class Test
{
~Test()
{
Console.WriteLine(""Domain is unloaded: ~Test()"");
}
}
");
Console.WriteLine("{0}: {1}", nameof(LoadCodeRemotely), script.Sum(15, 3));
script.UnloadOwnerDomain();
}
public void LoadCodeRemotelyWithInterface()
{
// Note class Calc also inherits from MarshalByRefObject. This is required for all object that
// are passed between AppDomain: they must inherit from MarshalByRefObject or be serializable.
var script = CSScript.Evaluator
.LoadCodeRemotely<ICalc>(
@"using System;
public class Calc : MarshalByRefObject, CSScriptEvaluatorExtensions.ICalc
{
public int Sum(int a, int b)
{
return a+b;
}
}
");
Console.WriteLine("{0}: {1}", nameof(LoadCodeRemotelyWithInterface), script.Sum(15, 3));
script.UnloadOwnerDomain();
}
public void LoadMethodRemotely()
{
// LoadMethodRemotely is essentially the same as LoadCodeRemotely. It just deals not with the
// whole class definition but a single method(s) only. And the rest of the class definition is
// added automatically by CS-Script. The auto-generated class declaration also indicates
// that the class implements ICalc interface. Meaning that it will trigger compile error
// if the set of methods in the script code doesn't implement all interface members.
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
var script = CSScript.Evaluator
.LoadMethodRemotely<IFullCalc>(
@"public int Sum(int a, int b)
{
return a+b;
}
public int Sub(int a, int b)
{
return a-b;
}");
Console.WriteLine("{0}: {1}", nameof(LoadMethodRemotely), script.Sum(15, 3));
script.UnloadOwnerDomain();
}
MethodDelegate sum;
ClientSponsor sumSponsor;
public void KeepRemoteObjectAlive()
{
sum = CSScript.Evaluator
.CreateDelegateRemotely(@"int Sum(int a, int b)
{
return a+b;
}");
//Normally remote objects are disposed if they are not accessed withing a default timeout period.
//It is not even enough to keep transparent proxies or their wrappers (e.g. 'sum') referenced.
//To prevent GC collection in the remote domain use .NET ClientSponsor mechanism as below.
sumSponsor = sum.ExtendLifeFromMinutes(30);
}
}
}
public interface ICalc
{
int Sum(int a, int b);
}
public interface IFullCalc
{
int Sum(int a, int b);
int Sub(int a, int b);
}
}

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@ -0,0 +1,345 @@
using CSScriptLibrary;
using System;
using System.Diagnostics;
// Read in more details about all aspects of CS-Script hosting in applications
// here: http://www.csscript.net/help/Script_hosting_guideline_.html
//
// This file contains samples for the script hosting scenarios relying on CS-Script Evaluator interface (API).
// This API is a unified generic interface allowing dynamic switch of the underlying compiling services (Mono, Roslyn, CodeDom)
// without the need for changing the hosting code.
//
// Apart from Evaluator (compiler agnostic) API CS-Script offers alternative hosting model: CS-Script Native,
// which relies solely on CodeDom compiler. CS-Script Native offers some features that are not available with CS-Script Evaluator
// (e.g. script unloading).
//
// The choice of the underlying compiling engine (e.g. Mono vs CodeDom) when using CS-Script Evaluator is always dictated by the
// specifics of the hosting scenario. Thanks to in-process compiler hosting, Mono and Roslyn demonstrate much better compiling
// performance comparing to CodeDom engine. However they don't allow script debugging and caching easily supported with CodeDom.
// Mono and particularly Roslyn also leas create more memory pressure due to the higher volume of the temp assemblies loaded into
// the hosting AppDomain. Roslyn (at least CSharp.Scripting-v1.2.0.0) also has very high initial loading overhead up to 4 seconds.
//
// One of the possible approaches would be to use EvaluatorEngine.CodeDom during the active development and later on switch to Mono/Roslyn.
namespace CSScriptEvaluatorApi
{
public class HostApp
{
public static void Test()
{
// Just in case clear AlternativeCompiler so it is not set to Roslyn or anything else by
// the CS-Script installed (if any) on the host OS
CSScript.GlobalSettings.UseAlternativeCompiler = null;
var samples = new EvaluatorSamples();
Console.WriteLine("Testing compiling services");
Console.WriteLine("---------------------------------------------");
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.Mono;
Console.WriteLine(CSScript.Evaluator.GetType().Name + "...");
samples.RunAll();
Console.WriteLine("---------------------------------------------");
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.Roslyn;
Console.WriteLine(CSScript.Evaluator.GetType().Name + "...");
samples.RunAll();
Console.WriteLine("---------------------------------------------");
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.CodeDom;
Console.WriteLine(CSScript.Evaluator.GetType().Name + "...");
samples.RunAll();
//samples.DebugTest(); //uncomment if want to fire an assertion during the script execution
//Profile(); //uncomment if want to test performance of the engines
}
class EvaluatorSamples
{
public void RunAll()
{
Action<Action, string> run = (action, name) => { action(); Console.WriteLine(name + " - OK"); };
run(CompileMethod_Instance, nameof(CompileMethod_Instance));
run(CompileMethod_Static, nameof(CompileMethod_Static));
run(CreateDelegate, nameof(CreateDelegate));
run(LoadDelegate, nameof(LoadDelegate));
run(LoadCode, nameof(LoadCode));
run(LoadMethod, nameof(LoadMethod));
run(LoadMethodWithInterface, nameof(LoadMethodWithInterface));
run(LoadCode_WithInterface, nameof(LoadCode_WithInterface));
run(LoadCode_WithDuckTypedInterface, nameof(LoadCode_WithDuckTypedInterface));
}
public void CompileMethod_Instance()
{
// 1- CompileMethod wraps method into a class definition and returns compiled assembly
// 2 - CreateObject creates instance of a first class in the assembly
dynamic script = CSScript.Evaluator
.CompileMethod(@"int Sqr(int data)
{
return data * data;
}")
.CreateObject("*");
var result = script.Sqr(7);
}
public void CompileMethod_Static()
{
// 1 - CompileMethod wraps method into a class definition and returns compiled assembly
// 2 - GetStaticMethod returns duck-typed delegate that accepts 'params object[]' arguments
// Note: GetStaticMethodWithArgs can be replaced with a more convenient/shorter version
// that takes the object instead of the Type and then queries objects type internally:
// "GetStaticMethod("*.Test", data)"
var test = CSScript.Evaluator
.CompileMethod(@"using CSScriptEvaluatorApi;
static void Test(InputData data)
{
data.Index = GetIndex();
}
static int GetIndex()
{
return Environment.TickCount;
}")
.GetStaticMethodWithArgs("*.Test", typeof(InputData));
var data = new InputData();
test(data);
}
public void CreateDelegate()
{
// Wraps method into a class definition, compiles it and loads the compiled assembly.
// It returns duck-typed delegate. A delegate with 'params object[]' arguments and
// without any specific return type.
var sqr = CSScript.Evaluator
.CreateDelegate(@"int Sqr(int a)
{
return a * a;
}");
var r = sqr(3);
}
public void LoadDelegate()
{
// Wraps method into a class definition, loads the compiled assembly
// and returns the method delegate for the method, which matches the delegate specified
// as the type parameter of LoadDelegate
var product = CSScript.Evaluator
.LoadDelegate<Func<int, int, int>>(
@"int Product(int a, int b)
{
return a * b;
}");
int result = product(3, 2);
}
public void LoadCode()
{
// LoadCode compiles code and returns instance of a first class
// in the compiled assembly
dynamic script = CSScript.Evaluator
.LoadCode(@"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
int result = script.Sum(1, 2);
}
public void LoadMethod()
{
// LoadMethod compiles code and returns instance of a first class
// in the compiled assembly.
// LoadMethod is essentially the same as LoadCode. It just deals not with the
// whole class definition but a single method(s) only. And the rest of the class definition is
// added automatically by CS-Script.
// 'public' is optional as it will be injected if the code doesn't start with it.
dynamic script = CSScript.Evaluator
.LoadMethod(@"using System;
public int Sum(int a, int b)
{
return a+b;
}");
int result = script.Sum(1, 2);
}
public void LoadMethodWithInterface()
{
// LoadMethod compiles code and returns instance of a first class
// in the compiled assembly.
// LoadMethod is essentially the same as LoadCode. It just deals not with the
// whole class definition but a single method(s) only. And the rest of the class definition is
// added automatically by CS-Script. The auto-generated class declaration also indicates
// that the class implements ICalc interface. Meaning that it will trigger compile error
// if the set of methods in the script code doesn't implement all interface members.
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
ICalc script = CSScript.Evaluator
.LoadMethod<ICalc>(
@"int Sum(int a, int b)
{
return a+b;
}");
int result = script.Sum(1, 2);
}
public void LoadCode_WithInterface()
{
// 1 - LoadCode compiles code and returns instance of a first class in the compiled assembly
// 2 - The script class implements host app interface so the returned object can be type casted into it
var script = (ICalc)CSScript.Evaluator
.LoadCode(@"using System;
public class Script : CSScriptEvaluatorApi.ICalc
{
public int Sum(int a, int b)
{
return a+b;
}
}");
int result = script.Sum(1, 2);
}
public void LoadCode_WithDuckTypedInterface()
{
// 1 - LoadCode compiles code and returns instance of a first class in the compiled assembly
// 2- The script class doesn't implement host app interface but it can still be aligned to
// one as long at it implements the interface members
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
ICalc script = CSScript.MonoEvaluator
.LoadCode<ICalc>(@"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
int result = script.Sum(1, 2);
}
public void PerformanceTest(int count = -1)
{
var code = @"int Sqr(int a)
{
return a * a;
}";
if (count != -1)
code += "//" + count; //this unique extra code comment ensures the code to be compiled cannot be cached
dynamic script = CSScript.Evaluator
.CompileMethod(code)
.CreateObject("*");
var r = script.Sqr(3);
}
public void DebugTest()
{
//pops up an assertion dialog
CSScript.EvaluatorConfig.DebugBuild = true;
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.CodeDom;
dynamic script = CSScript.Evaluator
.LoadCode(@"using System;
using System.Diagnostics;
public class Script
{
public int Sum(int a, int b)
{
Debug.Assert(false,""Testing CS-Script debugging..."");
return a+b;
}
}");
var r = script.Sum(3, 4);
}
}
public static void Profile()
{
var sw = new Stopwatch();
var samples = new EvaluatorSamples();
var count = 20;
var inxed = 0;
bool preventCaching = false;
Action run = () =>
{
sw.Restart();
for (int i = 0; i < count; i++)
if (preventCaching)
samples.PerformanceTest(inxed++);
else
samples.PerformanceTest();
Console.WriteLine(CSScript.Evaluator.GetType().Name + ": " + sw.ElapsedMilliseconds);
};
Action runAll = () =>
{
Console.WriteLine("\n---------------------------------------------");
Console.WriteLine($"Caching enabled: {!preventCaching}\n");
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.Mono;
run();
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.CodeDom;
run();
CSScript.EvaluatorConfig.Engine = EvaluatorEngine.Roslyn;
run();
};
RoslynEvaluator.LoadCompilers(); //Roslyn is extremely heavy so exclude startup time from profiling
Console.WriteLine("Testing performance");
preventCaching = true;
runAll();
preventCaching = false;
runAll();
}
}
public interface ICalc
{
int Sum(int a, int b);
}
public class InputData
{
public int Index = 0;
}
}

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@ -0,0 +1,354 @@
using CSScriptLibrary;
using System;
using System.Linq;
using System.IO;
using csscript;
using System.CodeDom.Compiler;
// Read in more details about all aspects of CS-Script hosting in applications
// here: http://www.csscript.net/help/Script_hosting_guideline_.html
//
// This file contains samples for the script hosting scenarios relying on CS-Script Native interface (API).
// This API is a compiler specific interface, which relies solely on CodeDom compiler. In most of the cases
// CS-Script Native model is the most flexible and natural choice
//
// Apart from Native API CS-Script offers alternative hosting model: CS-Script Evaluator, which provides
// a unified generic interface allowing dynamic switch the underlying compiling services (Mono, Roslyn, CodeDom)
// without the need for changing the hosting code.
//
// The Native interface is the original API that was designed to take maximum advantage of the dynamic C# code
// execution with CodeDom. The original implementation of this API was developed even before any compiler-as-service
// solution became available. Being based solely on CodeDOM the API doesn't utilize neither Mono nor Roslyn
// scripting solutions. Despite that CS-Script Native is the most mature, powerful and flexible API available with CS-Script.
//
// Native interface allows some unique features that are not available with CS-Script Evaluator:
// - Debugging scripts
// - Script caching
// - Script unloading
namespace CSScriptNativeApi
{
public class HostApp
{
public static void Test()
{
var host = new HostApp();
host.Log("Testing compiling services CS-Script Native API");
Console.WriteLine("---------------------------------------------");
CodeDomSamples.LoadMethod_Instance();
CodeDomSamples.LoadMethod_Static();
CodeDomSamples.LoadDelegate();
CodeDomSamples.CreateAction();
CodeDomSamples.CreateFunc();
CodeDomSamples.LoadCode();
CodeDomSamples.LoadCode_WithInterface(host);
CodeDomSamples.LoadCode_WithDuckTypedInterface(host);
CodeDomSamples.ExecuteAndUnload();
//CodeDomSamples.DebugTest(); //uncomment if want to fire an assertion during the script execution
}
public class CodeDomSamples
{
public static void LoadMethod_Instance()
{
// 1- LoadMethod wraps method into a class definition, compiles it and returns loaded assembly
// 2 - CreateObject creates instance of a first class in the assembly
dynamic script = CSScript.LoadMethod(@"int Sqr(int data)
{
return data * data;
}")
.CreateObject("*");
var result = script.Sqr(7);
}
public static void LoadMethod_Static()
{
// 1 - LoadMethod wraps method into a class definition, compiles it and returns loaded assembly
// 2 - GetStaticMethod returns first found static method as a duck-typed delegate that
// accepts 'params object[]' arguments
//
// Note: you can use GetStaticMethodWithArgs for higher precision method search: GetStaticMethodWithArgs("*.SayHello", typeof(string));
var sayHello = CSScript.LoadMethod(@"static void SayHello(string greeting)
{
Console.WriteLine(greeting);
}")
.GetStaticMethod();
sayHello("Hello World!");
}
public static void LoadDelegate()
{
// LoadDelegate wraps method into a class definition, compiles it and loads the compiled assembly.
// It returns the method delegate for the method, which matches the delegate specified
// as the type parameter of LoadDelegate
// The 'using System;' is optional; it demonstrates how to specify 'using' in the method-only syntax
var sayHello = CSScript.LoadDelegate<Action<string>>(
@"void SayHello(string greeting)
{
Console.WriteLine(greeting);
}");
sayHello("Hello World!");
}
public static void CreateAction()
{
// Wraps method into a class definition, compiles it and loads the compiled assembly.
// It returns duck-typed delegate. A delegate with 'params object[]' arguments and
// without any specific return type.
var sayHello = CSScript.CreateAction(@"void SayHello(string greeting)
{
Console.WriteLine(greeting);
}");
sayHello("Hello World!");
}
public static void CreateFunc()
{
// Wraps method into a class definition, compiles it and loads the compiled assembly.
// It returns duck-typed delegate. A delegate with 'params object[]' arguments and
// int as a return type.
var Sqr = CSScript.CreateFunc<int>(@"int Sqr(int a)
{
return a * a;
}");
int r = Sqr(3);
}
public static void LoadCode()
{
// LoadCode compiles code and returns instance of a first class
// in the compiled assembly
dynamic script = CSScript.LoadCode(@"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}")
.CreateObject("*");
int result = script.Sum(1, 2);
}
public static void LoadCodeWithConfig()
{
// LoadCode compiles code and returns instance of a first class
// in the compiled assembly
string file = Path.GetTempFileName();
try
{
File.WriteAllText(file, @"using System;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
var settings = new Settings();
//settings = null; // set to null to foll back to defaults
dynamic script = CSScript.LoadWithConfig(file, null, false, settings, "/define:TEST")
.CreateObject("*");
int result = script.Sum(1, 2);
}
finally
{
if (File.Exists(file))
File.Delete(file);
}
}
public static void LoadCode_WithInterface(HostApp host)
{
// 1 - LoadCode compiles code and returns instance of a first class in the compiled assembly.
// 2 - The script class implements host app interface so the returned object can be type casted into it.
// 3 - In this sample host object is passed into script routine.
var calc = (ICalc) CSScript.LoadCode(@"using CSScriptNativeApi;
public class Script : ICalc
{
public int Sum(int a, int b)
{
if(Host != null)
Host.Log(""Sum is invoked"");
return a + b;
}
public HostApp Host { get; set; }
}")
.CreateObject("*");
calc.Host = host;
int result = calc.Sum(1, 2);
}
public static void LoadCode_WithDuckTypedInterface(HostApp host)
{
// 1 - LoadCode compiles code and returns instance of a first class in the compiled assembly
// 2- The script class doesn't implement host app interface but it can still be aligned to
// one as long at it implements the interface members
// 3 - In this sample host object is passed into script routine.
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
ICalc calc = CSScript.LoadCode(@"using CSScriptNativeApi;
public class Script
{
public int Sum(int a, int b)
{
if(Host != null)
Host.Log(""Sum is invoked"");
return a + b;
}
public HostApp Host { get; set; }
}")
.CreateObject("*")
.AlignToInterface<ICalc>();
calc.Host = host;
int result = calc.Sum(1, 2);
}
public static void ExecuteAndUnload()
{
// The script will be loaded into a temporary AppDomain and unloaded after the execution.
// Note: remote execution is a subject of some restrictions associated with the nature of the
// CLR cross-AppDomain interaction model:
// * the script class must be serializable or derived from MarshalByRefObject.
//
// * any object (call arguments, return objects) that crosses ApPDomain boundaries
// must be serializable or derived from MarshalByRefObject.
//
// * long living script class instances may get disposed in remote domain even if they are
// being referenced in the current AppDomain. You need to use the usual .NET techniques
// to prevent that. See LifetimeManagement.cs sample for details.
//This use-case uses Interface Alignment and this requires all assemblies involved to have
//non-empty Assembly.Location
CSScript.GlobalSettings.InMemoryAssembly = false;
var code = @"using System;
public class Script : MarshalByRefObject
{
public void Hello(string greeting)
{
Console.WriteLine(greeting);
}
}";
//Note: usage of helper.CreateAndAlignToInterface<IScript>("Script") is also acceptable
using (var helper = new AsmHelper(CSScript.CompileCode(code), null, deleteOnExit: true))
{
IScript script = helper.CreateAndAlignToInterface<IScript>("*");
script.Hello("Hi there...");
}
//from this point AsmHelper is disposed and the temp AppDomain is unloaded
}
public static void DebugTest()
{
//pops up an assertion dialog
dynamic script = CSScript.LoadCode(@"using System;
using System.Diagnostics;
public class Script
{
public int Sum(int a, int b)
{
Debug.Assert(false,""Testing CS-Script debugging..."");
return a+b;
}
}", null, debugBuild: true).CreateObject("*");
int result = script.Sum(1, 2);
}
}
public void Log(string message)
{
Console.WriteLine(message);
}
}
public interface IScript
{
void Hello(string greeting);
}
public interface ICalc
{
HostApp Host { get; set; }
int Sum(int a, int b);
}
public class Samples
{
static public void CompilingHistory()
{
string script = Path.GetTempFileName();
string scriptAsm = script + ".dll";
CSScript.KeepCompilingHistory = true;
try
{
File.WriteAllText(script, @"using System;
using System.Windows.Forms;
public class Script
{
public int Sum(int a, int b)
{
return a+b;
}
}");
CSScript.CompileFile(script, scriptAsm, false, null);
CompilingInfo info = CSScript.CompilingHistory
.Values
.FirstOrDefault(item => item.ScriptFile == script);
if (info != null)
{
Console.WriteLine("Script: " + info.ScriptFile);
Console.WriteLine("Referenced assemblies:");
foreach (string asm in info.Input.ReferencedAssemblies)
Console.WriteLine(asm);
if (info.Result.Errors.HasErrors)
{
foreach (CompilerError err in info.Result.Errors)
if (!err.IsWarning)
Console.WriteLine("Error: " + err.ErrorText);
}
}
CSScript.CompilingHistory.Clear();
}
finally
{
CSScript.KeepCompilingHistory = false;
}
}
}
}

View File

@ -1,7 +1,10 @@
using System;
using System.Linq;
using System.Threading.Tasks;
using Artemis.Core.Exceptions;
using Artemis.Core.Services.Interfaces;
using Artemis.Plugins.Interfaces;
using RGB.NET.Core;
namespace Artemis.Core.Services
{
@ -14,6 +17,7 @@ namespace Artemis.Core.Services
{
_pluginService = pluginService;
_rgbService = rgbService;
_rgbService.Surface.Updating += SurfaceOnUpdating;
Task.Run(Initialize);
}
@ -38,6 +42,23 @@ namespace Artemis.Core.Services
OnInitialized();
}
private void SurfaceOnUpdating(UpdatingEventArgs args)
{
try
{
// Update all active modules
foreach (var module in _pluginService.Plugins.OfType<IModule>())
module.Update(args.DeltaTime);
// Render all active modules
foreach (var module in _pluginService.Plugins.OfType<IModule>())
module.Render(args.DeltaTime);
}
catch (Exception e)
{
throw new ArtemisCoreException("Exception during update", e);
}
}
#region Events
public event EventHandler Initialized;

View File

@ -9,17 +9,32 @@ namespace Artemis.Core.Services.Interfaces
{
public interface IPluginService : IArtemisService, IDisposable
{
/// <summary>
/// Indicates wether or not plugins are currently being loaded
/// </summary>
bool LoadingPlugins { get; }
/// <summary>
/// All loaded plugins
/// </summary>
ReadOnlyCollection<PluginInfo> Plugins { get; }
/// <summary>
/// Loads all installed plugins. If plugins already loaded this will reload them all
/// </summary>
/// <returns></returns>
Task LoadPlugins();
/// <summary>
/// Reloads the plugin accompanying the provided plugin info
/// </summary>
/// <param name="pluginInfo">The plugin info containing the plugin to reload</param>
Task ReloadPlugin(PluginInfo pluginInfo);
Task<IPluginViewModel> GetPluginViewModel(PluginInfo pluginInfo);
/// <summary>
/// Gets the view model of the module accompanying the provided plugin info
/// </summary>
/// <param name="pluginInfo">The plugin info containing the module for which to load the view model</param>
Task<IModuleViewModel> GetModuleViewModel(PluginInfo pluginInfo);
/// <summary>
/// Occurs when a single plugin has loaded

View File

@ -33,10 +33,6 @@ namespace Artemis.Core.Services
public ReadOnlyCollection<PluginInfo> Plugins => _plugins.AsReadOnly();
/// <inheritdoc />
/// <summary>
/// Loads all installed plugins. If plugins already loaded this will reload them all
/// </summary>
/// <returns></returns>
public async Task LoadPlugins()
{
if (LoadingPlugins)
@ -56,18 +52,22 @@ namespace Artemis.Core.Services
public async Task ReloadPlugin(PluginInfo pluginInfo)
{
throw new NotImplementedException();
}
public async Task<IPluginViewModel> GetPluginViewModel(PluginInfo pluginInfo)
public async Task<IModuleViewModel> GetModuleViewModel(PluginInfo pluginInfo)
{
// Don't attempt to locave VMs for something other than a module
if (pluginInfo.Plugin is IModule)
throw new ArtemisPluginException(pluginInfo, "Cannot locate a view model for this plugin as it's not a module.");
// Compile the ViewModel and get the type
var compile = await Task.Run(() => CSScript.LoadFile(pluginInfo.Folder + pluginInfo.ViewModel));
var vmType = compile.ExportedTypes.FirstOrDefault(t => typeof(IPluginViewModel).IsAssignableFrom(t));
var vmType = compile.ExportedTypes.FirstOrDefault(t => typeof(IModuleViewModel).IsAssignableFrom(t));
if (vmType == null)
throw new ArtemisPluginException(pluginInfo, "Cannot locate a view model for this plugin.");
throw new ArtemisPluginException(pluginInfo, "Cannot locate a view model for this module.");
// Instantiate the ViewModel with Ninject
var vm = (IPluginViewModel) _kernel.Get(vmType);
var vm = (IModuleViewModel) _kernel.Get(vmType);
vm.PluginInfo = pluginInfo;
return vm;
}
@ -95,24 +95,9 @@ namespace Artemis.Core.Services
#region Events
/// <summary>
/// Occurs when a single plugin has loaded
/// </summary>
public event EventHandler<PluginEventArgs> PluginLoaded;
/// <summary>
/// Occurs when a single plugin has reloaded
/// </summary>
public event EventHandler<PluginEventArgs> PluginReloaded;
/// <summary>
/// Occurs when loading all plugins has started
/// </summary>
public event EventHandler StartedLoadingPlugins;
/// <summary>
/// Occurs when loading all plugins has finished
/// </summary>
public event EventHandler FinishedLoadedPlugins;
private void OnPluginLoaded(PluginEventArgs e)

View File

@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Castle.Core" version="4.2.1" targetFramework="net46" />
<package id="CS-Script" version="3.27.2.0" targetFramework="net46" />
<package id="CS-Script.bin" version="3.27.2.0" targetFramework="net46" />
<package id="CS-Script" version="3.28.0.1" targetFramework="net46" />
<package id="CS-Script.bin" version="3.28.0.1" targetFramework="net46" />
<package id="HidSharp" version="1.5" targetFramework="net46" />
<package id="Microsoft.CodeAnalysis.Analyzers" version="1.1.0" targetFramework="net46" />
<package id="Microsoft.CodeAnalysis.Analyzers" version="2.6.0" targetFramework="net46" developmentDependency="true" />
<package id="Microsoft.CodeAnalysis.Common" version="2.6.1" targetFramework="net46" />
<package id="Microsoft.CodeAnalysis.CSharp" version="2.6.1" targetFramework="net46" />
<package id="Microsoft.CodeAnalysis.CSharp.Scripting" version="2.6.1" targetFramework="net46" />
<package id="Microsoft.CodeAnalysis.Scripting.Common" version="2.6.1" targetFramework="net46" />
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net46" />
<package id="Newtonsoft.Json" version="11.0.1" targetFramework="net46" />
<package id="Ninject" version="3.3.4" targetFramework="net46" />
<package id="Ninject.Extensions.Conventions" version="3.3.0" targetFramework="net46" />
<package id="Ninject.Extensions.Factory" version="3.3.2" targetFramework="net46" />
@ -28,7 +28,7 @@
<package id="RGB.NET.Groups" version="0.0.1.26" targetFramework="net46" />
<package id="RGB.NET.Input" version="0.0.1.26" targetFramework="net46" />
<package id="RGB.NET.Presets" version="0.0.1.26" targetFramework="net46" />
<package id="Sanford.Multimedia.Midi" version="6.4.2" targetFramework="net46" />
<package id="Sanford.Multimedia.Midi" version="6.6.0" targetFramework="net46" />
<package id="Stylet" version="1.1.21" targetFramework="net46" />
<package id="System.AppContext" version="4.3.0" targetFramework="net46" />
<package id="System.Collections" version="4.3.0" targetFramework="net46" />

View File

@ -4,7 +4,7 @@ using Stylet;
namespace Artemis.Plugins.Abstract
{
public abstract class PluginViewModel : Screen, IPluginViewModel
public abstract class ModuleViewModel : Screen, IModuleViewModel
{
public PluginInfo PluginInfo { get; set; }
}

View File

@ -30,8 +30,8 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.11.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Ninject, Version=3.3.4.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
<HintPath>..\packages\Ninject.3.3.4\lib\net45\Ninject.dll</HintPath>
@ -49,13 +49,13 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Abstract\PluginViewModel.cs" />
<Compile Include="Abstract\ModuleViewModel.cs" />
<Compile Include="Interfaces\IDataModelExpansion.cs" />
<Compile Include="Interfaces\IDevice.cs" />
<Compile Include="Interfaces\ILayerType.cs" />
<Compile Include="Interfaces\IModule.cs" />
<Compile Include="Interfaces\IPlugin.cs" />
<Compile Include="Interfaces\IPluginViewModel.cs" />
<Compile Include="Interfaces\IModuleViewModel.cs" />
<Compile Include="Models\PluginInfo.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>

View File

@ -6,5 +6,16 @@
/// </summary>
public interface IModule : IPlugin
{
/// <summary>
/// Called each frame when the module must update
/// </summary>
/// <param name="deltaTime">Time since the last update</param>
void Update(double deltaTime);
/// <summary>
/// Called each frame when the module must render
/// </summary>
/// <param name="deltaTime">Time since the last render</param>
void Render(double deltaTime);
}
}

View File

@ -5,9 +5,9 @@ namespace Artemis.Plugins.Interfaces
{
/// <inheritdoc />
/// <summary>
/// Allows you to create a view model for a plugin
/// Allows you to create a view model for a module
/// </summary>
public interface IPluginViewModel : IScreen
public interface IModuleViewModel : IScreen
{
PluginInfo PluginInfo { get; set; }
}

View File

@ -4,7 +4,8 @@
/// This is the base plugin type, use the other interfaces such as IModule to create plugins
/// </summary>
public interface IPlugin
{/// <summary>
{
/// <summary>
/// Called when the plugin is loaded
/// </summary>
void LoadPlugin();

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net46" />
<package id="Newtonsoft.Json" version="11.0.1" targetFramework="net46" />
<package id="Ninject" version="3.3.4" targetFramework="net46" />
<package id="Stylet" version="1.1.21" targetFramework="net46" />
</packages>

View File

@ -39,11 +39,14 @@
<Reference Include="Castle.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=407dd0808d44fbdc, processorArchitecture=MSIL">
<HintPath>..\packages\Castle.Core.4.2.1\lib\net45\Castle.Core.dll</HintPath>
</Reference>
<Reference Include="ControlzEx, Version=3.0.2.4, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\ControlzEx.3.0.2.4\lib\net45\ControlzEx.dll</HintPath>
</Reference>
<Reference Include="HidSharp, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\HidSharp.1.5\lib\net35\HidSharp.dll</HintPath>
</Reference>
<Reference Include="MahApps.Metro, Version=1.5.0.23, Culture=neutral, PublicKeyToken=f4fb5a3c4d1e5b4f, processorArchitecture=MSIL">
<HintPath>..\packages\MahApps.Metro.1.5.0\lib\net45\MahApps.Metro.dll</HintPath>
<Reference Include="MahApps.Metro, Version=1.6.0.362, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MahApps.Metro.1.6.0\lib\net45\MahApps.Metro.dll</HintPath>
</Reference>
<Reference Include="MaterialDesignColors, Version=1.1.3.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MaterialDesignColors.1.1.3\lib\net45\MaterialDesignColors.dll</HintPath>
@ -63,8 +66,8 @@
<Reference Include="Ninject.Extensions.Factory, Version=3.3.2.0, Culture=neutral, PublicKeyToken=c7192dc5380945e7, processorArchitecture=MSIL">
<HintPath>..\packages\Ninject.Extensions.Factory.3.3.2\lib\net45\Ninject.Extensions.Factory.dll</HintPath>
</Reference>
<Reference Include="PropertyChanged, Version=2.2.4.0, Culture=neutral, PublicKeyToken=ee3ee20bcf148ddd, processorArchitecture=MSIL">
<HintPath>..\packages\PropertyChanged.Fody.2.2.4.0\lib\net452\PropertyChanged.dll</HintPath>
<Reference Include="PropertyChanged, Version=2.2.6.0, Culture=neutral, PublicKeyToken=ee3ee20bcf148ddd, processorArchitecture=MSIL">
<HintPath>..\packages\PropertyChanged.Fody.2.2.6\lib\net452\PropertyChanged.dll</HintPath>
</Reference>
<Reference Include="RGB.NET.Brushes, Version=0.0.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\RGB.NET.Brushes.0.0.1.26\lib\net45\RGB.NET.Brushes.dll</HintPath>
@ -99,8 +102,8 @@
<Reference Include="RGB.NET.Groups, Version=0.0.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\RGB.NET.Groups.0.0.1.26\lib\net45\RGB.NET.Groups.dll</HintPath>
</Reference>
<Reference Include="Sanford.Multimedia.Midi, Version=6.4.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Sanford.Multimedia.Midi.6.4.1\lib\net20\Sanford.Multimedia.Midi.dll</HintPath>
<Reference Include="Sanford.Multimedia.Midi, Version=6.6.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Sanford.Multimedia.Midi.6.6.0\lib\net20\Sanford.Multimedia.Midi.dll</HintPath>
</Reference>
<Reference Include="Stylet, Version=1.1.21.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Stylet.1.1.21\lib\net45\Stylet.dll</HintPath>
@ -113,7 +116,7 @@
<HintPath>..\packages\System.ValueTuple.4.4.0\lib\net461\System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Windows.Interactivity, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<HintPath>..\packages\MahApps.Metro.1.5.0\lib\net45\System.Windows.Interactivity.dll</HintPath>
<HintPath>..\packages\ControlzEx.3.0.2.4\lib\net45\System.Windows.Interactivity.dll</HintPath>
</Reference>
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
@ -235,18 +238,17 @@
<Resource Include="FodyWeavers.xml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Fody.2.3.17\build\net452\Fody.targets" Condition="Exists('..\packages\Fody.2.3.17\build\net452\Fody.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Fody.2.3.17\build\net452\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.2.3.17\build\net452\Fody.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.Asus.0.0.1.26\build\net45\RGB.NET.Devices.Asus.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.Asus.0.0.1.26\build\net45\RGB.NET.Devices.Asus.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.CoolerMaster.0.0.1.26\build\net45\RGB.NET.Devices.CoolerMaster.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.CoolerMaster.0.0.1.26\build\net45\RGB.NET.Devices.CoolerMaster.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.Corsair.0.0.1.26\build\net45\RGB.NET.Devices.Corsair.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.Corsair.0.0.1.26\build\net45\RGB.NET.Devices.Corsair.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.Logitech.0.0.1.26\build\net45\RGB.NET.Devices.Logitech.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.Logitech.0.0.1.26\build\net45\RGB.NET.Devices.Logitech.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.Msi.0.0.1.26\build\net45\RGB.NET.Devices.Msi.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.Msi.0.0.1.26\build\net45\RGB.NET.Devices.Msi.targets'))" />
<Error Condition="!Exists('..\packages\RGB.NET.Devices.Razer.0.0.1.26\build\net45\RGB.NET.Devices.Razer.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\RGB.NET.Devices.Razer.0.0.1.26\build\net45\RGB.NET.Devices.Razer.targets'))" />
<Error Condition="!Exists('..\packages\Fody.2.4.2\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.2.4.2\build\Fody.targets'))" />
</Target>
<Import Project="..\packages\RGB.NET.Devices.Asus.0.0.1.26\build\net45\RGB.NET.Devices.Asus.targets" Condition="Exists('..\packages\RGB.NET.Devices.Asus.0.0.1.26\build\net45\RGB.NET.Devices.Asus.targets')" />
<Import Project="..\packages\RGB.NET.Devices.CoolerMaster.0.0.1.26\build\net45\RGB.NET.Devices.CoolerMaster.targets" Condition="Exists('..\packages\RGB.NET.Devices.CoolerMaster.0.0.1.26\build\net45\RGB.NET.Devices.CoolerMaster.targets')" />
@ -254,4 +256,5 @@
<Import Project="..\packages\RGB.NET.Devices.Logitech.0.0.1.26\build\net45\RGB.NET.Devices.Logitech.targets" Condition="Exists('..\packages\RGB.NET.Devices.Logitech.0.0.1.26\build\net45\RGB.NET.Devices.Logitech.targets')" />
<Import Project="..\packages\RGB.NET.Devices.Msi.0.0.1.26\build\net45\RGB.NET.Devices.Msi.targets" Condition="Exists('..\packages\RGB.NET.Devices.Msi.0.0.1.26\build\net45\RGB.NET.Devices.Msi.targets')" />
<Import Project="..\packages\RGB.NET.Devices.Razer.0.0.1.26\build\net45\RGB.NET.Devices.Razer.targets" Condition="Exists('..\packages\RGB.NET.Devices.Razer.0.0.1.26\build\net45\RGB.NET.Devices.Razer.targets')" />
<Import Project="..\packages\Fody.2.4.2\build\Fody.targets" Condition="Exists('..\packages\Fody.2.4.2\build\Fody.targets')" />
</Project>

View File

@ -14,7 +14,7 @@ namespace Artemis.UI.Stylet
public override UIElement CreateViewForModel(object model)
{
if (model is IPluginViewModel)
if (model is IModuleViewModel)
return CreateViewForPlugin(model);
return base.CreateViewForModel(model);
@ -22,7 +22,7 @@ namespace Artemis.UI.Stylet
private UIElement CreateViewForPlugin(object model)
{
var pluginInfo = ((IPluginViewModel) model).PluginInfo;
var pluginInfo = ((IModuleViewModel) model).PluginInfo;
var viewPath = pluginInfo.Folder + pluginInfo.ViewModel.Replace("ViewModel", "View").Replace(".cs", ".xaml");
// There doesn't have to be a view so make sure one exists
if (!File.Exists(viewPath))

View File

@ -1,10 +1,12 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Controls;
using Artemis.Core.Services.Interfaces;
using Artemis.Plugins.Interfaces;
using Artemis.Plugins.Models;
using Artemis.UI.Services.Interfaces;
using Artemis.UI.ViewModels.Interfaces;
using Stylet;
@ -33,52 +35,78 @@ namespace Artemis.UI.ViewModels
if (!LoadingPlugins)
Modules.AddRange(_pluginService.Plugins.Where(p => p.Plugin is IModule));
PropertyChanged += OnSelectedModuleChanged;
PropertyChanged += OnSelectedPageChanged;
}
public IObservableCollection<PluginInfo> Modules { get; set; }
public bool MenuOpen { get; set; }
public bool LoadingPlugins { get; set; }
public ListBoxItem SelectedPage { get; set; }
public PluginInfo SelectedModule { get; set; }
private void PluginServiceOnStartedLoadingPlugins(object sender, EventArgs eventArgs)
{
LoadingPlugins = true;
Modules.Clear();
SelectedModule = null;
}
private void PluginServiceOnFinishedLoadedPlugins(object sender, EventArgs eventArgs)
{
LoadingPlugins = false;
Modules.AddRange(_pluginService.Plugins.Where(p => p.Plugin is IModule));
NavigateToModule(Modules.First());
SelectedModule = null;
LoadingPlugins = false;
}
public void NavigateToHome()
public async Task NavigateToSelectedModule()
{
ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(HomeViewModel)));
MenuOpen = false;
}
if (SelectedModule == null || LoadingPlugins)
return;
public void NavigateToNews()
{
}
public void NavigateToWorkshop()
{
}
public void NavigateToSettings()
{
ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(SettingsViewModel)));
MenuOpen = false;
}
public async void NavigateToModule(PluginInfo pluginInfo)
{
// Create a view model for the given plugin info (which will be a module)
var viewModel = await _pluginService.GetPluginViewModel(pluginInfo);
var viewModel = await _pluginService.GetModuleViewModel(SelectedModule);
// Tell Stylet to active the view model, the view manager will compile and show the XAML
ActivateItem(viewModel);
SelectedPage = null;
MenuOpen = false;
}
private async void OnSelectedModuleChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName == "SelectedModule")
await NavigateToSelectedModule();
}
private void OnSelectedPageChanged(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName != "SelectedPage" || SelectedPage == null)
return;
switch (SelectedPage.Name)
{
case "Home":
ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(HomeViewModel)));
break;
case "News":
// ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(NewsViewModel)));
break;
case "Workshop":
// ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(WorkshopViewModel)));
break;
case "Settings":
ActivateItem(_artemisViewModels.First(v => v.GetType() == typeof(SettingsViewModel)));
break;
}
SelectedModule = null;
MenuOpen = false;
}
}
}

View File

@ -1,37 +1,10 @@
using System.Linq;
using Artemis.Core.Services.Interfaces;
using Artemis.UI.ViewModels.Interfaces;
using RGB.NET.Core;
using Artemis.UI.ViewModels.Interfaces;
using Stylet;
namespace Artemis.UI.ViewModels
{
public class SettingsViewModel : Screen, ISettingsViewModel
{
private readonly IRgbService _rgbService;
public SettingsViewModel(IRgbService rgbService)
{
_rgbService = rgbService;
_rgbService.FinishedLoadedDevices += (sender, args) => SetTestDevice();
}
protected override void OnActivate()
{
SetTestDevice();
base.OnActivate();
}
private void SetTestDevice()
{
if (!IsActive)
return;
if (!_rgbService.LoadingDevices)
TestDevice = _rgbService.Surface.Devices.FirstOrDefault(d => d.DeviceInfo.DeviceType == RGBDeviceType.Keyboard);
}
public IRGBDevice TestDevice { get; set; }
public string Title => "Settings";
}
}

View File

@ -7,6 +7,7 @@
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
xmlns:s="https://github.com/canton7/Stylet"
xmlns:vms="clr-namespace:Artemis.UI.ViewModels"
xmlns:models="clr-namespace:Artemis.Plugins.Models;assembly=Artemis.Plugins"
mc:Ignorable="d"
GlowBrush="{DynamicResource AccentColorBrush}"
FontFamily="{StaticResource DefaultFont}"
@ -80,29 +81,30 @@
<!-- Built-in pages -->
<ListBox Margin="0 16 0 16"
SelectedIndex="0"
DockPanel.Dock="Top">
<ListBoxItem PreviewMouseLeftButtonUp="{s:Action NavigateToHome}">
DockPanel.Dock="Top"
SelectedItem="{Binding SelectedPage}">
<ListBoxItem x:Name="Home">
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="Home"
Margin="0,0,8,0" />
<TextBlock>Home</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem PreviewMouseLeftButtonUp="{s:Action NavigateToNews}">
<ListBoxItem x:Name="News">
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="Newspaper"
Margin="0,0,8,0" />
<TextBlock>News</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem PreviewMouseLeftButtonUp="{s:Action NavigateToWorkshop}">
<ListBoxItem x:Name="Workshop">
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="TestTube"
Margin="0,0,8,0" />
<TextBlock>Workshop</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem PreviewMouseLeftButtonUp="{s:Action NavigateToSettings}">
<ListBoxItem x:Name="Settings">
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="Settings"
Margin="0,0,8,0" />
@ -118,39 +120,23 @@
</TextBlock>
<Border BorderThickness="0 1 0 0"
BorderBrush="{DynamicResource MaterialDesignDivider}">
<ScrollViewer DockPanel.Dock="Top">
<ListBox Margin="0 0 0 16"
SelectedIndex="0">
<ListBoxItem>
<StackPanel Orientation="Horizontal">
<ListBox Margin="0 0 0 16"
SelectedIndex="0"
ItemsSource="{Binding Modules}"
SelectedItem="{Binding SelectedModule}"
DockPanel.Dock="Top">
<ListBox.ItemTemplate>
<DataTemplate DataType="models:PluginInfo">
<DockPanel HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Margin="0">
<materialDesign:PackIcon Kind="Home"
Margin="0,0,8,0" />
<TextBlock>Home</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem>
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="Newspaper"
Margin="0,0,8,0" />
<TextBlock>News</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem>
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="TestTube"
Margin="0,0,8,0" />
<TextBlock>Workshop</TextBlock>
</StackPanel>
</ListBoxItem>
<ListBoxItem>
<StackPanel Orientation="Horizontal">
<materialDesign:PackIcon Kind="Settings"
Margin="0,0,8,0" />
<TextBlock>Settings</TextBlock>
</StackPanel>
</ListBoxItem>
</ListBox>
</ScrollViewer>
<TextBlock Text="{Binding Name}" />
</DockPanel>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Border>
</DockPanel>
</materialDesign:DrawerHost.LeftDrawerContent>

View File

@ -3,11 +3,24 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Artemis.UI.Views"
xmlns:visualizers="clr-namespace:Artemis.UI.Controls.Visualizers"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid>
<visualizers:RGBSurfaceVisualizer></visualizers:RGBSurfaceVisualizer>
</Grid>
d:DesignHeight="600" d:DesignWidth="600">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.TextBlock.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<StackPanel Margin="16">
<TextBlock Style="{StaticResource MaterialDesignDisplay1TextBlock}">General</TextBlock>
<Grid>
<TextBlock>General settings like start up with Windows etc.</TextBlock>
</Grid>
<TextBlock Style="{StaticResource MaterialDesignDisplay1TextBlock}">Plugins</TextBlock>
<Grid>
<TextBlock>A list of plugins and options to disable them</TextBlock>
</Grid>
</StackPanel>
</UserControl>

View File

@ -1,16 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Castle.Core" version="4.2.1" targetFramework="net461" />
<package id="Fody" version="2.3.17" targetFramework="net461" developmentDependency="true" />
<package id="ControlzEx" version="3.0.2.4" targetFramework="net461" />
<package id="Fody" version="2.4.2" targetFramework="net461" developmentDependency="true" />
<package id="HidSharp" version="1.5" targetFramework="net461" />
<package id="MahApps.Metro" version="1.5.0" targetFramework="net461" />
<package id="MahApps.Metro" version="1.6.0" targetFramework="net461" />
<package id="MaterialDesignColors" version="1.1.3" targetFramework="net461" />
<package id="MaterialDesignThemes" version="2.3.1.953" targetFramework="net461" />
<package id="MaterialDesignThemes.MahApps" version="0.0.11" targetFramework="net461" />
<package id="Ninject" version="3.3.4" targetFramework="net461" />
<package id="Ninject.Extensions.Conventions" version="3.3.0" targetFramework="net461" />
<package id="Ninject.Extensions.Factory" version="3.3.2" targetFramework="net461" />
<package id="PropertyChanged.Fody" version="2.2.4.0" targetFramework="net461" developmentDependency="true" />
<package id="PropertyChanged.Fody" version="2.2.6" targetFramework="net461" developmentDependency="true" />
<package id="RGB.NET" version="0.0.1.26" targetFramework="net461" />
<package id="RGB.NET.Brushes" version="0.0.1.26" targetFramework="net461" />
<package id="RGB.NET.Core" version="0.0.1.26" targetFramework="net461" />
@ -25,7 +26,7 @@
<package id="RGB.NET.Devices.Razer" version="0.0.1.26" targetFramework="net461" />
<package id="RGB.NET.Groups" version="0.0.1.26" targetFramework="net461" />
<package id="RGB.NET.Presets" version="0.0.1.26" targetFramework="net461" />
<package id="Sanford.Multimedia.Midi" version="6.4.1" targetFramework="net461" />
<package id="Sanford.Multimedia.Midi" version="6.6.0" targetFramework="net461" />
<package id="Stylet" version="1.1.21" targetFramework="net461" />
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
</packages>